Player Matchup

Ares
Ares
JollyProphet
Ares
Level 55
God Stats
37W - 34L
1,319 SR
Queue Stats
104W - 107L
1,553 Elo+
Party 1
Charybdis
Charybdis
UnsheathedSpoon
Charybdis
Level 89
God Stats
7W - 0L
1,500 SR
Queue Stats
160W - 155L
1,469 Elo+
Party 1
Scylla
Scylla
WyvernWraith7
Scylla
Level 108
God Stats
5W - 2L
1,715 SR
Queue Stats
225W - 238L
1,455 Elo+
Party 1
Surtr
Surtr
legocheezypantz
Surtr
Level 69
God Stats
8W - 8L
1,460 SR
Queue Stats
143W - 154L
1,553 Elo+
Party 1
Ne Zha
Ne Zha
nathanfy98
Ne Zha
Level 47
God Stats
6W - 1L
1,605 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Team Averages
Level 74
1,520 SR
1,506 Elo+

VS

Team Averages
Level 59
1,577 SR
1,616 Elo+
Mercury
Mercury
 
Mercury
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
H0riZons
Amaterasu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 2
Ymir
Ymir
MCSTANKIN
Ymir
Level 86
God Stats
16W - 18L
1,887 SR
Queue Stats
69W - 74L
1,899 Elo+
Party 3
Sol
Sol
Piker X
Sol
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Apollo
Apollo
xNcHeelsx
Apollo
Level 77
God Stats
3W - 8L
1,500 SR
Queue Stats
65W - 66L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
6,001
600
2,977
6,031
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
UnsheathedSpoon
Charybdis
9
2 / 0 / 3
5,397
540
5,568
6,031
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 0 / 2
6,561
656
5,039
3,476
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
6,131
613
1,727
2,936
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
nathanfy98
Ne Zha
10
4 / 0 / 2
6,192
619
7,243
7,983
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 0
4,959
496
2,848
7,282
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
H0riZons
Amaterasu
8
0 / 2 / 0
4,333
433
1,424
4,943
2,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
7
0 / 1 / 0
4,747
475
2,118
7,751
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sol
6
0 / 7 / 0
4,237
424
2,637
7,143
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
xNcHeelsx
Apollo
6
0 / 4 / 0
3,951
395
2,341
8,318
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
15
Kills
0
0
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
Amaterasu
H0riZons
Amaterasu
0
2
0
0
W
4
0
3
5.5
L
Ymir
0
1
0
0
L
Sol
0
7
0
0
W
Charybdis
UnsheathedSpoon
Charybdis
2
0
3
3.5
W
4
0
2
5
W
1
0
1
1.5
W
Ne Zha
nathanfy98
Ne Zha
4
0
2
5
L
Apollo
xNcHeelsx
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
11,368
26,457
Taken
35,437
11,139
Mitigated
14,614
10,065
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,848
1,351
0
1,625
7,282
2,246
0
932
6,346
0
31,711
L
Amaterasu
H0riZons
Amaterasu
1,424
436
0
1,314
4,943
2,486
0
0
4,943
0
16,458
W
2,977
127
153
1,957
6,031
3,507
0
1,020
5,011
19,793
0
L
Ymir
2,118
489
338
3,173
7,751
5,470
0
1,213
6,538
18,263
0
L
Sol
2,637
2,127
0
619
7,143
2,320
0
4,601
2,539
17,452
0
W
Charybdis
UnsheathedSpoon
Charybdis
5,568
2,457
0
3,049
6,031
1,794
282
1,078
4,953
0
35,572
W
5,039
761
0
999
3,476
1,125
643
1,647
1,829
43,975
0
W
1,727
450
0
1,029
2,936
2,088
0
0
2,829
99
42,387
W
Ne Zha
nathanfy98
Ne Zha
7,243
2,397
0
2,878
7,983
2,625
43
848
6,896
0
38,042
L
Apollo
xNcHeelsx
Apollo
2,341
1,333
0
2,399
8,318
2,092
0
1,263
7,055
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
22,227
287
Minions Killed
168
0
Camps Cleared
0
997,905
Distance Traveled
887,320
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,959
496
51
5
0
234,882
0
L
Amaterasu
4,333
433
44
4
0
192,352
0
W
Ares
6,001
600
23
2
0
221,039
0
L
Ymir
4,747
475
27
3
0
170,608
1
L
Sol
4,237
424
28
3
0
119,972
0
W
Charybdis
5,397
540
56
6
0
183,183
0
W
Scylla
6,561
656
79
8
0
184,560
0
W
Surtr
6,131
613
67
7
0
189,092
0
W
Ne Zha
6,192
619
62
6
0
220,031
0
L
Apollo
3,951
395
18
2
0
169,506
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role