Player Matchup

Cu Chulainn
Cu Chulainn
DoubleBrick
Cu Chulainn
Level 35
God Stats
2W - 1L
1,883 SR
Queue Stats
145W - 108L
1,938 Elo+
Solo
Surtr
Surtr
John_xi_na
Surtr
Level 122
God Stats
2W - 5L
1,477 SR
Queue Stats
21W - 28L
1,378 Elo+
Party 1
Arachne
Arachne
JonaXVC
Arachne
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 75L
1,289 Elo+
Solo
Neith
Neith
acexxreaper
Neith
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,586 Elo+
Solo
Zeus
Zeus
trenhard96
Zeus
Level 26
God Stats
6W - 7L
1,694 SR
Queue Stats
23W - 34L
1,378 Elo+
Party 1
Team Averages
Level 54
1,611 SR
1,514 Elo+

VS

Team Averages
Level 87
1,522 SR
1,697 Elo+
Mercury
Mercury
BigBoy787
Mercury
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 2
Surtr
Surtr
DrJxker
Surtr
Level 122
God Stats
3W - 0L
1,825 SR
Queue Stats
10W - 7L
1,875 Elo+
Party 2
Neith
Neith
Gurruncho_
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,772 Elo+
Party 2
Hades
Hades
Lockyshi
Hades
Level 47
God Stats
1W - 1L
1,284 SR
Queue Stats
46W - 40L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
MangekyoRat
Kumbhakarna
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DoubleBrick
Cu Chulainn
16
6 / 2 / 4
9,948
524
19,238
17,444
19,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
12
0 / 6 / 4
8,375
441
8,436
24,301
20,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
JonaXVC
Arachne
15
2 / 7 / 4
9,276
488
12,377
20,747
8,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 5 / 0
8,676
457
8,875
14,949
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 3
8,597
452
10,163
9,816
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBoy787
Mercury
20
14 / 2 / 3
12,793
673
22,594
21,385
10,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
DrJxker
Surtr
15
3 / 3 / 7
9,751
513
9,735
18,978
21,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
14
2 / 2 / 10
9,450
497
14,198
10,244
5,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Lockyshi
Hades
15
5 / 3 / 6
9,984
525
12,893
16,878
11,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
MangekyoRat
Kumbhakarna
12
1 / 3 / 11
8,800
463
4,572
22,535
26,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
13
Kills
25
25
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mercury
BigBoy787
Mercury
14
2
3
7.75
L
Cu Chulainn
DoubleBrick
Cu Chulainn
6
2
4
4
W
Surtr
DrJxker
Surtr
3
3
7
2.17
W
Neith
2
2
10
3.5
L
Surtr
0
6
4
0.33
L
Arachne
JonaXVC
Arachne
2
7
4
0.57
W
Hades
Lockyshi
Hades
5
3
6
2.67
W
Kumbhakarna
MangekyoRat
Kumbhakarna
1
3
11
2.17
L
3
5
0
0.6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,089
Damage
63,992
87,257
Taken
90,020
59,031
Mitigated
75,944
16,027
Healing
26,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BigBoy787
Mercury
22,594
14,594
0
4,957
21,385
10,361
0
3,854
17,531
0
171,155
L
Cu Chulainn
DoubleBrick
Cu Chulainn
19,238
3,382
0
888
17,444
19,162
132
3,330
13,612
7,207
71,961
W
Surtr
DrJxker
Surtr
9,735
3,234
0
6,767
18,978
21,899
55
3,138
15,840
556
57,354
W
Neith
14,198
6,069
0
3,508
10,244
5,684
604
1,189
9,055
0
67,858
L
Surtr
8,436
2,481
1,594
5,108
24,301
20,313
89
3,399
20,705
1,362
41,928
L
Arachne
JonaXVC
Arachne
12,377
9,386
0
4,190
20,747
8,977
0
4,020
16,679
520
74,357
W
Hades
Lockyshi
Hades
12,893
1,046
647
6,027
16,878
11,669
2,281
4,380
12,498
61,150
0
W
Kumbhakarna
MangekyoRat
Kumbhakarna
4,572
794
0
4,973
22,535
26,331
0
4,668
17,867
28,437
0
L
8,875
3,410
0
3,067
14,949
6,908
763
4,116
10,492
0
49,843
L
10,163
1,840
0
1,180
9,816
3,671
0
2,864
6,595
44,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
50,778
409
Minions Killed
503
0
Camps Cleared
0
1,700,922
Distance Traveled
1,866,999
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,793
673
199
10
0
476,219
2
L
Cu Chulainn
9,948
524
115
6
0
377,920
0
W
Surtr
9,751
513
87
5
0
290,808
0
W
Neith
9,450
497
98
5
0
358,075
0
L
Surtr
8,375
441
46
2
0
307,516
2
L
Arachne
9,276
488
102
5
0
382,907
0
W
Hades
9,984
525
102
5
0
339,362
6
W
Kumbhakarna
8,800
463
17
1
0
402,535
1
L
Neith
8,676
457
84
4
0
342,991
0
L
Zeus
8,597
452
62
3
0
289,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role