Player Matchup

Cerberus
Cerberus
Orangerauq
Cerberus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Phoenixsaurusrex
Heimdallr
Level 88
God Stats
2W - 3L
1,228 SR
Queue Stats
92W - 74L
1,724 Elo+
Party 1
Surtr
Surtr
TrainMyTaco
Surtr
Level 128
God Stats
3W - 2L
1,446 SR
Queue Stats
152W - 132L
1,724 Elo+
Party 1
Lancelot
Lancelot
Xdeostery24
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,272 Elo+
Party 3
Chronos
Chronos
namechanged9435
Chronos
Level 35
God Stats
6W - 1L
1,798 SR
Queue Stats
236W - 194L
1,894 Elo+
Party 1
Team Averages
Level 79
1,494 SR
1,623 Elo+

VS

Team Averages
Level 56
1,530 SR
1,470 Elo+
Morgan Le Fay
Morgan Le Fay
EJTheLemon
Morgan Le Fay
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 107L
1,548 Elo+
Party 2
Surtr
Surtr
Shadow2fast
Surtr
Level 69
God Stats
3W - 4L
1,364 SR
Queue Stats
146W - 206L
1,445 Elo+
Party 2
Apollo
Apollo
TerannicV3
Apollo
Level 69
God Stats
15W - 14L
1,715 SR
Queue Stats
190W - 235L
1,411 Elo+
Party 2
Maui
Maui
xRochi
Maui
Level 27
God Stats
8W - 11L
1,573 SR
Queue Stats
19W - 23L
1,502 Elo+
Party 2
Da Ji
Da Ji
zSinner
Da Ji
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 250L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Orangerauq
Cerberus
3
0 / 1 / 0
3,002
600
1,090
3,751
1,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
5
0 / 0 / 1
3,120
624
2,293
2,641
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 3 / 0
3,926
785
2,919
6,966
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
Xdeostery24
Lancelot
4
0 / 0 / 0
3,138
628
191
2,896
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,576
715
745
2,687
844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EJTheLemon
Morgan Le Fay
6
1 / 1 / 0
3,911
782
1,852
2,172
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 1 / 1
4,295
859
3,970
4,820
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
TerannicV3
Apollo
5
0 / 0 / 1
3,434
687
3,590
3,694
1,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
xRochi
Maui
5
1 / 1 / 0
3,776
755
967
3,913
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
zSinner
Da Ji
7
1 / 0 / 1
3,945
789
279
3,670
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EJTheLemon
Morgan Le Fay
1
1
0
1
L
Cerberus
Orangerauq
Cerberus
0
1
0
0
L
Heimdallr
0
0
1
0.5
W
2
1
1
2.5
W
Apollo
TerannicV3
Apollo
0
0
1
0.5
L
1
3
0
0.33
L
Lancelot
Xdeostery24
Lancelot
0
0
0
0
L
0
1
0
0
W
Maui
xRochi
Maui
1
1
0
1
W
Da Ji
zSinner
Da Ji
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,238
Damage
10,658
18,941
Taken
18,269
7,279
Mitigated
6,831
7,000
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EJTheLemon
Morgan Le Fay
1,852
393
0
576
2,172
735
0
607
1,565
18,384
0
L
Cerberus
Orangerauq
Cerberus
1,090
102
0
1,851
3,751
1,622
0
317
3,434
4,528
0
L
Heimdallr
2,293
863
0
1,336
2,641
892
0
650
1,991
0
13,583
W
3,970
2,062
0
1,322
4,820
2,102
0
47
4,773
298
27,243
W
Apollo
TerannicV3
Apollo
3,590
3,066
0
2,657
3,694
1,016
0
500
3,194
0
24,384
L
2,919
1,046
0
2,289
6,966
3,050
0
124
6,842
127
24,789
L
Lancelot
Xdeostery24
Lancelot
191
57
0
907
2,896
871
0
0
2,896
0
8,340
L
745
48
0
617
2,687
844
0
1,852
835
20,071
0
W
Maui
xRochi
Maui
967
130
0
1,262
3,913
1,863
0
510
3,403
6,845
0
W
Da Ji
zSinner
Da Ji
279
73
0
2,085
3,670
1,115
0
218
3,452
0
15,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,762
Gold Earned
19,361
145
Minions Killed
149
0
Camps Cleared
0
521,919
Distance Traveled
518,280
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
3,911
782
29
6
0
91,730
0
L
Cerberus
3,002
600
3
1
0
81,108
1
L
Heimdallr
3,120
624
24
5
0
94,357
0
W
Surtr
4,295
859
49
10
0
99,886
0
W
Apollo
3,434
687
28
6
0
93,617
0
L
Surtr
3,926
785
58
12
0
115,360
0
L
Lancelot
3,138
628
18
4
0
117,881
1
L
Chronos
3,576
715
42
8
0
113,213
1
W
Maui
3,776
755
6
1
0
103,970
2
W
Da Ji
3,945
789
37
7
0
129,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role