Player Matchup

Awilix
Awilix
LandLayer
Awilix
Level 146
God Stats
37W - 25L
1,500 SR
Queue Stats
289W - 274L
1,462 Elo+
Party 1
Rama
Rama
Melxuop
Rama
Level 216
God Stats
5W - 0L
1,815 SR
Queue Stats
140W - 138L
1,586 Elo+
Party 1
The Morrigan
The Morrigan
Meηtal
The Morrigan
Level 168
God Stats
74W - 41L
1,616 SR
Queue Stats
236W - 189L
1,374 Elo+
Solo
Surtr
Surtr
Tomagara
Surtr
Level 204
God Stats
18W - 10L
1,376 SR
Queue Stats
572W - 549L
1,481 Elo+
Party 1
Yemoja
Yemoja
Virsika
Yemoja
Level 166
God Stats
10W - 5L
1,458 SR
Queue Stats
294W - 276L
1,515 Elo+
Party 1
Team Averages
Level 180
1,553 SR
1,483 Elo+

VS

Team Averages
Level 179
1,618 SR
1,500 Elo+
Fafnir
Fafnir
 
Fafnir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
FireIke
Poseidon
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,539 Elo+
Solo
Surtr
Surtr
Greentwilight
Surtr
Level 116
God Stats
2W - 2L
1,741 SR
Queue Stats
51W - 51L
1,461 Elo+
Solo
Susano
Susano
WorstTurttle
Susano
Level 233
God Stats
0W - 1L
1,850 SR
Queue Stats
19W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LandLayer
Awilix
10
3 / 1 / 3
5,896
590
5,025
8,269
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Melxuop
Rama
10
1 / 1 / 1
5,441
544
3,322
8,775
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Meηtal
The Morrigan
12
3 / 1 / 0
6,636
664
3,738
5,138
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Tomagara
Surtr
11
3 / 1 / 2
6,232
623
7,650
9,929
9,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Yemoja
Virsika
Yemoja
9
0 / 0 / 1
5,180
518
2,102
5,982
3,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 0 / 2
5,258
526
1,617
6,042
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
 
Skadi
9
0 / 2 / 1
5,155
516
6,059
6,778
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
FireIke
Poseidon
11
1 / 2 / 0
5,781
578
3,066
4,204
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 4 / 0
5,255
526
5,298
10,493
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
11
3 / 2 / 1
6,348
635
6,766
8,440
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
4
4
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
2
1
L
Skadi
 
Skadi
0
2
1
0.25
L
Poseidon
FireIke
Poseidon
1
2
0
0.5
L
0
4
0
0
W
Awilix
LandLayer
Awilix
3
1
3
4.5
W
Rama
Melxuop
Rama
1
1
1
1.5
W
The Morrigan
Meηtal
The Morrigan
3
1
0
3
W
Surtr
Tomagara
Surtr
3
1
2
4
W
Yemoja
Virsika
Yemoja
0
0
1
0.5
L
Susano
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,837
Damage
22,806
38,093
Taken
35,957
20,213
Mitigated
15,475
16,997
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,617
282
0
2,992
6,042
4,671
0
1,276
4,722
13,236
0
L
Skadi
 
Skadi
6,059
2,431
0
3,095
6,778
1,853
0
478
6,300
0
40,704
L
Poseidon
FireIke
Poseidon
3,066
176
0
874
4,204
1,042
0
1,041
3,061
49,965
0
L
5,298
2,803
0
3,046
10,493
4,848
0
439
9,441
641
41,462
W
Awilix
LandLayer
Awilix
5,025
2,362
0
1,202
8,269
2,819
0
1,232
6,991
0
39,890
W
Rama
Melxuop
Rama
3,322
2,752
0
4,708
8,775
2,900
0
863
7,872
0
42,933
W
The Morrigan
Meηtal
The Morrigan
3,738
397
0
1,127
5,138
1,883
0
1,800
3,139
53,657
2,823
W
Surtr
Tomagara
Surtr
7,650
3,578
0
5,019
9,929
9,472
48
235
9,694
3,352
45,610
W
Yemoja
Virsika
Yemoja
2,102
621
2,546
2,395
5,982
3,139
0
501
5,479
14,029
0
L
Susano
6,766
2,470
0
504
8,440
3,061
0
1,589
6,727
0
42,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
27,797
348
Minions Killed
318
0
Camps Cleared
0
1,028,891
Distance Traveled
983,610
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,258
526
18
2
0
203,047
4
L
Skadi
5,155
516
56
6
0
181,680
0
L
Poseidon
5,781
578
93
9
0
222,691
2
L
Surtr
5,255
526
81
8
0
147,975
0
W
Awilix
5,896
590
69
7
0
259,808
0
W
Rama
5,441
544
80
8
0
193,325
0
W
The Morrigan
6,636
664
114
11
0
189,023
4
W
Surtr
6,232
623
74
7
0
182,841
0
W
Yemoja
5,180
518
11
1
0
203,894
1
L
Susano
6,348
635
70
7
0
228,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role