Player Matchup

Artio
Artio
KH4Z3
Artio
Level 148
God Stats
0W - 1L
1,282 SR
Queue Stats
163W - 146L
1,571 Elo+
Party 1
Neith
Neith
LeQuebecois95
Neith
Level 76
God Stats
90W - 84L
1,438 SR
Queue Stats
90W - 84L
1,531 Elo+
Party 1
Eset
Eset
PhilB3G
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 1
Team Averages
Level 104
1,407 SR
1,534 Elo+

VS

Team Averages
Level 126
1,572 SR
1,471 Elo+
Sun Wukong
Sun Wukong
TeddyGroot
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Tututata
Bastet
Level 152
God Stats
11W - 4L
1,500 SR
Queue Stats
143W - 158L
1,412 Elo+
Solo
Agni
Agni
Zeolitic
Agni
Level 105
God Stats
1W - 0L
1,715 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KH4Z3
Artio
13
1 / 1 / 0
7,082
708
9,638
17,172
16,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 7 / 1
6,755
676
7,437
11,364
5,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
PhilB3G
Eset
10
0 / 6 / 1
6,561
656
3,773
8,825
2,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TeddyGroot
Sun Wukong
13
6 / 0 / 7
8,482
848
11,313
12,273
9,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Tututata
Bastet
12
4 / 1 / 7
8,182
818
8,665
9,303
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
13
4 / 0 / 6
8,153
815
12,539
6,218
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
14
14
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
KH4Z3
Artio
1
1
0
1
L
0
7
1
0.07
L
Eset
PhilB3G
Eset
0
6
1
0.08
W
Sun Wukong
TeddyGroot
Sun Wukong
6
0
7
9.5
W
Bastet
Tututata
Bastet
4
1
7
7.5
W
Agni
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,848
Damage
32,517
37,361
Taken
27,794
24,773
Mitigated
15,289
8,475
Healing
4,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
KH4Z3
Artio
9,638
757
1,021
4,178
17,172
16,767
0
6,098
11,074
21,006
0
L
7,437
3,276
482
1,759
11,364
5,033
0
4,124
7,240
0
32,014
L
Eset
PhilB3G
Eset
3,773
517
274
761
8,825
2,973
0
2,255
6,570
18,050
0
W
Sun Wukong
TeddyGroot
Sun Wukong
11,313
2,388
0
2,477
12,273
9,342
0
5,553
6,126
0
26,490
W
Bastet
Tututata
Bastet
8,665
1,094
0
1,306
9,303
3,584
0
3,716
5,286
0
30,889
W
Agni
12,539
1,257
0
320
6,218
2,363
0
3,102
2,902
34,163
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,398
Gold Earned
24,817
130
Minions Killed
127
0
Camps Cleared
0
532,966
Distance Traveled
632,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,082
708
33
3
0
211,033
0
L
Neith
6,755
676
62
6
0
158,255
2
L
Eset
6,561
656
35
4
0
163,678
0
W
Sun Wukong
8,482
848
31
3
0
215,088
0
W
Bastet
8,182
818
49
5
0
227,617
0
W
Agni
8,153
815
47
5
0
189,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role