Player Matchup

Atlas
Atlas
BerryBoya
Atlas
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 13L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Eminesto
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
fibro73
Baron Samedi
Level 119
God Stats
1W - 1L
1,779 SR
Queue Stats
25W - 35L
1,330 Elo+
Solo
Team Averages
Level 98
1,593 SR
1,443 Elo+

VS

Team Averages
Level 91
1,500 SR
1,422 Elo+
Maui
Maui
 
Maui
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Verythor
Raijin
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 47L
1,253 Elo+
Solo
Apollo
Apollo
sSomba
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 178L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BerryBoya
Atlas
12
2 / 4 / 6
8,377
762
5,304
14,377
15,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Eminesto
Hou Yi
12
4 / 5 / 5
8,082
735
10,250
9,912
4,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
fibro73
Baron Samedi
13
3 / 3 / 6
8,294
754
11,201
8,189
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
4 / 1 / 8
9,899
900
6,991
15,908
18,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
Verythor
Raijin
12
2 / 7 / 4
8,093
736
6,153
10,257
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
sSomba
Apollo
15
6 / 1 / 4
9,480
862
12,379
13,281
6,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
9
Kills
12
12
Deaths
9
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
1
8
8
L
Atlas
BerryBoya
Atlas
2
4
6
1.25
L
Hou Yi
Eminesto
Hou Yi
4
5
5
1.3
W
Raijin
Verythor
Raijin
2
7
4
0.57
L
Baron Samedi
fibro73
Baron Samedi
3
3
6
2
W
Apollo
sSomba
Apollo
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,755
Damage
25,523
32,478
Taken
39,446
25,218
Mitigated
29,364
5,859
Healing
14,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,991
1,363
439
7,233
15,908
18,241
317
6,436
9,376
24,384
0
L
Atlas
BerryBoya
Atlas
5,304
2,307
334
1,664
14,377
15,980
0
4,837
9,540
13,307
0
L
Hou Yi
Eminesto
Hou Yi
10,250
6,051
0
1,079
9,912
4,458
265
3,680
6,232
0
23,878
W
Raijin
Verythor
Raijin
6,153
858
0
1,271
10,257
4,596
38
5,122
5,135
19,173
1,520
L
Baron Samedi
fibro73
Baron Samedi
11,201
1,151
1,534
1,248
8,189
4,780
0
4,114
4,075
42,011
0
W
Apollo
sSomba
Apollo
12,379
8,885
0
5,986
13,281
6,527
2,645
4,932
8,349
0
53,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
27,472
111
Minions Killed
128
0
Camps Cleared
0
551,020
Distance Traveled
552,260
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,899
900
19
2
0
191,255
2
L
Atlas
8,377
762
11
1
0
190,687
0
L
Hou Yi
8,082
735
44
4
0
179,865
0
W
Raijin
8,093
736
31
3
0
160,197
0
L
Baron Samedi
8,294
754
56
5
0
180,468
0
W
Apollo
9,480
862
78
7
0
200,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role