Player Matchup

Chiron
Chiron
LadiesRoom69420
Chiron
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,319 Elo+
Party 3
Ne Zha
Ne Zha
RattlySquid62
Ne Zha
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 122L
1,516 Elo+
Solo
Hel
Hel
RealTimStrategy
Hel
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
358W - 374L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
callofdutylarry
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,319 Elo+
Party 3
Ravana
Ravana
nutapjohnson
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Team Averages
Level 77
1,500 SR
1,422 Elo+

VS

Team Averages
Level 59
1,500 SR
1,495 Elo+
Bacchus
Bacchus
DankMemeLord911
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
DriLL_Z0nE_
Sun Wukong
Level 112
God Stats
6W - 3L
1,500 SR
Queue Stats
237W - 222L
1,583 Elo+
Party 1
Hel
Hel
MisterBenTenTwo
Hel
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,246 Elo+
Party 2
Anubis
Anubis
PandasaurusNyaa
Anubis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,450 Elo+
Party 2
Bakasura
Bakasura
The2werty
Bakasura
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 104L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 11
10,646
760
17,434
17,489
6,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 6 / 9
9,711
694
20,703
20,798
13,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 9 / 7
8,030
574
7,659
20,608
10,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
callofdutylarry
Morgan Le Fay
18
7 / 7 / 7
10,722
766
22,890
16,307
6,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
15
3 / 7 / 2
9,115
651
6,464
14,025
6,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 15
10,727
766
8,074
21,140
35,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
DriLL_Z0nE_
Sun Wukong
20
9 / 2 / 20
12,355
883
21,961
32,486
31,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
0 / 4 / 17
9,162
654
6,869
14,432
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
18 / 4 / 13
13,310
951
34,336
19,461
10,440
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
The2werty
Bakasura
18
4 / 3 / 20
11,245
803
10,746
16,831
17,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
16
Kills
33
33
Deaths
17
36
Assists
85
Player
Kills
Deaths
Assists
KDA
W
2
4
15
2.38
W
Sun Wukong
DriLL_Z0nE_
Sun Wukong
9
2
20
9.5
L
4
4
11
2.38
W
0
4
17
2.13
W
18
4
13
6.13
L
2
6
9
1.08
L
0
9
7
0.39
W
Bakasura
The2werty
Bakasura
4
3
20
4.67
L
Morgan Le Fay
callofdutylarry
Morgan Le Fay
7
7
7
1.5
L
Ravana
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,150
Damage
81,986
89,227
Taken
104,350
44,385
Mitigated
100,037
30,269
Healing
55,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,074
665
449
4,756
21,140
35,356
400
4,925
16,106
15,251
0
W
Sun Wukong
DriLL_Z0nE_
Sun Wukong
21,961
2,965
3,808
15,978
32,486
31,425
1,250
7,117
25,139
0
46,460
L
17,434
9,200
1,414
5,407
17,489
6,864
0
7,406
8,840
0
38,923
W
6,869
750
10,035
7,615
14,432
5,571
1,265
6,127
8,305
11,066
1,286
W
34,336
1,328
600
7,895
19,461
10,440
1,395
5,806
13,479
54,145
1,534
L
20,703
2,587
1,002
3,945
20,798
13,782
0
11,467
8,919
0
33,406
L
7,659
1,197
9,556
6,169
20,608
10,348
0
10,978
8,940
14,386
0
W
Bakasura
The2werty
Bakasura
10,746
6,115
663
3,215
16,831
17,245
2,301
5,569
11,169
0
15,216
L
Morgan Le Fay
callofdutylarry
Morgan Le Fay
22,890
1,610
334
1,104
16,307
6,664
0
9,809
6,171
35,889
1,597
L
Ravana
6,464
836
194
1,144
14,025
6,727
0
7,662
6,008
0
10,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,224
Gold Earned
56,799
131
Minions Killed
156
0
Camps Cleared
0
1,103,036
Distance Traveled
1,322,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,727
766
14
1
0
281,601
0
W
Sun Wukong
12,355
883
50
4
0
280,001
0
L
Chiron
10,646
760
51
4
0
236,849
0
W
Hel
9,162
654
9
1
0
263,284
0
W
Anubis
13,310
951
51
4
0
212,295
0
L
Ne Zha
9,711
694
19
1
0
235,269
0
L
Hel
8,030
574
19
1
0
212,638
0
W
Bakasura
11,245
803
32
2
0
285,229
0
L
Morgan Le Fay
10,722
766
37
3
0
241,378
0
L
Ravana
9,115
651
5
0
0
176,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role