Player Matchup

Medusa
Medusa
Crazydollar
Medusa
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Fenrir
Fenrir
HaveToPlay
Fenrir
Level 149
God Stats
1W - 1L
1,830 SR
Queue Stats
39W - 31L
1,541 Elo+
Party 2
Vulcan
Vulcan
Manlea43
Vulcan
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2
Surtr
Surtr
TendedBowl352
Surtr
Level 149
God Stats
6W - 13L
1,803 SR
Queue Stats
14W - 22L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
TheImpureKng
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 117
1,627 SR
1,508 Elo+

VS

Team Averages
Level 93
1,522 SR
1,425 Elo+
Yemoja
Yemoja
A5338
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 30L
1,447 Elo+
Party 3
Yu Huang
Yu Huang
JhoTaro1
Yu Huang
Level 82
God Stats
3W - 1L
1,723 SR
Queue Stats
10W - 15L
1,469 Elo+
Party 1
Apollo
Apollo
L2750
Apollo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 26L
1,327 Elo+
Party 3
Ratatoskr
Ratatoskr
Tyraxore
Ratatoskr
Level 81
God Stats
4W - 5L
1,285 SR
Queue Stats
47W - 53L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
qDevice
Ah Puch
Level 85
God Stats
7W - 4L
1,601 SR
Queue Stats
17W - 25L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 1 / 1
7,437
413
7,526
14,720
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
HaveToPlay
Fenrir
13
2 / 5 / 4
7,991
444
10,683
20,546
18,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
Manlea43
Vulcan
12
2 / 7 / 3
8,005
445
8,875
12,787
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 2
8,069
448
8,486
13,045
12,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
TheImpureKng
Sylvanus
13
2 / 6 / 3
8,304
461
7,310
17,456
11,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A5338
Yemoja
14
1 / 1 / 7
8,816
490
5,070
13,611
12,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
JhoTaro1
Yu Huang
14
6 / 3 / 4
9,488
527
15,427
12,734
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
L2750
Apollo
15
1 / 0 / 1
9,117
507
6,790
10,574
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Tyraxore
Ratatoskr
16
8 / 4 / 8
10,384
577
12,824
18,047
7,907
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
qDevice
Ah Puch
17
4 / 0 / 4
10,220
568
15,142
15,508
6,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
20
21
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A5338
Yemoja
1
1
7
4.5
L
Medusa
1
1
1
1.5
L
Fenrir
HaveToPlay
Fenrir
2
5
4
0.8
W
Yu Huang
JhoTaro1
Yu Huang
6
3
4
2.67
W
Apollo
L2750
Apollo
1
0
1
1.5
L
Vulcan
Manlea43
Vulcan
2
7
3
0.5
L
0
2
2
0.5
L
Sylvanus
TheImpureKng
Sylvanus
2
6
3
0.58
W
Ratatoskr
Tyraxore
Ratatoskr
8
4
8
3
W
Ah Puch
qDevice
Ah Puch
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,880
Damage
55,253
78,554
Taken
70,474
52,787
Mitigated
37,208
16,779
Healing
29,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A5338
Yemoja
5,070
1,226
4,850
4,037
13,611
12,823
208
5,489
7,968
29,747
0
L
Medusa
7,526
3,840
213
5,445
14,720
5,509
102
3,114
11,552
0
49,726
L
Fenrir
HaveToPlay
Fenrir
10,683
2,823
0
2,098
20,546
18,310
0
7,553
12,769
2,208
53,849
W
Yu Huang
JhoTaro1
Yu Huang
15,427
1,905
416
1,334
12,734
5,150
2,035
4,472
7,948
71,169
0
W
Apollo
L2750
Apollo
6,790
3,183
0
5,561
10,574
4,842
2,019
1,430
9,144
0
76,839
L
Vulcan
Manlea43
Vulcan
8,875
2,848
395
943
12,787
5,042
0
7,412
5,147
39,068
0
L
8,486
2,408
0
2,224
13,045
12,872
0
7,344
5,609
4,391
47,773
L
Sylvanus
TheImpureKng
Sylvanus
7,310
2,966
1,337
4,124
17,456
11,054
0
9,468
7,838
38,541
2,150
W
Ratatoskr
Tyraxore
Ratatoskr
12,824
6,107
194
1,839
18,047
7,907
0
3,425
14,416
0
88,495
W
Ah Puch
qDevice
Ah Puch
15,142
1,339
0
11,504
15,508
6,486
218
3,138
11,795
96,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
48,025
370
Minions Killed
581
0
Camps Cleared
0
1,618,330
Distance Traveled
1,669,635
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,816
490
36
2
0
296,445
5
L
Medusa
7,437
413
76
4
0
372,934
1
L
Fenrir
7,991
444
71
4
0
341,330
0
W
Yu Huang
9,488
527
131
7
0
313,710
0
W
Apollo
9,117
507
138
8
0
330,068
4
L
Vulcan
8,005
445
77
4
0
273,271
0
L
Surtr
8,069
448
82
5
0
350,091
0
L
Sylvanus
8,304
461
64
4
0
280,704
0
W
Ratatoskr
10,384
577
110
6
0
411,684
0
W
Ah Puch
10,220
568
166
9
0
317,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role