Player Matchup

Olorun
Olorun
KidPrestigious
Olorun
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 135L
1,628 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ReggaeTempest
Kumbhakarna
Level 106
God Stats
10W - 4L
1,718 SR
Queue Stats
549W - 606L
1,341 Elo+
Party 3
Izanami
Izanami
TheSquidwardo
Izanami
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 171L
1,633 Elo+
Party 2
Surtr
Surtr
ZeUsThEmOoSe1324
Surtr
Level 105
God Stats
4W - 4L
1,518 SR
Queue Stats
304W - 268L
1,708 Elo+
Solo
Cu Chulainn
Cu Chulainn
ayyyyyeZach
Cu Chulainn
Level 117
God Stats
9W - 16L
1,500 SR
Queue Stats
553W - 584L
1,584 Elo+
Party 3
Team Averages
Level 110
1,547 SR
1,579 Elo+

VS

Team Averages
Level 72
1,551 SR
1,405 Elo+
Heimdallr
Heimdallr
GamingVantas
Heimdallr
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 1
Janus
Janus
Jpez_E
Janus
Level 148
God Stats
6W - 11L
1,500 SR
Queue Stats
629W - 583L
1,413 Elo+
Solo
King Arthur
King Arthur
KapkanAmerica
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 46L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
Punisher1197
Cabrakan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,498 Elo+
Party 1
Thanatos
Thanatos
longhaul357
Thanatos
Level 142
God Stats
3W - 1L
1,754 SR
Queue Stats
9W - 11L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,445
603
11,332
7,618
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
ReggaeTempest
Kumbhakarna
11
0 / 1 / 7
7,068
505
2,591
13,127
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
11
3 / 1 / 4
7,042
503
9,633
8,976
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 1 / 5
8,450
604
9,347
13,328
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
ayyyyyeZach
Cu Chulainn
16
4 / 0 / 0
9,558
683
11,111
7,494
8,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GamingVantas
Heimdallr
10
0 / 5 / 1
5,766
412
4,734
10,571
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Jpez_E
Janus
12
2 / 3 / 0
7,291
521
6,536
9,386
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KapkanAmerica
King Arthur
13
0 / 4 / 0
7,332
524
3,808
15,914
9,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Punisher1197
Cabrakan
10
0 / 2 / 2
6,350
454
4,951
12,441
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
longhaul357
Thanatos
12
1 / 5 / 1
7,059
504
6,173
15,518
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
19
Kills
3
3
Deaths
19
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GamingVantas
Heimdallr
0
5
1
0.1
L
Janus
Jpez_E
Janus
2
3
0
0.67
L
King Arthur
KapkanAmerica
King Arthur
0
4
0
0
W
5
0
6
8
L
Cabrakan
Punisher1197
Cabrakan
0
2
2
0.5
W
Kumbhakarna
ReggaeTempest
Kumbhakarna
0
1
7
3.5
W
Izanami
3
1
4
5
W
7
1
5
9.5
W
Cu Chulainn
ayyyyyeZach
Cu Chulainn
4
0
0
4
L
Thanatos
longhaul357
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
26,202
50,543
Taken
63,830
32,830
Mitigated
36,901
21,804
Healing
23,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GamingVantas
Heimdallr
4,734
2,390
0
1,740
10,571
4,356
0
2,898
7,673
0
27,358
L
Janus
Jpez_E
Janus
6,536
375
0
1,932
9,386
3,562
0
3,880
5,506
48,198
0
L
King Arthur
KapkanAmerica
King Arthur
3,808
157
0
4,604
15,914
9,876
0
749
15,165
0
56,247
W
11,332
4,687
908
5,440
7,618
3,740
1,401
4,478
3,130
61,567
7,032
L
Cabrakan
Punisher1197
Cabrakan
4,951
1,129
0
2,557
12,441
12,674
0
3,041
9,400
18,571
0
W
Kumbhakarna
ReggaeTempest
Kumbhakarna
2,591
217
0
3,936
13,127
11,414
0
3,643
9,481
12,740
0
W
Izanami
9,633
6,914
0
4,768
8,976
2,925
945
1,341
7,635
0
59,731
W
9,347
4,286
0
5,052
13,328
6,060
579
2,318
10,987
719
55,698
W
Cu Chulainn
ayyyyyeZach
Cu Chulainn
11,111
1,606
0
1,700
7,494
8,691
0
0
7,494
1,378
84,021
L
Thanatos
longhaul357
Thanatos
6,173
1,519
0
12,297
15,518
6,433
0
3,950
11,568
0
52,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
33,798
454
Minions Killed
331
0
Camps Cleared
0
1,452,421
Distance Traveled
1,396,039
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,766
412
36
3
0
247,064
0
L
Janus
7,291
521
74
5
0
287,825
4
L
King Arthur
7,332
524
113
8
0
271,480
2
W
Olorun
8,445
603
99
7
0
265,168
1
L
Cabrakan
6,350
454
17
1
0
268,863
1
W
Kumbhakarna
7,068
505
11
1
0
315,776
4
W
Izanami
7,042
503
99
7
0
259,910
1
W
Surtr
8,450
604
78
6
0
331,977
6
W
Cu Chulainn
9,558
683
167
12
0
279,590
4
L
Thanatos
7,059
504
91
7
0
320,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role