Player Matchup

Kukulkan
Kukulkan
Ruru Qc
Kukulkan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,505 Elo+
Party 1
Ullr
Ullr
Winkbozo
Ullr
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 66L
1,612 Elo+
Party 1
Surtr
Surtr
Wuasinette
Surtr
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 1
Team Averages
Level 101
1,500 SR
1,539 Elo+

VS

Team Averages
Level 108
1,414 SR
1,092 Elo+
Ah Muzen Cab
Ah Muzen Cab
A-WARNING
Ah Muzen Cab
Level 95
God Stats
2W - 6L
1,241 SR
Queue Stats
158W - 196L
899 Elo+
Solo
Chaac
Chaac
Dailydeathphoru
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 88L
990 Elo+
Solo
Janus
Janus
stillhere2016-62
Janus
Level 187
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 136L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ruru Qc
Kukulkan
15
7 / 0 / 5
8,962
896
13,332
4,643
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
14
4 / 0 / 9
8,178
818
9,018
6,322
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
3 / 0 / 6
8,169
817
2,772
7,542
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A-WARNING
Ah Muzen Cab
10
0 / 2 / 0
6,027
603
2,653
7,687
3,049
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 0
5,917
592
2,686
13,350
14,893
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 6 / 0
6,207
621
3,897
9,386
3,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
14
Kills
0
0
Deaths
14
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A-WARNING
Ah Muzen Cab
0
2
0
0
L
0
6
0
0
W
Kukulkan
Ruru Qc
Kukulkan
7
0
5
9.5
W
Ullr
4
0
9
8.5
W
Surtr
3
0
6
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
9,236
18,507
Taken
30,423
13,454
Mitigated
21,668
4,269
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A-WARNING
Ah Muzen Cab
2,653
672
0
1,403
7,687
3,049
0
3,847
3,840
0
15,226
L
2,686
308
314
1,767
13,350
14,893
0
6,366
6,984
0
19,771
W
Kukulkan
Ruru Qc
Kukulkan
13,332
1,832
0
650
4,643
2,302
1,047
1,335
3,308
46,678
96
W
Ullr
9,018
3,172
0
466
6,322
2,987
1,213
981
5,341
0
32,313
W
Surtr
2,772
726
410
2,743
7,542
8,165
505
1,689
5,853
128
13,953
L
3,897
287
99
698
9,386
3,726
0
3,217
6,169
21,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
18,151
161
Minions Killed
108
0
Camps Cleared
0
568,680
Distance Traveled
488,598
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,027
603
30
3
0
204,148
0
L
Chaac
5,917
592
23
2
0
141,051
0
W
Kukulkan
8,962
896
80
8
0
182,392
0
W
Ullr
8,178
818
59
6
0
195,569
0
W
Surtr
8,169
817
22
2
0
190,719
0
L
Janus
6,207
621
55
6
0
143,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role