Player Matchup

Guan Yu
Guan Yu
Ankohem
Guan Yu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
FeedWahid
Hou Yi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 74L
1,566 Elo+
Party 3
Nu Wa
Nu Wa
JonJontheDon27
Nu Wa
Level 68
God Stats
3W - 3L
1,633 SR
Queue Stats
62W - 86L
1,566 Elo+
Party 3
Horus
Horus
PeakWheat
Horus
Level 84
God Stats
11W - 10L
1,323 SR
Queue Stats
38W - 41L
1,779 Elo+
Party 3
Sylvanus
Sylvanus
SKOOBYSNACK
Sylvanus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,512 Elo+
Party 3
Team Averages
Level 69
1,491 SR
1,585 Elo+

VS

Team Averages
Level 72
1,605 SR
1,597 Elo+
Maui
Maui
Asterius2001
Maui
Level 29
God Stats
8W - 2L
1,787 SR
Queue Stats
33W - 21L
1,612 Elo+
Party 1
Surtr
Surtr
CraaZyJoKes
Surtr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,706 Elo+
Party 1
Fenrir
Fenrir
ProfMorrow212
Fenrir
Level 27
God Stats
2W - 0L
1,738 SR
Queue Stats
76W - 58L
1,512 Elo+
Party 2
Discordia
Discordia
Supaphast
Discordia
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 185L
1,545 Elo+
Party 2
Apollo
Apollo
lKaizal
Apollo
Level 127
God Stats
5W - 1L
1,500 SR
Queue Stats
45W - 26L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ankohem
Guan Yu
11
0 / 5 / 2
6,424
378
4,810
15,082
11,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
FeedWahid
Hou Yi
14
2 / 2 / 3
8,264
486
10,196
12,975
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 8 / 4
7,753
456
9,306
15,747
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
PeakWheat
Horus
15
5 / 1 / 3
9,072
534
13,592
14,523
8,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
SKOOBYSNACK
Sylvanus
12
2 / 3 / 4
7,233
425
10,143
18,229
16,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
8,435
496
7,369
16,610
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 2 / 4
10,199
600
12,698
17,186
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 5
8,635
508
6,695
16,312
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Supaphast
Discordia
16
8 / 0 / 4
9,811
577
16,507
7,912
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
lKaizal
Apollo
16
2 / 3 / 2
9,872
581
8,841
15,666
6,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
11
Kills
19
19
Deaths
12
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ankohem
Guan Yu
0
5
2
0.2
W
2
2
8
3
W
5
2
4
3.5
L
Hou Yi
FeedWahid
Hou Yi
2
2
3
1.75
L
2
8
4
0.5
L
Horus
PeakWheat
Horus
5
1
3
6.5
W
2
5
5
0.9
L
Sylvanus
SKOOBYSNACK
Sylvanus
2
3
4
1.33
W
Discordia
Supaphast
Discordia
8
0
4
10
W
Apollo
lKaizal
Apollo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,047
Damage
52,110
76,556
Taken
73,686
47,839
Mitigated
44,348
19,690
Healing
21,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ankohem
Guan Yu
4,810
1,265
524
2,235
15,082
11,344
0
2,067
13,015
0
34,966
W
7,369
2,861
791
2,955
16,610
18,464
309
6,756
9,854
28,379
0
W
12,698
6,794
0
8,273
17,186
9,190
3,831
3,360
13,826
828
84,131
L
Hou Yi
FeedWahid
Hou Yi
10,196
6,083
0
6,374
12,975
5,584
0
2,537
10,438
0
64,209
L
9,306
1,155
0
1,510
15,747
5,363
0
6,933
8,814
54,570
0
L
Horus
PeakWheat
Horus
13,592
6,160
432
3,562
14,523
8,581
0
3,603
10,920
0
82,320
W
6,695
1,139
0
1,728
16,312
7,018
240
2,409
13,903
0
59,598
L
Sylvanus
SKOOBYSNACK
Sylvanus
10,143
5,403
1,425
3,628
18,229
16,967
0
7,919
10,310
29,240
8,338
W
Discordia
Supaphast
Discordia
16,507
748
160
1,422
7,912
3,028
437
2,735
5,177
84,391
2,538
W
Apollo
lKaizal
Apollo
8,841
7,109
0
5,919
15,666
6,648
2,436
3,149
12,517
0
79,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
46,952
417
Minions Killed
552
0
Camps Cleared
0
1,605,264
Distance Traveled
1,689,883
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,424
378
52
3
0
321,218
0
W
Maui
8,435
496
41
2
0
328,139
5
W
Surtr
10,199
600
148
9
0
329,174
0
L
Hou Yi
8,264
486
112
7
0
324,402
4
L
Nu Wa
7,753
456
92
5
0
287,516
6
L
Horus
9,072
534
109
6
0
377,279
0
W
Fenrir
8,635
508
85
5
0
356,756
2
L
Sylvanus
7,233
425
52
3
0
294,849
0
W
Discordia
9,811
577
120
7
0
330,943
2
W
Apollo
9,872
581
158
9
0
344,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role