Player Matchup

Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
DEADRAIDSS
Ra
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 68L
1,454 MMR
Party 2
Sylvanus
Sylvanus
Bronze IV
Ix ZAPATA xI
Sylvanus
Bronze IV
Level 177
God Stats
20W - 19L
1,500 SR
Queue Stats
316W - 304L
1,365 MMR
Party 1
Thanatos
Thanatos
Bronze III
Tatsuya872
Thanatos
Bronze III
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
36W - 46L
1,354 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,500 SR
1,435 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,510 SR
1,419 MMR
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
Akelsien
Anubis
Silver IV
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,391 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
BearRiky
Sun Wukong
Silver II
Level 149
God Stats
3W - 3L
1,541 SR
Queue Stats
66W - 58L
1,467 MMR
Party 3
Rama
Rama
Bronze III
TiKiKuN3
Rama
Bronze III
Level 145
God Stats
8W - 7L
1,500 SR
Queue Stats
108W - 119L
1,351 MMR
Party 3
Achilles
Achilles
Silver I
edfranco
Achilles
Silver I
Level 156
God Stats
212W - 205L
1,510 SR
Queue Stats
410W - 414L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 1 / 0
7,353
525
8,111
16,930
11,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
 
Hachiman
12
1 / 1 / 3
7,137
510
4,741
6,596
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 2
7,058
504
3,073
7,580
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Ix ZAPATA xI
Sylvanus
8
0 / 4 / 5
5,906
422
4,168
13,141
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
Tatsuya872
Thanatos
11
6 / 5 / 1
7,796
557
6,602
13,450
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
HadesSusanoTiamatAo Kuang

VS

Bans
AtlasLancelotCernunnosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 1 / 1
7,726
552
4,000
6,351
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Akelsien
Anubis
15
5 / 3 / 7
9,353
668
11,885
11,753
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
BearRiky
Sun Wukong
14
1 / 0 / 0
8,308
593
12,003
14,625
11,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Rama
13
0 / 3 / 1
7,684
549
4,163
10,321
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
edfranco
Achilles
15
6 / 0 / 5
8,966
640
11,760
11,435
5,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
15
15
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Hachiman
 
Hachiman
1
1
3
2.5
W
Bacchus
 
Bacchus
3
1
1
3.5
W
Anubis
Akelsien
Anubis
5
3
7
2.83
W
Sun Wukong
BearRiky
Sun Wukong
1
0
0
1
L
0
4
2
0.25
L
Sylvanus
Ix ZAPATA xI
Sylvanus
0
4
5
0.63
L
Thanatos
Tatsuya872
Thanatos
6
5
1
1.3
W
Rama
0
3
1
0.17
W
Achilles
edfranco
Achilles
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
43,811
57,697
Taken
54,485
28,789
Mitigated
31,819
29,163
Healing
23,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,111
4,029
0
10,924
16,930
11,365
0
422
16,508
0
66,763
L
Hachiman
 
Hachiman
4,741
2,224
0
3,763
6,596
2,268
0
333
6,263
0
54,305
W
Bacchus
 
Bacchus
4,000
824
0
1,941
6,351
6,196
62
1,503
4,848
27,784
0
W
Anubis
Akelsien
Anubis
11,885
879
0
7,163
11,753
5,726
0
3,762
7,991
92,122
0
W
Sun Wukong
BearRiky
Sun Wukong
12,003
2,706
0
6,804
14,625
11,051
12
0
14,625
0
75,048
L
3,073
309
292
1,258
7,580
2,173
0
4,799
2,781
50,634
0
L
Sylvanus
Ix ZAPATA xI
Sylvanus
4,168
1,421
673
3,803
13,141
8,688
0
6,521
6,620
13,252
0
L
Thanatos
Tatsuya872
Thanatos
6,602
1,560
0
8,450
13,450
4,295
0
3,810
9,640
0
38,249
W
Rama
4,163
3,430
0
5,113
10,321
3,401
942
1,444
8,877
0
61,195
W
Achilles
edfranco
Achilles
11,760
4,155
0
2,080
11,435
5,445
0
1,323
10,112
0
63,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
42,037
380
Minions Killed
490
0
Camps Cleared
0
1,361,613
Distance Traveled
1,534,338
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,353
525
112
8
0
277,486
4
L
Hachiman
7,137
510
85
6
0
273,390
4
W
Bacchus
7,726
552
23
2
0
297,374
3
W
Anubis
9,353
668
141
10
0
267,700
5
W
Sun Wukong
8,308
593
126
9
0
337,809
2
L
Ra
7,058
504
99
7
0
297,656
5
L
Sylvanus
5,906
422
15
1
0
243,694
4
L
Thanatos
7,796
557
69
5
0
269,387
0
W
Rama
7,684
549
118
8
0
269,777
3
W
Achilles
8,966
640
82
6
0
361,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role