Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Greenkap
Charybdis
Level 105
God Stats
2W - 0L
1,727 SR
Queue Stats
43W - 39L
1,531 Elo+
Solo
Bacchus
Bacchus
oatmilk24
Bacchus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,499 Elo+
Party 3
Thanatos
Thanatos
scyllā
Thanatos
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
퓓퓻퓮퓪퓭
Cu Chulainn
Level 111
God Stats
4W - 1L
1,500 SR
Queue Stats
201W - 191L
1,429 Elo+
Solo
Team Averages
Level 99
1,545 SR
1,492 Elo+

VS

Team Averages
Level 115
1,501 SR
1,374 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Gumukk
Kumbhakarna
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 123L
1,353 Elo+
Party 1
Janus
Janus
HOTBOY25
Janus
Level 156
God Stats
0W - 1L
1,721 SR
Queue Stats
17W - 19L
1,500 Elo+
Party 2
Lancelot
Lancelot
NotLeftys
Lancelot
Level 89
God Stats
3W - 7L
1,283 SR
Queue Stats
180W - 185L
1,288 Elo+
Party 1
Thor
Thor
PlasmaSD
Thor
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 160L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 1
5,976
598
5,418
5,604
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Greenkap
Charybdis
8
0 / 1 / 2
4,805
481
5,887
4,622
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
oatmilk24
Bacchus
8
1 / 1 / 1
5,161
516
1,288
6,434
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
scyllā
Thanatos
10
2 / 1 / 1
5,710
571
2,761
9,811
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cu Chulainn
퓓퓻퓮퓪퓭
Cu Chulainn
11
4 / 0 / 0
6,726
673
8,882
7,220
6,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 0 / 0
5,081
508
4,364
3,738
1,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Gumukk
Kumbhakarna
8
0 / 1 / 2
5,340
534
2,576
8,493
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
HOTBOY25
Janus
10
2 / 2 / 0
5,806
581
3,789
5,468
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
NotLeftys
Lancelot
9
0 / 4 / 0
4,829
483
3,528
10,899
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
9
0 / 1 / 1
5,184
518
2,058
10,196
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
8
Kills
3
4
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
Neith
 
Neith
1
0
0
1
W
Charybdis
Greenkap
Charybdis
0
1
2
1
L
Kumbhakarna
Gumukk
Kumbhakarna
0
1
2
1
L
Janus
HOTBOY25
Janus
2
2
0
1
L
Lancelot
NotLeftys
Lancelot
0
4
0
0
L
Thor
0
1
1
0.5
W
Bacchus
oatmilk24
Bacchus
1
1
1
1.5
W
Thanatos
scyllā
Thanatos
2
1
1
2.5
W
Cu Chulainn
퓓퓻퓮퓪퓭
Cu Chulainn
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,236
Damage
16,315
33,691
Taken
38,794
18,876
Mitigated
16,137
13,923
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,418
621
0
1,126
5,604
2,206
37
2,619
2,985
44,703
0
L
Neith
 
Neith
4,364
1,731
0
2,498
3,738
1,741
0
316
3,422
0
37,886
W
Charybdis
Greenkap
Charybdis
5,887
3,917
0
1,583
4,622
1,275
0
869
3,753
0
37,393
L
Kumbhakarna
Gumukk
Kumbhakarna
2,576
539
0
2,312
8,493
4,714
0
1,453
7,040
15,647
0
L
Janus
HOTBOY25
Janus
3,789
53
0
690
5,468
1,902
0
4,297
1,171
38,107
0
L
Lancelot
NotLeftys
Lancelot
3,528
1,162
0
1,628
10,899
4,423
0
0
10,899
0
35,580
L
Thor
2,058
359
0
4,744
10,196
3,357
0
640
9,556
0
33,157
W
Bacchus
oatmilk24
Bacchus
1,288
350
0
2,956
6,434
5,005
0
1,379
5,055
9,299
0
W
Thanatos
scyllā
Thanatos
2,761
757
0
6,926
9,811
3,642
0
1,498
8,313
0
39,850
W
Cu Chulainn
퓓퓻퓮퓪퓭
Cu Chulainn
8,882
1,578
0
1,332
7,220
6,748
276
0
7,220
0
50,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,378
Gold Earned
26,240
298
Minions Killed
268
0
Camps Cleared
0
1,013,830
Distance Traveled
1,028,827
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,976
598
74
7
0
185,740
0
L
Neith
5,081
508
68
7
0
154,544
0
W
Charybdis
4,805
481
59
6
0
192,806
0
L
Kumbhakarna
5,340
534
21
2
0
207,768
1
L
Janus
5,806
581
73
7
0
210,716
2
L
Lancelot
4,829
483
50
5
0
213,566
0
L
Thor
5,184
518
56
6
0
242,233
0
W
Bacchus
5,161
516
18
2
0
209,560
1
W
Thanatos
5,710
571
70
7
0
243,632
0
W
Cu Chulainn
6,726
673
77
8
0
182,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role