Player Matchup

Surtr
Surtr
Fadä
Surtr
Level 156
God Stats
5W - 3L
1,790 SR
Queue Stats
152W - 104L
1,514 Elo+
Party 1
Raijin
Raijin
Fuuuuuuuuuu
Raijin
Level 134
God Stats
8W - 3L
1,895 SR
Queue Stats
182W - 132L
1,581 Elo+
Party 1
Maui
Maui
LadySaadness
Maui
Level 69
God Stats
9W - 7L
1,715 SR
Queue Stats
93W - 77L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
Sairu_Korenu_
Hou Yi
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,306 Elo+
Party 1
Awilix
Awilix
VulgoThPlay
Awilix
Level 129
God Stats
18W - 13L
1,289 SR
Queue Stats
275W - 236L
1,651 Elo+
Party 1
Team Averages
Level 131
1,638 SR
1,517 Elo+

VS

Team Averages
Level 137
1,543 SR
1,441 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
N4t5uF0rC3
Loki
Level 176
God Stats
23W - 7L
1,500 SR
Queue Stats
378W - 251L
1,293 Elo+
Party 2
Sol
Sol
OrionII
Sol
Level 195
God Stats
3W - 4L
1,713 SR
Queue Stats
156W - 144L
1,575 Elo+
Solo
Eset
Eset
SaintLatt
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Fadä
Surtr
12
3 / 1 / 1
7,111
646
7,219
10,755
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
11
5 / 1 / 4
6,870
625
7,957
5,982
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 3
5,919
538
3,048
8,308
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 0
6,328
575
3,476
6,658
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
11
6 / 1 / 6
7,130
648
6,384
7,630
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 1 / 2
5,848
532
5,287
8,317
6,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
 
King Arthur
10
0 / 4 / 0
5,607
510
4,893
11,297
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 4 / 3
6,560
596
4,488
9,389
3,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
1 / 1 / 0
5,961
542
4,296
6,545
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eset
9
0 / 7 / 1
4,734
430
2,654
7,673
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
4
5
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
2
3
L
King Arthur
 
King Arthur
0
4
0
0
W
Surtr
Fadä
Surtr
3
1
1
3.5
W
Raijin
5
1
4
7
W
2
2
3
1.75
L
1
4
3
0.63
L
Sol
1
1
0
1
L
Eset
0
7
1
0.07
W
1
0
0
1
W
Awilix
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,084
Damage
21,618
39,333
Taken
43,221
20,860
Mitigated
23,482
15,020
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,287
2,267
0
2,798
8,317
6,977
0
3,422
4,763
584
26,921
L
King Arthur
 
King Arthur
4,893
490
0
1,620
11,297
7,822
0
206
10,312
0
45,835
W
Surtr
Fadä
Surtr
7,219
2,818
0
6,087
10,755
8,580
0
65
10,609
413
51,067
W
Raijin
7,957
1,057
0
1,507
5,982
2,054
355
1,728
4,170
53,831
0
W
3,048
1,154
0
2,035
8,308
5,045
123
1,426
6,652
15,346
0
L
4,488
1,215
0
3,388
9,389
3,047
12
1,504
7,885
0
46,611
L
Sol
4,296
2,315
0
3,123
6,545
2,644
78
589
5,956
42,512
5,414
L
Eset
2,654
468
0
365
7,673
2,992
0
5,509
2,164
30,001
0
W
3,476
2,259
0
4,873
6,658
2,624
490
2,883
3,742
0
49,051
W
Awilix
6,384
2,707
0
518
7,630
2,557
0
606
6,945
0
43,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
28,710
361
Minions Killed
325
0
Camps Cleared
0
1,074,364
Distance Traveled
1,099,471
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,848
532
60
5
0
238,209
1
L
King Arthur
5,607
510
85
8
0
198,517
0
W
Surtr
7,111
646
95
9
0
192,618
0
W
Raijin
6,870
625
96
9
0
211,830
0
W
Maui
5,919
538
27
2
0
224,083
4
L
Loki
6,560
596
70
6
0
254,380
0
L
Sol
5,961
542
75
7
0
208,757
2
L
Eset
4,734
430
35
3
0
199,608
0
W
Hou Yi
6,328
575
74
7
0
184,869
0
W
Awilix
7,130
648
69
6
0
260,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role