Player Matchup

Terra
Terra
Beruthi3l
Terra
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,633 Elo+
Solo
Sol
Sol
KithKin93
Sol
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kormane
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,239 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,458 Elo+

VS

Team Averages
Level 72
1,649 SR
1,633 Elo+
Hades
Hades
BIackBeak
Hades
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 15L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Foo_Macheeeeew1
Cthulhu
Level 7
God Stats
3W - 2L
1,517 SR
Queue Stats
5W - 7L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Original-Abcboom
Danzaburou
Level 82
God Stats
4W - 1L
1,715 SR
Queue Stats
26W - 33L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Beruthi3l
Terra
12
1 / 3 / 1
8,522
609
6,027
11,421
10,914
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 1
8,945
639
10,447
11,047
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
Kormane
Jing Wei
14
1 / 5 / 2
8,768
626
10,616
13,163
5,542
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BIackBeak
Hades
16
4 / 1 / 4
10,054
718
10,163
9,967
6,148
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 2 / 7
8,991
642
6,362
12,441
10,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Original-Abcboom
Danzaburou
17
8 / 1 / 4
10,851
775
9,966
11,408
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
12
12
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
BIackBeak
Hades
4
1
4
6
L
Terra
Beruthi3l
Terra
1
3
1
0.5
W
0
2
7
1.75
L
2
4
1
0.63
L
Jing Wei
Kormane
Jing Wei
1
5
2
0.4
W
Danzaburou
Original-Abcboom
Danzaburou
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
26,491
35,631
Taken
33,816
20,903
Mitigated
21,196
7,699
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BIackBeak
Hades
10,163
613
788
3,731
9,967
6,148
702
5,385
4,582
38,508
0
L
Terra
Beruthi3l
Terra
6,027
879
919
2,132
11,421
10,914
168
5,533
5,888
14,243
0
W
6,362
220
439
2,800
12,441
10,117
120
7,610
4,831
26,338
0
L
10,447
2,082
238
2,876
11,047
4,447
318
4,637
6,410
44,162
0
L
Jing Wei
Kormane
Jing Wei
10,616
7,552
0
1,534
13,163
5,542
296
6,404
6,759
0
39,870
W
Danzaburou
Original-Abcboom
Danzaburou
9,966
4,745
0
3,338
11,408
4,931
2,483
3,569
7,839
0
44,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
29,896
130
Minions Killed
162
0
Camps Cleared
0
712,464
Distance Traveled
786,177
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,054
718
66
5
0
234,907
0
L
Terra
8,522
609
17
1
0
249,712
0
W
Cthulhu
8,991
642
42
3
0
282,948
0
L
Sol
8,945
639
61
4
0
223,727
0
L
Jing Wei
8,768
626
52
4
0
239,025
0
W
Danzaburou
10,851
775
54
4
0
268,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role