Player Matchup

Fenrir
Fenrir
Bussie
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 122L
1,231 Elo+
Party 1
King Arthur
King Arthur
LocalCatBoi
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,634 Elo+
Party 1
Cabrakan
Cabrakan
Neromas
Cabrakan
Level 82
God Stats
5W - 5L
1,285 SR
Queue Stats
183W - 171L
1,411 Elo+
Party 3
Izanami
Izanami
VirulentLullaby
Izanami
Level 72
God Stats
30W - 15L
1,727 SR
Queue Stats
92W - 74L
1,572 Elo+
Solo
Anubis
Anubis
mason1234149
Anubis
Level 67
God Stats
64W - 58L
1,500 SR
Queue Stats
179W - 178L
1,252 Elo+
Party 3
Team Averages
Level 86
1,502 SR
1,420 Elo+

VS

Team Averages
Level 131
1,427 SR
1,370 Elo+
Ne Zha
Ne Zha
ElMonoLoco21
Ne Zha
Level 121
God Stats
0W - 2L
1,265 SR
Queue Stats
41W - 35L
1,308 Elo+
Solo
Chang'e
Chang'e
FrostQueen1975
Chang'e
Level 118
God Stats
14W - 14L
1,500 SR
Queue Stats
294W - 285L
1,271 Elo+
Solo
Athena
Athena
Glackasar
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
HOFBedWetter
Surtr
Level 154
God Stats
6W - 10L
1,317 SR
Queue Stats
146W - 145L
1,352 Elo+
Party 2
Danzaburou
Danzaburou
Zohαn
Danzaburou
Level 141
God Stats
9W - 8L
1,553 SR
Queue Stats
71W - 72L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bussie
Fenrir
13
0 / 1 / 3
7,223
556
3,949
10,785
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
LocalCatBoi
King Arthur
12
2 / 2 / 0
7,034
541
6,954
10,987
10,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Neromas
Cabrakan
11
2 / 0 / 1
6,827
525
4,807
8,360
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 0 / 1
6,744
519
4,772
7,425
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
13
2 / 2 / 1
7,424
571
6,549
9,320
4,803
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
1
0 / 0 / 0
2,409
185
0
0
0
11
3 / 2 / 0
7,103
546
6,627
10,810
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
Glackasar
Athena
9
0 / 2 / 0
5,678
437
2,121
8,982
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 2 / 0
7,161
551
6,910
13,817
11,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Zohαn
Danzaburou
12
0 / 1 / 0
6,577
506
4,916
8,656
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
5
5
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bussie
Fenrir
0
1
3
1.5
L
Ne Zha
0
0
0
0
L
3
2
0
1.5
L
Athena
Glackasar
Athena
0
2
0
0
L
2
2
0
1
W
King Arthur
LocalCatBoi
King Arthur
2
2
0
1
W
Cabrakan
Neromas
Cabrakan
2
0
1
2.5
W
1
0
1
1.5
L
Danzaburou
Zohαn
Danzaburou
0
1
0
0
W
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,031
Damage
20,574
46,877
Taken
42,265
29,990
Mitigated
24,610
19,765
Healing
17,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bussie
Fenrir
3,949
1,410
0
6,110
10,785
5,061
902
934
9,851
0
57,936
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
6,627
904
239
3,635
10,810
2,814
0
5,736
5,074
49,056
0
L
Athena
Glackasar
Athena
2,121
465
110
1,776
8,982
6,118
0
3,418
5,564
14,546
0
L
6,910
3,317
0
6,721
13,817
11,834
80
0
13,817
1,198
60,388
W
King Arthur
LocalCatBoi
King Arthur
6,954
833
0
740
10,987
10,381
234
262
10,725
0
54,675
W
Cabrakan
Neromas
Cabrakan
4,807
1,148
0
2,992
8,360
6,787
35
2,432
5,928
10,972
0
W
4,772
3,066
0
4,648
7,425
2,958
493
534
6,891
0
66,067
L
Danzaburou
Zohαn
Danzaburou
4,916
1,566
0
4,976
8,656
3,844
0
2,202
6,454
0
59,371
W
Anubis
6,549
667
0
5,275
9,320
4,803
0
4,973
4,347
65,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
28,928
423
Minions Killed
307
0
Camps Cleared
0
1,256,008
Distance Traveled
995,651
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,223
556
103
8
0
293,042
0
L
Ne Zha
2,409
185
0
0
0
0
0
L
Chang'e
7,103
546
87
7
0
258,744
0
L
Athena
5,678
437
21
2
0
261,851
0
L
Surtr
7,161
551
102
8
0
245,665
0
W
King Arthur
7,034
541
99
8
0
258,689
0
W
Cabrakan
6,827
525
9
1
0
255,572
1
W
Izanami
6,744
519
109
8
0
224,626
3
L
Danzaburou
6,577
506
97
7
0
229,391
0
W
Anubis
7,424
571
103
8
0
224,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role