Player Matchup

Artemis
Artemis
Silver II
TrustMeDaddy_20
Artemis
Silver II
Level 84
God Stats
11W - 7L
1,500 SR
Queue Stats
102W - 87L
1,505 MMR
Party 1
Discordia
Discordia
Silver I
Tyreke_Evans_
Discordia
Silver I
Level 150
God Stats
9W - 7L
1,824 SR
Queue Stats
221W - 209L
1,445 MMR
Party 1
Bacchus
Bacchus
Silver I
ZaZa__Pachulia
Bacchus
Silver I
Level 106
God Stats
51W - 43L
1,595 SR
Queue Stats
218W - 207L
1,383 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,640 SR
1,444 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,505 SR
1,424 MMR
Danzaburou
Danzaburou
Bronze III
DETROITHULK
Danzaburou
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,410 MMR
Solo
Sol
Sol
Silver V
TheHARDR911
Sol
Silver V
Level 106
God Stats
3W - 3L
1,515 SR
Queue Stats
5W - 12L
1,286 MMR
Party 2
Mulan
Mulan
Bronze III
xHunt 24x
Mulan
Bronze III
Level 146
God Stats
6W - 8L
1,500 SR
Queue Stats
142W - 139L
1,577 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
13,131
772
14,789
14,607
7,519
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Tyreke_Evans_
Discordia
19
4 / 4 / 6
12,547
738
15,674
14,441
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 3 / 10
11,695
688
10,851
18,218
28,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
GebAo KuangHerculesAchillesErlang Shen

VS

Bans
Ah Muzen CabChang'eMedusaHelShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DETROITHULK
Danzaburou
16
1 / 4 / 5
11,272
663
6,919
11,369
5,035
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 3
12,556
739
10,931
16,141
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
xHunt 24x
Mulan
17
2 / 5 / 7
11,835
696
17,670
25,221
32,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
12
Kills
9
10
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DETROITHULK
Danzaburou
1
4
5
0.88
L
6
4
3
1.88
W
6
3
6
3
W
Discordia
Tyreke_Evans_
Discordia
4
4
6
1.75
W
2
3
10
2.33
L
Mulan
xHunt 24x
Mulan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,314
Damage
35,520
47,266
Taken
52,731
42,785
Mitigated
45,861
17,180
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DETROITHULK
Danzaburou
6,919
1,774
0
3,180
11,369
5,035
1,054
5,126
6,045
0
46,701
L
10,931
3,459
0
4,422
16,141
8,146
2,824
7,652
8,172
48,249
3,775
W
14,789
6,040
0
7,193
14,607
7,519
1,991
3,873
10,464
0
68,550
W
Discordia
Tyreke_Evans_
Discordia
15,674
919
0
4,673
14,441
7,050
257
1,894
12,108
76,717
1,269
W
10,851
662
752
4,562
18,218
28,216
862
5,356
12,332
21,374
518
L
Mulan
xHunt 24x
Mulan
17,670
1,772
336
6,905
25,221
32,680
391
12,019
12,514
235
46,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
35,663
240
Minions Killed
201
0
Camps Cleared
0
960,743
Distance Traveled
881,673
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,272
663
74
4
0
293,374
0
L
Sol
12,556
739
85
5
0
289,158
0
W
Artemis
13,131
772
108
6
0
299,859
4
W
Discordia
12,547
738
114
7
0
313,840
0
W
Bacchus
11,695
688
18
1
0
347,044
12
L
Mulan
11,835
696
42
2
0
299,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role