Player Matchup

He Bo
He Bo
Platinum V
NezyrKato
He Bo
Platinum V
Level 194
God Stats
6W - 4L
1,666 SR
Queue Stats
106W - 67L
1,798 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Rocket2717
Cu Chulainn
Gold IV
Level 84
God Stats
5W - 9L
1,837 SR
Queue Stats
255W - 247L
1,693 MMR
Party 3
Anhur
Anhur
Gold II
Tanktopss
Anhur
Gold II
Level 203
God Stats
8W - 5L
1,340 SR
Queue Stats
114W - 76L
1,669 MMR
Party 2
Yemoja
Yemoja
Gold IV
ThunderMuffinz
Yemoja
Gold IV
Level 88
God Stats
5W - 3L
1,889 SR
Queue Stats
353W - 353L
1,693 MMR
Party 3
Poseidon
Poseidon
Gold IV
TrinityPride
Poseidon
Gold IV
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 110L
1,696 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,647 SR
1,710 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,554 SR
1,676 MMR
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Ambieent
Baron Samedi
Gold V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,665 MMR
Party 1
Izanami
Izanami
Gold III
GhosteGoku
Izanami
Gold III
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
565W - 595L
1,689 MMR
Solo
Vulcan
Vulcan
Gold V
Risedroid
Vulcan
Gold V
Level 236
God Stats
10W - 9L
1,770 SR
Queue Stats
473W - 442L
1,734 MMR
Solo
Thor
Thor
Gold I
Washeddd
Thor
Gold I
Level 157
God Stats
41W - 32L
1,500 SR
Queue Stats
603W - 577L
1,791 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NezyrKato
He Bo
18
6 / 2 / 4
11,260
626
13,690
11,536
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cu Chulainn
Rocket2717
Cu Chulainn
17
5 / 2 / 4
10,724
596
10,514
16,017
15,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Tanktopss
Anhur
19
9 / 3 / 2
11,516
640
19,348
16,803
6,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

14
1 / 1 / 12
9,395
522
4,725
14,134
10,916
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Poseidon
TrinityPride
Poseidon
15
3 / 5 / 5
10,288
572
7,572
13,758
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ChronosFenrirFreyaJanusSusano

VS

Bans
AresAo KuangAgniMauiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 4
6,839
380
8,000
9,538
9,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Ambieent
Baron Samedi
15
2 / 6 / 1
9,166
509
7,408
18,053
9,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
GhosteGoku
Izanami
15
3 / 7 / 2
9,675
538
7,325
18,719
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Risedroid
Vulcan
13
2 / 4 / 1
8,353
464
7,845
8,489
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
15
5 / 7 / 4
9,623
535
19,098
20,600
9,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
24
Kills
13
13
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
4
3
L
Baron Samedi
Ambieent
Baron Samedi
2
6
1
0.42
L
Izanami
GhosteGoku
Izanami
3
7
2
0.57
W
He Bo
NezyrKato
He Bo
6
2
4
4
L
Vulcan
Risedroid
Vulcan
2
4
1
0.63
W
Cu Chulainn
Rocket2717
Cu Chulainn
5
2
4
3.5
W
Anhur
Tanktopss
Anhur
9
3
2
3.33
W
1
1
12
7
W
Poseidon
TrinityPride
Poseidon
3
5
5
1.1
L
Thor
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,849
Damage
49,676
72,248
Taken
75,399
42,040
Mitigated
37,585
25,070
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,000
1,534
0
5,360
9,538
9,098
0
4,497
4,965
18,203
0
L
Baron Samedi
Ambieent
Baron Samedi
7,408
407
81
4,811
18,053
9,984
140
3,197
14,188
64,408
0
L
Izanami
GhosteGoku
Izanami
7,325
4,820
0
5,446
18,719
6,043
169
4,869
13,836
0
70,682
W
He Bo
NezyrKato
He Bo
13,690
1,124
0
3,841
11,536
4,240
0
4,368
6,929
108,493
0
L
Vulcan
Risedroid
Vulcan
7,845
2,326
0
1,134
8,489
3,247
0
4,698
3,779
59,091
756
W
Cu Chulainn
Rocket2717
Cu Chulainn
10,514
1,093
0
2,979
16,017
15,243
19
5,776
10,164
0
78,984
W
Anhur
Tanktopss
Anhur
19,348
13,443
0
8,124
16,803
6,457
2,715
2,912
13,752
0
96,624
W
4,725
1,696
4,188
4,244
14,134
10,916
0
5,840
8,033
20,482
0
W
Poseidon
TrinityPride
Poseidon
7,572
1,727
0
1,694
13,758
5,184
119
4,518
9,076
92,553
0
L
Thor
19,098
4,603
0
6,631
20,600
9,213
0
8,693
11,698
0
74,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,183
Gold Earned
43,656
602
Minions Killed
468
0
Camps Cleared
0
1,794,895
Distance Traveled
1,572,216
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,839
380
24
1
0
247,475
0
L
Baron Samedi
9,166
509
125
7
0
339,487
2
L
Izanami
9,675
538
128
7
0
326,278
0
W
He Bo
11,260
626
141
8
0
416,816
3
L
Vulcan
8,353
464
96
5
0
295,118
1
W
Cu Chulainn
10,724
596
132
7
0
342,459
0
W
Anhur
11,516
640
139
8
0
334,100
4
W
Yemoja
9,395
522
27
2
0
337,431
0
W
Poseidon
10,288
572
163
9
0
364,089
5
L
Thor
9,623
535
95
5
0
363,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role