Player Matchup

Yemoja
Yemoja
DryBonesAk907
Yemoja
Level 41
God Stats
8W - 9L
1,479 SR
Queue Stats
53W - 45L
1,504 Elo+
Solo
Arachne
Arachne
Hiei_Reborn
Arachne
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
JunebugA1-
Agni
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
236W - 229L
1,433 Elo+
Solo
Ishtar
Ishtar
Wave_Length15
Ishtar
Level 86
God Stats
2W - 3L
1,288 SR
Queue Stats
23W - 29L
1,404 Elo+
Solo
Amaterasu
Amaterasu
king02tutt
Amaterasu
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 96L
1,227 Elo+
Solo
Team Averages
Level 86
1,453 SR
1,414 Elo+

VS

Team Averages
Level 88
1,510 SR
1,403 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Doryah_exe
Fenrir
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 16L
1,419 Elo+
Solo
Anubis
Anubis
IthillianRanger
Anubis
Level 49
God Stats
36W - 28L
1,743 SR
Queue Stats
510W - 487L
1,745 Elo+
Party 1
Ishtar
Ishtar
K4r1naHdz
Ishtar
Level 161
God Stats
17W - 31L
1,307 SR
Queue Stats
504W - 475L
1,263 Elo+
Solo
Cerberus
Cerberus
StonerofLegend
Cerberus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,826
448
3,351
9,322
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
Hiei_Reborn
Arachne
11
1 / 2 / 1
6,200
477
1,987
7,869
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
2 / 4 / 0
7,231
556
3,792
7,370
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 0
5,790
445
5,917
11,113
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
king02tutt
Amaterasu
11
1 / 0 / 2
6,524
502
6,092
11,188
9,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,918
455
5,776
11,790
10,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Doryah_exe
Fenrir
13
8 / 2 / 1
7,525
579
9,088
9,341
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,488
576
3,820
6,488
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
K4r1naHdz
Ishtar
9
2 / 2 / 3
6,045
465
9,280
10,601
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
8
0 / 0 / 3
5,396
415
1,451
4,661
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
13
13
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Fenrir
Doryah_exe
Fenrir
8
2
1
4.25
W
0
3
2
0.33
W
Arachne
Hiei_Reborn
Arachne
1
2
1
0.75
L
3
1
1
3.5
W
2
4
0
0.5
L
Ishtar
K4r1naHdz
Ishtar
2
2
3
1.75
L
Cerberus
0
0
3
1.5
W
2
4
0
0.5
W
Amaterasu
king02tutt
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,139
Damage
29,415
46,862
Taken
42,881
21,583
Mitigated
24,767
15,153
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,776
3,014
0
4,839
11,790
10,755
0
0
11,790
0
35,656
L
Fenrir
Doryah_exe
Fenrir
9,088
1,898
0
2,301
9,341
4,140
0
1,277
8,064
0
53,657
W
3,351
1,059
1,899
1,403
9,322
3,851
16
489
8,833
22,205
0
W
Arachne
Hiei_Reborn
Arachne
1,987
1,823
0
3,722
7,869
2,612
0
777
7,092
0
37,150
L
3,820
93
0
4,452
6,488
3,088
0
2,951
3,537
56,474
0
W
3,792
426
0
825
7,370
2,251
84
3,157
4,213
53,610
0
L
Ishtar
K4r1naHdz
Ishtar
9,280
5,538
0
4,627
10,601
3,688
0
1,924
8,677
0
41,874
L
Cerberus
1,451
25
338
1,834
4,661
3,096
0
991
3,670
15,945
0
W
5,917
3,020
0
2,783
11,113
3,611
0
848
10,265
0
35,325
W
Amaterasu
king02tutt
Amaterasu
6,092
3,069
0
4,521
11,188
9,258
115
0
11,188
0
40,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,571
Gold Earned
32,372
311
Minions Killed
323
0
Camps Cleared
0
1,174,950
Distance Traveled
1,091,780
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,918
455
46
4
0
226,565
0
L
Fenrir
7,525
579
77
6
0
300,892
0
W
Yemoja
5,826
448
18
1
0
202,932
0
W
Arachne
6,200
477
72
6
0
294,268
0
L
Anubis
7,488
576
104
8
0
181,678
0
W
Agni
7,231
556
93
7
0
248,583
0
L
Ishtar
6,045
465
60
5
0
186,349
5
L
Cerberus
5,396
415
36
3
0
196,296
3
W
Ishtar
5,790
445
65
5
0
215,681
0
W
Amaterasu
6,524
502
63
5
0
213,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role