Player Matchup

Cerberus
Cerberus
EZPZ195
Cerberus
Level 124
God Stats
6W - 4L
1,285 SR
Queue Stats
111W - 110L
1,130 Elo+
Party 2
Awilix
Awilix
EzzeRobert
Awilix
Level 103
God Stats
5W - 4L
1,733 SR
Queue Stats
236W - 218L
1,343 Elo+
Solo
Artio
Artio
M4T14s_1003
Artio
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 124L
1,580 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
Level 68
God Stats
12W - 2L
1,703 SR
Queue Stats
34W - 31L
1,242 Elo+
Party 2
Chronos
Chronos
X3D_Sensei
Chronos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 111L
1,184 Elo+
Party 2
Team Averages
Level 117
1,544 SR
1,296 Elo+

VS

Team Averages
Level 117
1,451 SR
1,581 Elo+
Ishtar
Ishtar
LagannMickz
Ishtar
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 128L
1,537 Elo+
Solo
Fenrir
Fenrir
Mike_2_smooth
Fenrir
Level 148
God Stats
5W - 6L
1,256 SR
Queue Stats
134W - 129L
1,444 Elo+
Solo
Osiris
Osiris
TonyZanboni
Osiris
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,712 Elo+
Party 1
Zeus
Zeus
UGetTheDiddle
Zeus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 135L
1,498 Elo+
Party 1
Bacchus
Bacchus
iplaythog
Bacchus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EZPZ195
Cerberus
11
3 / 0 / 2
6,370
637
7,118
9,442
9,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
EzzeRobert
Awilix
11
2 / 1 / 1
6,180
618
2,338
7,573
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,664
566
2,308
8,461
5,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
11
2 / 1 / 0
6,303
630
2,269
3,756
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos
X3D_Sensei
Chronos
9
0 / 0 / 0
5,086
509
3,134
6,485
2,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 0 / 1
5,523
552
3,661
6,538
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 0
5,548
555
3,380
9,150
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
10
0 / 3 / 0
5,644
564
5,411
12,578
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
6,179
618
4,484
2,991
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
iplaythog
Bacchus
9
0 / 0 / 1
5,293
529
3,632
6,554
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
7
Kills
2
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
EZPZ195
Cerberus
3
0
2
4
W
Awilix
EzzeRobert
Awilix
2
1
1
2.5
L
Ishtar
0
0
1
0.5
W
0
0
1
0.5
L
0
2
0
0
L
Osiris
0
3
0
0
L
2
2
0
1
W
Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
2
1
0
2
W
Chronos
X3D_Sensei
Chronos
0
0
0
0
L
Bacchus
iplaythog
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,167
Damage
20,568
35,717
Taken
37,811
21,668
Mitigated
20,552
15,726
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
EZPZ195
Cerberus
7,118
555
0
5,713
9,442
9,487
0
0
9,442
39,725
0
W
Awilix
EzzeRobert
Awilix
2,338
882
0
3,396
7,573
2,747
0
875
6,658
0
43,286
L
Ishtar
3,661
2,412
0
3,915
6,538
2,206
0
1,873
4,665
0
48,371
W
2,308
454
1,327
3,183
8,461
5,619
0
3,584
4,771
14,668
0
L
3,380
621
0
2,310
9,150
3,598
0
2,147
7,003
0
40,004
L
Osiris
5,411
2,592
0
4,904
12,578
7,972
0
5,805
6,773
0
39,031
L
4,484
202
0
250
2,991
1,194
0
2,080
911
40,370
0
W
Morgan Le Fay
UrelyOn3rdpartys
Morgan Le Fay
2,269
510
0
397
3,756
1,499
360
1,966
1,612
47,285
0
W
Chronos
X3D_Sensei
Chronos
3,134
1,313
0
1,710
6,485
2,316
0
1,357
5,118
44,589
0
L
Bacchus
iplaythog
Bacchus
3,632
845
409
2,148
6,554
5,582
0
2,924
3,630
11,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,603
Gold Earned
28,187
339
Minions Killed
333
0
Camps Cleared
0
1,106,108
Distance Traveled
1,028,431
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,370
637
83
8
0
195,589
0
W
Awilix
6,180
618
75
8
0
265,395
0
L
Ishtar
5,523
552
88
9
0
192,777
2
W
Artio
5,664
566
32
3
0
215,659
2
L
Fenrir
5,548
555
69
7
0
210,555
1
L
Osiris
5,644
564
64
6
0
185,075
0
L
Zeus
6,179
618
95
10
0
211,491
0
W
Morgan Le Fay
6,303
630
87
9
0
217,000
0
W
Chronos
5,086
509
62
6
0
212,465
0
L
Bacchus
5,293
529
17
2
0
228,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role