Player Matchup

Surtr
Surtr
DuroJay
Surtr
Level 159
God Stats
20W - 26L
989 SR
Queue Stats
320W - 332L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
JeaIousx
Nu Wa
Level 146
God Stats
56W - 36L
1,294 SR
Queue Stats
186W - 180L
1,621 Elo+
Party 1
Neith
Neith
Lena_PR
Neith
Level 25
God Stats
11W - 10L
1,646 SR
Queue Stats
11W - 15L
1,393 Elo+
Party 1
Bellona
Bellona
Zenty579
Bellona
Level 49
God Stats
5W - 10L
1,500 SR
Queue Stats
84W - 96L
1,579 Elo+
Party 1
Hun Batz
Hun Batz
iVirez
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,866 Elo+
Party 1
Team Averages
Level 94
1,386 SR
1,574 Elo+

VS

Team Averages
Level 81
1,508 SR
1,484 Elo+
Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Djoctorich
Anubis
Level 108
God Stats
4W - 5L
1,282 SR
Queue Stats
13W - 22L
1,431 Elo+
Party 2
Atlas
Atlas
Mayhem8918
Atlas
Level 49
God Stats
3W - 1L
1,756 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
baraquiel_1967
Nu Wa
Level 48
God Stats
6W - 11L
1,500 SR
Queue Stats
63W - 62L
1,625 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
sonic1238
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DuroJay
Surtr
11
2 / 1 / 7
8,130
508
9,454
17,563
17,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
JeaIousx
Nu Wa
13
2 / 4 / 3
7,822
489
13,520
9,837
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Lena_PR
Neith
11
1 / 5 / 2
6,490
406
4,947
11,511
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Zenty579
Bellona
13
0 / 3 / 2
7,120
445
4,020
14,079
13,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
iVirez
Hun Batz
13
4 / 5 / 4
8,070
504
8,597
14,303
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 2
8,963
560
3,491
12,993
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Djoctorich
Anubis
13
5 / 4 / 2
8,368
523
8,775
13,751
7,548
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
13
2 / 1 / 10
8,504
532
7,104
15,756
15,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 5
9,216
576
12,031
6,865
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
sonic1238
Ah Muzen Cab
13
6 / 4 / 4
8,307
519
16,402
11,833
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
9
Kills
18
18
Deaths
9
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
W
Anubis
Djoctorich
Anubis
5
4
2
1.5
L
Surtr
DuroJay
Surtr
2
1
7
5.5
L
Nu Wa
JeaIousx
Nu Wa
2
4
3
0.88
L
Neith
Lena_PR
Neith
1
5
2
0.4
W
Atlas
2
1
10
7
L
Bellona
Zenty579
Bellona
0
3
2
0.33
W
1
0
5
3.5
L
Hun Batz
iVirez
Hun Batz
4
5
4
1.2
W
Ah Muzen Cab
sonic1238
Ah Muzen Cab
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,538
Damage
47,803
67,293
Taken
61,198
46,045
Mitigated
37,410
19,183
Healing
18,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,491
2,643
0
5,954
12,993
6,890
522
1,901
11,092
0
69,360
W
Anubis
Djoctorich
Anubis
8,775
284
0
5,215
13,751
7,548
491
5,318
8,433
57,404
0
L
Surtr
DuroJay
Surtr
9,454
2,032
522
5,602
17,563
17,908
0
7,504
10,059
1,885
28,445
L
Nu Wa
JeaIousx
Nu Wa
13,520
3,316
0
1,132
9,837
3,767
0
4,715
5,122
61,570
277
L
Neith
Lena_PR
Neith
4,947
2,241
0
3,019
11,511
5,132
196
2,510
9,001
0
39,398
W
Atlas
7,104
2,793
532
4,104
15,756
15,658
725
3,624
12,132
27,961
0
L
Bellona
Zenty579
Bellona
4,020
766
0
5,021
14,079
13,875
0
7,868
6,211
0
55,113
W
12,031
3,207
0
356
6,865
2,514
1,032
667
6,198
74,574
0
L
Hun Batz
iVirez
Hun Batz
8,597
2,997
0
3,887
14,303
5,363
0
5,313
8,990
0
48,340
W
Ah Muzen Cab
sonic1238
Ah Muzen Cab
16,402
5,405
0
2,294
11,833
4,800
2,661
2,837
8,996
0
65,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
43,358
377
Minions Killed
451
0
Camps Cleared
0
1,559,742
Distance Traveled
1,487,979
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,963
560
110
7
0
403,643
0
W
Anubis
8,368
523
79
5
0
216,862
6
L
Surtr
8,130
508
43
3
0
340,862
4
L
Nu Wa
7,822
489
100
6
0
312,852
5
L
Neith
6,490
406
76
5
0
278,980
0
W
Atlas
8,504
532
47
3
0
297,812
2
L
Bellona
7,120
445
84
5
0
293,322
0
W
Nu Wa
9,216
576
112
7
0
270,514
0
L
Hun Batz
8,070
504
74
5
0
333,726
4
W
Ah Muzen Cab
8,307
519
103
6
0
299,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role