Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Alicus
Bacchus
Level 99
God Stats
13W - 12L
1,500 SR
Queue Stats
434W - 489L
1,273 Elo+
Party 3
Cernunnos
Cernunnos
Iceshard2372
Cernunnos
Level 49
God Stats
13W - 9L
1,500 SR
Queue Stats
518W - 567L
1,169 Elo+
Party 3
Baron Samedi
Baron Samedi
OmegaOVOMan
Baron Samedi
Level 70
God Stats
14W - 14L
1,884 SR
Queue Stats
27W - 31L
1,552 Elo+
Party 2
Surtr
Surtr
romanempire4
Surtr
Level 124
God Stats
18W - 17L
1,534 SR
Queue Stats
186W - 192L
1,498 Elo+
Party 2
Team Averages
Level 82
1,584 SR
1,398 Elo+

VS

Team Averages
Level 116
1,472 SR
1,602 Elo+
Surtr
Surtr
Da_Roach_740
Surtr
Level 126
God Stats
6W - 9L
1,735 SR
Queue Stats
30W - 36L
1,717 Elo+
Party 1
Arachne
Arachne
SuperWayo_31
Arachne
Level 41
God Stats
4W - 11L
1,304 SR
Queue Stats
62W - 91L
1,261 Elo+
Party 1
Discordia
Discordia
XxRedSquareJrxX
Discordia
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 42L
1,833 Elo+
Solo
Ishtar
Ishtar
gorzio
Ishtar
Level 129
God Stats
7W - 8L
1,534 SR
Queue Stats
130W - 120L
1,436 Elo+
Solo
Chaac
Chaac
secksygrandpa
Chaac
Level 134
God Stats
1W - 5L
1,289 SR
Queue Stats
50W - 58L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 0 / 5
8,783
1,255
7,055
6,609
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Alicus
Bacchus
13
1 / 2 / 6
7,383
1,055
9,033
8,948
11,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cernunnos
Iceshard2372
Cernunnos
14
4 / 0 / 6
8,394
1,199
6,950
4,879
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
OmegaOVOMan
Baron Samedi
14
1 / 0 / 11
8,229
1,176
7,561
3,724
2,756
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 0 / 10
8,231
1,176
7,356
7,844
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

343

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,232
1,033
5,824
12,416
10,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SuperWayo_31
Arachne
13
1 / 2 / 1
7,432
1,062
3,239
8,621
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
XxRedSquareJrxX
Discordia
12
1 / 1 / 1
7,626
1,089
6,354
3,341
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
gorzio
Ishtar
13
0 / 1 / 1
7,591
1,084
4,872
5,480
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
7,256
1,037
8,357
11,384
12,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
12
Kills
2
2
Deaths
12
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
5
6.5
W
Bacchus
Alicus
Bacchus
1
2
6
2
L
0
5
1
0.1
W
Cernunnos
Iceshard2372
Cernunnos
4
0
6
7
W
Baron Samedi
OmegaOVOMan
Baron Samedi
1
0
11
6.5
L
Arachne
SuperWayo_31
Arachne
1
2
1
0.75
L
Discordia
XxRedSquareJrxX
Discordia
1
1
1
1.5
L
Ishtar
gorzio
Ishtar
0
1
1
0.5
W
2
0
10
7
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
28,646
32,004
Taken
41,242
26,118
Mitigated
32,010
9,419
Healing
6,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,055
1,043
0
1,278
6,609
3,584
0
525
5,774
0
15,964
W
Bacchus
Alicus
Bacchus
9,033
1,081
0
1,128
8,948
11,359
0
1,733
6,891
16,105
0
L
5,824
1,805
0
953
12,416
10,807
0
5,155
6,932
255
17,488
W
Cernunnos
Iceshard2372
Cernunnos
6,950
3,845
0
1,153
4,879
2,077
0
1,611
2,999
0
23,282
W
Baron Samedi
OmegaOVOMan
Baron Samedi
7,561
1,129
2,304
1,965
3,724
2,756
0
948
2,431
21,129
0
L
Arachne
SuperWayo_31
Arachne
3,239
2,393
0
456
8,621
4,855
0
3,499
5,018
0
7,804
L
Discordia
XxRedSquareJrxX
Discordia
6,354
467
0
0
3,341
1,232
0
1,760
1,488
15,417
0
L
Ishtar
gorzio
Ishtar
4,872
3,114
0
1,889
5,480
2,143
0
1,764
3,616
0
31,995
W
7,356
1,933
0
1,591
7,844
6,342
0
1,006
6,616
284
21,831
L
8,357
1,275
391
2,411
11,384
12,973
0
4,219
6,907
0
21,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
37,137
166
Minions Killed
153
5
Camps Cleared
6
721,180
Distance Traveled
683,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,783
1,255
26
4
3
151,975
0
W
Bacchus
7,383
1,055
17
2
2
150,263
0
L
Surtr
7,232
1,033
22
3
0
131,809
0
W
Cernunnos
8,394
1,199
43
6
0
137,976
0
W
Baron Samedi
8,229
1,176
36
5
0
123,585
0
L
Arachne
7,432
1,062
13
2
2
170,430
0
L
Discordia
7,626
1,089
29
4
0
106,731
0
L
Ishtar
7,591
1,084
60
9
4
131,279
0
W
Surtr
8,231
1,176
44
6
0
157,381
0
L
Chaac
7,256
1,037
29
4
0
142,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role