Player Matchup

Olorun
Olorun
EatMeUpSenpai
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Fafnir
Fafnir
FiredUpTurnUp
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Hades
Hades
Nakimbo_21
Hades
Level 40
God Stats
109W - 80L
1,553 SR
Queue Stats
418W - 396L
1,474 Elo+
Party 1
Artemis
Artemis
OddRevelation
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
Rausky
Ao Kuang
Level 53
God Stats
259W - 238L
1,455 SR
Queue Stats
638W - 620L
1,421 Elo+
Party 1
Team Averages
Level 32
1,502 SR
1,479 Elo+

VS

Team Averages
Level 48
1,544 SR
1,383 Elo+
Cthulhu
Cthulhu
ETNSunny
Cthulhu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 3
Vulcan
Vulcan
JonaXVC
Vulcan
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 75L
1,283 Elo+
Solo
Bakasura
Bakasura
SkowMeow
Bakasura
Level 75
God Stats
9W - 12L
1,718 SR
Queue Stats
188W - 183L
1,344 Elo+
Party 2
Anubis
Anubis
Wygui
Anubis
Level 28
God Stats
19W - 18L
1,500 SR
Queue Stats
59W - 54L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
oHeken
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,528
502
3,035
2,973
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 4
5,296
407
1,095
7,404
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
12
1 / 2 / 0
6,129
471
1,541
11,415
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
9
1 / 4 / 2
5,525
425
4,648
7,360
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Rausky
Ao Kuang
11
4 / 3 / 3
6,933
533
5,478
14,609
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ETNSunny
Cthulhu
10
0 / 2 / 8
6,705
516
3,562
7,165
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
JonaXVC
Vulcan
12
1 / 3 / 1
7,502
577
4,477
5,064
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
SkowMeow
Bakasura
15
8 / 0 / 1
9,178
706
4,113
10,084
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Wygui
Anubis
13
2 / 1 / 1
8,005
616
6,190
5,719
2,796
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
oHeken
Heimdallr
9
1 / 3 / 5
6,371
490
6,033
6,975
2,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
12
12
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ETNSunny
Cthulhu
0
2
8
2
L
3
0
2
4
L
0
3
4
0.67
W
Vulcan
JonaXVC
Vulcan
1
3
1
0.5
L
Hades
1
2
0
0.5
L
Artemis
1
4
2
0.5
L
Ao Kuang
Rausky
Ao Kuang
4
3
3
1.83
W
Bakasura
SkowMeow
Bakasura
8
0
1
8.5
W
Anubis
Wygui
Anubis
2
1
1
2.5
W
Heimdallr
oHeken
Heimdallr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
24,375
43,761
Taken
35,007
18,483
Mitigated
16,895
13,660
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ETNSunny
Cthulhu
3,562
690
108
990
7,165
4,904
27
2,082
5,083
19,903
0
L
3,035
318
199
743
2,973
1,264
156
1,415
1,558
36,343
2,137
L
1,095
511
0
1,874
7,404
5,152
0
1,859
5,506
6,238
0
W
Vulcan
JonaXVC
Vulcan
4,477
2,413
178
599
5,064
2,096
922
3,798
1,266
50,225
0
L
Hades
1,541
94
189
4,472
11,415
4,511
0
6,222
5,193
39,360
0
L
Artemis
4,648
2,519
0
1,802
7,360
2,247
608
931
6,229
0
26,496
L
Ao Kuang
Rausky
Ao Kuang
5,478
1,598
0
4,381
14,609
5,309
0
3,802
10,610
40,967
0
W
Bakasura
SkowMeow
Bakasura
4,113
3,374
0
5,148
10,084
4,353
313
366
9,718
0
70,847
W
Anubis
Wygui
Anubis
6,190
292
0
2,989
5,719
2,796
655
2,491
3,228
56,372
0
W
Heimdallr
oHeken
Heimdallr
6,033
4,033
0
2,041
6,975
2,746
551
2,388
4,587
0
30,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
37,761
264
Minions Killed
378
0
Camps Cleared
0
1,234,328
Distance Traveled
1,269,303
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,705
516
24
2
0
256,821
0
L
Olorun
6,528
502
65
5
0
275,814
3
L
Fafnir
5,296
407
12
1
0
207,987
6
W
Vulcan
7,502
577
86
7
0
231,594
0
L
Hades
6,129
471
81
6
0
233,474
0
L
Artemis
5,525
425
45
3
0
201,696
0
L
Ao Kuang
6,933
533
61
5
0
315,357
0
W
Bakasura
9,178
706
130
10
0
329,535
2
W
Anubis
8,005
616
98
8
0
206,712
4
W
Heimdallr
6,371
490
40
3
0
244,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role