Player Matchup

Morgan Le Fay
Morgan Le Fay
KeKeTheRarest
Morgan Le Fay
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 64L
1,900 Elo+
Party 1
Odin
Odin
Klaero
Odin
Level 121
God Stats
1W - 2L
1,298 SR
Queue Stats
95W - 101L
1,406 Elo+
Solo
Surtr
Surtr
TPP2412
Surtr
Level 146
God Stats
4W - 2L
1,486 SR
Queue Stats
82W - 53L
1,956 Elo+
Party 1
Vulcan
Vulcan
rKid4205723
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,956 Elo+
Party 1
Janus
Janus
thetoaster569
Janus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,923 Elo+
Party 1
Team Averages
Level 125
1,457 SR
1,828 Elo+

VS

Team Averages
Level 108
1,501 SR
1,571 Elo+
Kali
Kali
 
Kali
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Albertobecar
The Morrigan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,881 Elo+
Solo
Izanami
Izanami
Shimraz
Izanami
Level 175
God Stats
8W - 10L
1,505 SR
Queue Stats
647W - 615L
1,612 Elo+
Solo
Jing Wei
Jing Wei
XxDordysluGxX
Jing Wei
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 167L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KeKeTheRarest
Morgan Le Fay
11
1 / 4 / 7
7,329
733
4,647
7,721
3,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Klaero
Odin
16
4 / 2 / 15
9,225
923
6,365
9,286
10,742
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Surtr
TPP2412
Surtr
15
5 / 2 / 10
8,980
898
10,384
13,296
16,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vulcan
16
3 / 2 / 13
9,235
924
7,270
7,149
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
8 / 3 / 8
9,708
971
10,096
8,756
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
2 / 5 / 8
7,637
764
6,543
9,906
7,332
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
 
Awilix
12
1 / 4 / 4
6,680
668
4,437
7,066
3,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Albertobecar
The Morrigan
14
3 / 3 / 8
7,538
754
6,760
5,228
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Shimraz
Izanami
14
3 / 4 / 6
8,046
805
8,053
7,527
3,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
XxDordysluGxX
Jing Wei
13
2 / 5 / 8
7,587
759
3,785
11,039
4,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
45
21
Kills
11
13
Deaths
21
53
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
5
8
1.2
L
Awilix
 
Awilix
1
4
4
0.75
L
The Morrigan
Albertobecar
The Morrigan
3
3
8
2.33
W
Morgan Le Fay
KeKeTheRarest
Morgan Le Fay
1
4
7
1.13
W
Odin
Klaero
Odin
4
2
15
5.75
L
Izanami
Shimraz
Izanami
3
4
6
1.5
W
Surtr
TPP2412
Surtr
5
2
10
5
L
Jing Wei
XxDordysluGxX
Jing Wei
2
5
8
1.2
W
Vulcan
3
2
13
4.75
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,762
Damage
29,578
46,208
Taken
40,766
36,382
Mitigated
21,066
17,001
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,543
1,226
0
774
9,906
7,332
0
4,842
5,064
0
10,951
L
Awilix
 
Awilix
4,437
1,402
1,312
653
7,066
3,078
0
4,809
2,257
0
7,852
L
The Morrigan
Albertobecar
The Morrigan
6,760
523
608
1,065
5,228
2,425
0
3,164
2,064
16,898
2,510
W
Morgan Le Fay
KeKeTheRarest
Morgan Le Fay
4,647
402
1,583
1,782
7,721
3,025
0
1,017
6,602
7,183
0
W
Odin
Klaero
Odin
6,365
331
175
283
9,286
10,742
447
1,065
8,137
3,916
12,682
L
Izanami
Shimraz
Izanami
8,053
2,614
1,551
572
7,527
3,338
0
4,776
2,751
0
24,902
W
Surtr
TPP2412
Surtr
10,384
3,562
1,224
5,222
13,296
16,041
306
1,071
12,121
484
19,068
L
Jing Wei
XxDordysluGxX
Jing Wei
3,785
2,875
544
2,017
11,039
4,893
0
6,878
4,161
0
11,385
W
Vulcan
7,270
2,626
828
1,399
7,149
3,215
1,033
1,088
5,929
23,274
0
W
10,096
1,013
1,661
2,844
8,756
3,359
1,283
1,908
6,700
30,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
37,488
127
Minions Killed
116
0
Camps Cleared
0
993,153
Distance Traveled
904,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,637
764
12
1
0
179,067
0
L
Awilix
6,680
668
5
1
0
196,421
0
L
The Morrigan
7,538
754
29
3
0
173,498
0
W
Morgan Le Fay
7,329
733
2
0
0
185,017
0
W
Odin
9,225
923
23
2
0
212,301
0
L
Izanami
8,046
805
44
4
0
183,635
0
W
Surtr
8,980
898
24
2
0
197,433
0
L
Jing Wei
7,587
759
26
3
0
172,359
0
W
Vulcan
9,235
924
36
4
0
209,260
0
W
Janus
9,708
971
42
4
0
189,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role