Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Gilgamesh999
Agni
Level 57
God Stats
5W - 4L
1,292 SR
Queue Stats
87W - 109L
1,548 Elo+
Party 1
Sobek
Sobek
MenofGod
Sobek
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 12L
1,449 Elo+
Party 1
Pele
Pele
iRewrite
Pele
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 125L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
iTagster
Cthulhu
Level 195
God Stats
2W - 4L
1,861 SR
Queue Stats
59W - 61L
1,285 Elo+
Party 2
Team Averages
Level 119
1,530 SR
1,440 Elo+

VS

Team Averages
Level 132
1,543 SR
1,591 Elo+
Maui
Maui
HonestVARdridFan
Maui
Level 133
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 85L
1,734 Elo+
Party 4
Freya
Freya
Jojolixn
Freya
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 72L
1,555 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Psmooth44
Morgan Le Fay
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,569 Elo+
Solo
Surtr
Surtr
Silver ww
Surtr
Level 127
God Stats
2W - 2L
1,715 SR
Queue Stats
90W - 81L
1,541 Elo+
Party 4
Bellona
Bellona
SonicPower115
Bellona
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 109L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 1 / 3
9,074
698
16,709
13,306
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 3
7,009
539
2,919
7,664
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
MenofGod
Sobek
12
5 / 2 / 4
8,166
628
4,565
9,189
8,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
3 / 2 / 3
7,508
578
7,164
9,239
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
iTagster
Cthulhu
12
0 / 2 / 0
7,065
543
7,986
10,896
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,530
425
2,896
12,335
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Jojolixn
Freya
13
5 / 2 / 2
7,687
591
9,172
11,054
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Psmooth44
Morgan Le Fay
13
4 / 3 / 2
7,737
595
5,139
9,032
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Silver ww
Surtr
9
1 / 6 / 1
5,588
430
4,771
11,820
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
12
2 / 1 / 1
7,077
544
7,248
10,936
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
17
Kills
12
12
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
3
10.5
W
0
5
3
0.3
L
0
5
2
0.2
L
Freya
Jojolixn
Freya
5
2
2
3
W
Sobek
MenofGod
Sobek
5
2
4
3.5
L
Morgan Le Fay
Psmooth44
Morgan Le Fay
4
3
2
1.67
L
Surtr
Silver ww
Surtr
1
6
1
0.25
L
Bellona
2
1
1
2.5
W
Pele
3
2
3
2.25
W
Cthulhu
iTagster
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,343
Damage
29,226
50,294
Taken
55,177
29,201
Mitigated
35,132
20,287
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,709
9,890
0
9,710
13,306
6,597
55
3,014
10,292
0
78,442
W
2,919
45
0
1,142
7,664
3,221
726
5,139
2,525
43,430
0
L
2,896
775
0
1,522
12,335
12,118
0
1,725
10,610
9,039
0
L
Freya
Jojolixn
Freya
9,172
2,363
0
2,610
11,054
4,410
0
2,266
8,749
57,374
0
W
Sobek
MenofGod
Sobek
4,565
806
190
3,232
9,189
8,615
66
3,313
5,782
14,051
0
L
Morgan Le Fay
Psmooth44
Morgan Le Fay
5,139
600
0
1,713
9,032
3,694
635
3,339
5,693
56,651
0
L
Surtr
Silver ww
Surtr
4,771
2,514
0
2,655
11,820
5,678
0
1,107
10,713
129
30,258
L
Bellona
7,248
1,261
0
2,646
10,936
9,232
0
5,974
3,942
6,405
40,062
W
Pele
7,164
2,120
0
1,225
9,239
3,695
0
4,712
4,445
0
55,862
W
Cthulhu
iTagster
Cthulhu
7,986
634
0
4,788
10,896
7,073
0
3,126
6,937
48,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
33,619
377
Minions Killed
316
0
Camps Cleared
0
1,380,458
Distance Traveled
1,277,155
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,074
698
112
9
0
251,864
0
W
Agni
7,009
539
72
6
0
243,556
2
L
Maui
5,530
425
18
1
0
251,212
0
L
Freya
7,687
591
80
6
0
288,412
0
W
Sobek
8,166
628
19
1
0
295,527
0
L
Morgan Le Fay
7,737
595
83
6
0
228,148
3
L
Surtr
5,588
430
50
4
0
253,992
0
L
Bellona
7,077
544
85
7
0
255,391
0
W
Pele
7,508
578
87
7
0
323,403
0
W
Cthulhu
7,065
543
87
7
0
266,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role