Player Matchup

Ratatoskr
Ratatoskr
Bronze III
CaZz714
Ratatoskr
Bronze III
Level 87
God Stats
3W - 3L
1,502 SR
Queue Stats
47W - 56L
1,481 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Paint_Bunny
Ah Puch
Bronze III
Level 106
God Stats
0W - 1L
1,813 SR
Queue Stats
3W - 6L
1,492 MMR
Solo
Bellona
Bellona
Silver II
djDEVILISHrd
Bellona
Silver II
Level 152
God Stats
1W - 6L
1,500 SR
Queue Stats
135W - 171L
1,482 MMR
Solo
Cerberus
Cerberus
Silver II
locust3501
Cerberus
Silver II
Level 155
God Stats
33W - 44L
1,415 SR
Queue Stats
96W - 130L
1,477 MMR
Solo
Danzaburou
Danzaburou
Bronze III
sevax11
Danzaburou
Bronze III
Level 82
God Stats
0W - 1L
1,790 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,604 SR
1,486 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,458 SR
1,486 MMR
Izanami
Izanami
Bronze III
CodeNes
Izanami
Bronze III
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 138L
1,472 MMR
Solo
Vulcan
Vulcan
Silver II
Fluffynu99et7
Vulcan
Silver II
Level 121
God Stats
8W - 10L
1,279 SR
Queue Stats
165W - 155L
1,383 MMR
Party 1
Hercules
Hercules
Bronze III
IIIcrispyIIII
Hercules
Bronze III
Level 141
God Stats
9W - 7L
1,500 SR
Queue Stats
381W - 347L
1,500 MMR
Solo
Mercury
Mercury
Gold V
Itssinatraa5925
Mercury
Gold V
Level 43
God Stats
3W - 11L
1,500 SR
Queue Stats
230W - 230L
1,581 MMR
Party 1
Artio
Artio
Silver II
ObamaGamingYT
Artio
Silver II
Level 128
God Stats
2W - 3L
1,513 SR
Queue Stats
22W - 20L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CaZz714
Ratatoskr
15
3 / 6 / 2
10,255
513
12,094
20,121
9,207
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Paint_Bunny
Ah Puch
15
3 / 6 / 2
9,752
488
18,380
13,364
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
djDEVILISHrd
Bellona
16
3 / 4 / 1
10,466
523
14,865
26,837
31,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
locust3501
Cerberus
14
0 / 0 / 3
8,806
440
8,703
25,231
24,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
sevax11
Danzaburou
18
5 / 4 / 0
11,429
571
13,593
23,694
11,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HadesLancelotThanatos

VS

Bans
AwilixIshtarYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CodeNes
Izanami
16
0 / 6 / 3
10,154
508
15,032
20,127
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 8
10,699
535
26,662
14,148
6,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
IIIcrispyIIII
Hercules
16
5 / 1 / 4
10,473
524
18,213
22,847
36,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 5
10,886
544
10,931
18,389
8,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 1 / 7
9,840
492
9,861
21,752
21,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
14
Kills
19
20
Deaths
14
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CaZz714
Ratatoskr
3
6
2
0.67
W
Izanami
CodeNes
Izanami
0
6
3
0.25
W
6
2
8
5
W
Hercules
IIIcrispyIIII
Hercules
5
1
4
7
W
7
4
5
2.38
W
1
1
7
4.5
L
Ah Puch
Paint_Bunny
Ah Puch
3
6
2
0.67
L
Bellona
djDEVILISHrd
Bellona
3
4
1
0.88
L
Cerberus
locust3501
Cerberus
0
0
3
1.5
L
Danzaburou
sevax11
Danzaburou
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,635
Damage
80,699
109,247
Taken
97,263
82,040
Mitigated
81,197
37,431
Healing
35,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CaZz714
Ratatoskr
12,094
1,604
0
1,353
20,121
9,207
0
4,421
15,543
0
70,495
W
Izanami
CodeNes
Izanami
15,032
11,309
0
7,055
20,127
9,708
504
1,993
18,134
0
105,096
W
26,662
9,765
285
1,931
14,148
6,177
119
6,860
7,288
84,344
0
W
Hercules
IIIcrispyIIII
Hercules
18,213
5,699
0
11,196
22,847
36,081
46
2,791
20,056
0
82,088
W
10,931
4,334
0
750
18,389
8,076
0
5,503
12,886
0
103,795
W
9,861
1,838
5,178
8,687
21,752
21,155
0
9,426
12,326
19,343
0
L
Ah Puch
Paint_Bunny
Ah Puch
18,380
354
0
2,032
13,364
5,840
0
6,722
6,591
82,364
2,535
L
Bellona
djDEVILISHrd
Bellona
14,865
5,375
0
7,895
26,837
31,508
256
5,658
19,933
0
87,883
L
Cerberus
locust3501
Cerberus
8,703
359
683
11,947
25,231
24,047
120
13,393
11,572
40,657
0
L
Danzaburou
sevax11
Danzaburou
13,593
6,039
0
13,521
23,694
11,438
817
6,329
17,311
0
102,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
52,052
599
Minions Killed
560
0
Camps Cleared
0
1,972,887
Distance Traveled
2,161,014
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,255
513
94
5
0
428,440
5
W
Izanami
10,154
508
180
9
0
336,272
7
W
Vulcan
10,699
535
131
7
0
455,219
0
W
Hercules
10,473
524
110
6
0
424,540
3
W
Mercury
10,886
544
118
6
0
497,313
0
W
Artio
9,840
492
21
1
0
447,670
0
L
Ah Puch
9,752
488
145
7
0
361,418
0
L
Bellona
10,466
523
135
7
0
396,579
1
L
Cerberus
8,806
440
60
3
0
427,656
2
L
Danzaburou
11,429
571
165
8
0
358,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role