Player Matchup

Vamana
Vamana
Jalne
Vamana
Level 81
God Stats
3W - 3L
1,720 SR
Queue Stats
42W - 29L
1,966 Elo+
Party 2
Surtr
Surtr
KinkoChuncho
Surtr
Level 104
God Stats
22W - 13L
1,668 SR
Queue Stats
83W - 82L
1,683 Elo+
Solo
Mercury
Mercury
Mousecop25
Mercury
Level 105
God Stats
6W - 0L
1,721 SR
Queue Stats
16W - 14L
1,444 Elo+
Solo
Ra
Ra
Tnxxz
Ra
Level 82
God Stats
6W - 2L
1,706 SR
Queue Stats
47W - 33L
1,878 Elo+
Party 2
Maui
Maui
Zaptiste
Maui
Level 34
God Stats
9W - 3L
2,073 SR
Queue Stats
68W - 47L
1,992 Elo+
Party 2
Team Averages
Level 81
1,778 SR
1,792 Elo+

VS

Team Averages
Level 59
1,527 SR
1,429 Elo+
Izanami
Izanami
CptJackSparroww
Izanami
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,322 Elo+
Party 1
Janus
Janus
IckyVicky9092
Janus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,491 Elo+
Party 1
Surtr
Surtr
UndulateNormal1
Surtr
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 47L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
XI ZONK IX
Ao Kuang
Level 38
God Stats
3W - 2L
1,633 SR
Queue Stats
18W - 27L
1,519 Elo+
Solo
Ganesha
Ganesha
zephyrgeff
Ganesha
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jalne
Vamana
11
3 / 0 / 1
6,494
541
6,417
8,328
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 2
6,461
538
5,716
16,591
12,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Mousecop25
Mercury
11
3 / 0 / 5
6,633
553
7,105
7,054
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
14
3 / 3 / 2
7,924
660
2,864
6,099
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
11
0 / 0 / 4
6,633
553
1,585
3,804
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,018
502
3,036
5,882
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 3
7,215
601
5,061
6,396
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 0
7,156
596
9,833
11,366
12,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
XI ZONK IX
Ao Kuang
10
1 / 3 / 0
6,001
500
4,908
10,138
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
zephyrgeff
Ganesha
10
0 / 1 / 0
6,167
514
1,850
6,126
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
6
6
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
2
3
1.75
W
Vamana
Jalne
Vamana
3
0
1
3.5
W
0
3
2
0.33
W
Mercury
Mousecop25
Mercury
3
0
5
5.5
W
Ra
3
3
2
1.33
L
3
1
0
3
L
Ao Kuang
XI ZONK IX
Ao Kuang
1
3
0
0.33
W
Maui
0
0
4
2
L
Ganesha
zephyrgeff
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
24,688
41,876
Taken
39,908
24,786
Mitigated
25,317
12,592
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,036
2,168
0
2,500
5,882
2,054
0
538
5,344
0
52,248
L
5,061
602
0
694
6,396
2,323
0
1,369
5,027
54,222
0
W
Vamana
Jalne
Vamana
6,417
3,168
0
1,336
8,328
4,299
0
2,827
5,501
0
56,523
W
5,716
1,688
0
6,866
16,591
12,911
0
3,526
13,065
955
55,756
W
Mercury
Mousecop25
Mercury
7,105
3,842
0
500
7,054
2,390
198
1,457
5,597
0
46,214
W
Ra
2,864
529
496
1,598
6,099
2,559
0
3,350
2,749
67,240
0
L
9,833
3,613
0
3,652
11,366
12,354
0
557
10,809
452
63,379
L
Ao Kuang
XI ZONK IX
Ao Kuang
4,908
1,471
0
925
10,138
3,872
0
1,366
8,772
37,490
0
W
Maui
1,585
202
0
1,796
3,804
2,627
0
979
2,825
22,301
0
L
Ganesha
zephyrgeff
Ganesha
1,850
41
0
2,278
6,126
4,714
0
799
5,327
18,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
32,557
424
Minions Killed
406
0
Camps Cleared
0
1,357,544
Distance Traveled
1,304,180
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,018
502
129
11
0
253,751
0
L
Janus
7,215
601
108
9
0
261,260
3
W
Vamana
6,494
541
102
9
0
263,852
0
W
Surtr
6,461
538
109
9
0
244,764
1
W
Mercury
6,633
553
63
5
0
312,722
0
W
Ra
7,924
660
112
9
0
269,941
2
L
Surtr
7,156
596
106
9
0
242,816
0
L
Ao Kuang
6,001
500
60
5
0
282,940
0
W
Maui
6,633
553
38
3
0
266,265
0
L
Ganesha
6,167
514
3
0
0
263,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role