Player Matchup

Vulcan
Vulcan
LIFEWISE
Vulcan
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,251 Elo+
Solo
Thanatos
Thanatos
LiquorCaptain08
Thanatos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 84L
1,278 Elo+
Solo
Scylla
Scylla
emceepeepants
Scylla
Level 103
God Stats
7W - 7L
1,500 SR
Queue Stats
201W - 210L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
fffjapan4
Xing Tian
Level 37
God Stats
6W - 6L
1,500 SR
Queue Stats
649W - 665L
1,371 Elo+
Party 1
Nemesis
Nemesis
smokvveedevryday
Nemesis
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 95L
1,469 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,369 Elo+

VS

Team Averages
Level 102
1,457 SR
1,443 Elo+
Merlin
Merlin
 
Merlin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dom3986
Ah Puch
Level 126
God Stats
9W - 11L
1,285 SR
Queue Stats
468W - 467L
1,297 Elo+
Solo
Susano
Susano
Donkeybringer
Susano
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
HexHomo
Fenrir
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 108L
1,418 Elo+
Solo
Cernunnos
Cernunnos
NITE MAN
Cernunnos
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LIFEWISE
Vulcan
16
3 / 0 / 11
8,532
776
9,598
5,497
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
0 / 6 / 12
7,571
688
5,624
10,960
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
16 / 1 / 5
10,913
992
16,551
7,536
3,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
fffjapan4
Xing Tian
13
1 / 4 / 12
8,325
757
3,124
14,531
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 15
7,982
726
6,890
9,570
10,359
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 5
7,801
709
6,458
7,957
3,313
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Dom3986
Ah Puch
14
1 / 4 / 6
7,837
712
8,811
8,469
3,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 7
8,093
736
6,705
12,237
4,687
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
HexHomo
Fenrir
12
2 / 4 / 7
7,655
696
4,927
10,560
6,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
NITE MAN
Cernunnos
16
5 / 3 / 4
8,917
811
9,297
8,923
4,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
22
Kills
12
13
Deaths
22
55
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
5
0.7
L
Ah Puch
Dom3986
Ah Puch
1
4
6
1
L
3
6
7
1.08
L
Fenrir
HexHomo
Fenrir
2
4
7
1.38
W
Vulcan
LIFEWISE
Vulcan
3
0
11
8.5
W
Thanatos
0
6
12
1
L
Cernunnos
NITE MAN
Cernunnos
5
3
4
2.33
W
16
1
5
18.5
W
Xing Tian
fffjapan4
Xing Tian
1
4
12
1.75
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,787
Damage
36,198
48,094
Taken
48,146
37,321
Mitigated
22,245
16,081
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,458
589
681
1,095
7,957
3,313
0
5,935
2,022
13,051
3,034
L
Ah Puch
Dom3986
Ah Puch
8,811
246
377
1,548
8,469
3,561
452
5,654
2,815
21,438
0
L
6,705
1,412
0
1,891
12,237
4,687
0
5,771
6,466
0
15,818
L
Fenrir
HexHomo
Fenrir
4,927
818
455
2,220
10,560
6,557
0
6,712
3,848
0
8,726
W
Vulcan
LIFEWISE
Vulcan
9,598
3,151
620
656
5,497
2,742
750
2,481
3,016
22,646
0
W
Thanatos
5,624
757
1,015
2,772
10,960
4,806
306
2,876
7,998
0
10,957
L
Cernunnos
NITE MAN
Cernunnos
9,297
2,046
1,049
1,642
8,923
4,127
0
5,201
3,722
0
27,234
W
16,551
846
531
2,223
7,536
3,773
768
1,308
6,145
38,589
0
W
Xing Tian
fffjapan4
Xing Tian
3,124
231
2,659
2,739
14,531
15,641
112
4,365
9,998
5,864
0
W
6,890
1,417
462
2,404
9,570
10,359
498
2,751
6,599
0
10,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,323
Gold Earned
40,303
120
Minions Killed
133
0
Camps Cleared
0
1,128,984
Distance Traveled
965,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,801
709
27
2
0
175,831
0
L
Ah Puch
7,837
712
27
2
0
191,824
0
L
Susano
8,093
736
22
2
0
201,173
0
L
Fenrir
7,655
696
19
2
0
207,163
0
W
Vulcan
8,532
776
25
2
0
260,843
0
W
Thanatos
7,571
688
16
1
0
196,267
0
L
Cernunnos
8,917
811
38
3
0
189,429
0
W
Scylla
10,913
992
65
6
0
229,149
0
W
Xing Tian
8,325
757
9
1
0
214,746
0
W
Nemesis
7,982
726
5
0
0
227,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role