Player Matchup

Sobek
Sobek
Born2Quack
Sobek
Level 127
God Stats
3W - 8L
1,505 SR
Queue Stats
286W - 277L
1,494 Elo+
Solo
Bakasura
Bakasura
ImComingSanta
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
TheJukeboxxHer0
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
Yodyak
Poseidon
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 15L
1,277 Elo+
Party 3
Hel
Hel
bwildin
Hel
Level 109
God Stats
9W - 2L
1,715 SR
Queue Stats
129W - 126L
1,528 Elo+
Party 3
Team Averages
Level 108
1,544 SR
1,460 Elo+

VS

Team Averages
Level 88
1,514 SR
1,592 Elo+
Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Afrogoblin88
Surtr
Level 87
God Stats
20W - 16L
1,615 SR
Queue Stats
244W - 221L
1,576 Elo+
Party 1
Nox
Nox
GBCTHRAXXX
Nox
Level 27
God Stats
6W - 3L
1,477 SR
Queue Stats
52W - 50L
1,634 Elo+
Party 4
Loki
Loki
InstaDC
Loki
Level 103
God Stats
9W - 4L
1,500 SR
Queue Stats
63W - 59L
1,634 Elo+
Party 4
Neith
Neith
krazuryto
Neith
Level 66
God Stats
41W - 28L
1,476 SR
Queue Stats
573W - 520L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 3 / 1
5,587
430
1,609
9,518
8,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
ImComingSanta
Bakasura
10
0 / 4 / 1
5,703
439
3,416
10,468
3,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,872
529
6,393
10,973
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Yodyak
Poseidon
12
1 / 6 / 0
6,764
520
4,403
8,724
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hel
9
0 / 6 / 1
5,854
450
3,463
9,232
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 1 / 9
7,052
542
2,981
9,148
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
7 / 0 / 2
8,944
688
9,602
10,535
8,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 5
7,330
564
5,605
4,494
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
InstaDC
Loki
13
8 / 1 / 4
8,265
636
7,969
7,625
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
krazuryto
Neith
13
1 / 0 / 2
7,592
584
4,286
5,196
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
21
22
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
9
5.5
W
7
0
2
8
L
Sobek
0
3
1
0.17
W
4
0
5
6.5
L
Bakasura
ImComingSanta
Bakasura
0
4
1
0.13
W
Loki
InstaDC
Loki
8
1
4
10
L
1
3
0
0.33
L
Poseidon
Yodyak
Poseidon
1
6
0
0.17
L
Hel
0
6
1
0.08
W
Neith
krazuryto
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
30,443
48,915
Taken
36,998
21,595
Mitigated
23,188
14,734
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,981
876
0
2,508
9,148
8,395
0
2,269
6,501
24,750
0
W
9,602
2,688
0
4,329
10,535
8,574
20
4,073
5,666
3,082
69,388
L
Sobek
1,609
144
0
2,318
9,518
8,069
0
2,513
7,005
12,414
0
W
5,605
750
0
1,175
4,494
1,573
156
2,286
2,208
39,483
0
L
Bakasura
ImComingSanta
Bakasura
3,416
1,860
0
2,088
10,468
3,818
0
803
9,665
0
28,859
W
Loki
InstaDC
Loki
7,969
3,580
0
800
7,625
2,805
0
357
7,258
0
60,805
L
6,393
3,178
0
5,290
10,973
4,000
0
1,044
9,929
0
53,029
L
Poseidon
Yodyak
Poseidon
4,403
622
0
2,185
8,724
2,676
0
1,064
7,660
51,831
0
L
Hel
3,463
97
496
2,357
9,232
3,032
0
4,578
4,654
38,210
0
W
Neith
krazuryto
Neith
4,286
1,236
0
2,138
5,196
1,841
443
178
4,993
0
58,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
39,183
339
Minions Killed
428
0
Camps Cleared
0
1,261,384
Distance Traveled
1,293,296
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,052
542
27
2
0
259,066
4
W
Surtr
8,944
688
132
10
0
233,909
4
L
Sobek
5,587
430
14
1
0
253,461
3
W
Nox
7,330
564
67
5
0
260,265
3
L
Bakasura
5,703
439
58
4
0
305,881
0
W
Loki
8,265
636
79
6
0
296,822
2
L
Hou Yi
6,872
529
88
7
0
237,918
0
L
Poseidon
6,764
520
112
9
0
237,481
0
L
Hel
5,854
450
67
5
0
226,643
0
W
Neith
7,592
584
123
9
0
243,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role