Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hayabusa luico
Izanami
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 10L
1,717 Elo+
Party 1
Xing Tian
Xing Tian
HiveTV
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,614 Elo+
Party 1
Bastet
Bastet
R34rosa
Bastet
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 37L
1,614 Elo+
Party 1
Hades
Hades
White Pikmin 37
Hades
Level 109
God Stats
3W - 2L
1,692 SR
Queue Stats
16W - 18L
1,584 Elo+
Party 1
Team Averages
Level 102
1,538 SR
1,606 Elo+

VS

Team Averages
Level 76
1,500 SR
1,599 Elo+
Medusa
Medusa
CptJackSparroww
Medusa
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Surtr
Surtr
IckyVicky9092
Surtr
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 41L
1,715 Elo+
Party 2
Thoth
Thoth
JJStatic
Thoth
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 184L
1,564 Elo+
Solo
Kumbhakarna
Kumbhakarna
UndulateNormal1
Kumbhakarna
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 47L
1,715 Elo+
Party 2
Bakasura
Bakasura
zephyrgeff
Bakasura
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 0 / 5
8,222
632
7,732
6,507
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,857
527
3,600
7,479
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
HiveTV
Xing Tian
9
0 / 0 / 3
6,386
491
1,851
6,349
4,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
R34rosa
Bastet
13
5 / 1 / 3
7,638
588
9,271
8,827
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 0
8,040
618
11,199
14,255
8,659
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,044
542
5,862
6,752
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 0
7,472
575
11,553
17,706
14,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
JJStatic
Thoth
10
1 / 6 / 0
6,071
467
3,200
8,893
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
UndulateNormal1
Kumbhakarna
10
0 / 1 / 1
6,130
472
1,714
8,709
6,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
zephyrgeff
Bakasura
12
0 / 5 / 2
6,769
521
3,056
11,027
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
4
4
Deaths
15
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
5
6.5
L
1
0
0
1
W
0
1
0
0
W
Xing Tian
HiveTV
Xing Tian
0
0
3
1.5
L
2
3
0
0.67
L
Thoth
JJStatic
Thoth
1
6
0
0.17
W
Bastet
R34rosa
Bastet
5
1
3
6.5
L
Kumbhakarna
UndulateNormal1
Kumbhakarna
0
1
1
0.5
W
6
2
0
3
L
Bakasura
zephyrgeff
Bakasura
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,653
Damage
25,385
43,417
Taken
53,087
21,268
Mitigated
31,918
19,951
Healing
21,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,732
355
0
818
6,507
2,092
0
556
5,863
72,213
0
L
5,862
2,618
0
4,172
6,752
2,792
0
361
6,391
0
62,250
W
3,600
2,423
0
2,390
7,479
3,239
262
405
7,074
0
65,727
W
Xing Tian
HiveTV
Xing Tian
1,851
372
1,948
1,111
6,349
4,073
0
549
5,660
14,621
0
L
11,553
4,984
0
9,523
17,706
14,910
0
10,164
7,466
641
65,228
L
Thoth
JJStatic
Thoth
3,200
229
0
897
8,893
2,705
0
1,720
7,075
39,845
0
W
Bastet
R34rosa
Bastet
9,271
2,219
0
3,139
8,827
3,205
0
3,404
5,423
0
47,964
L
Kumbhakarna
UndulateNormal1
Kumbhakarna
1,714
254
0
2,441
8,709
6,431
0
3,670
4,901
16,305
0
W
11,199
3,354
344
10,201
14,255
8,659
0
315
13,666
61,631
116
L
Bakasura
zephyrgeff
Bakasura
3,056
2,014
0
3,967
11,027
5,080
0
4,399
6,588
0
42,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,143
Gold Earned
33,486
467
Minions Killed
394
0
Camps Cleared
0
1,390,164
Distance Traveled
1,381,921
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,222
632
109
8
0
334,609
0
L
Medusa
7,044
542
112
9
0
264,774
5
W
Izanami
6,857
527
115
9
0
244,087
2
W
Xing Tian
6,386
491
25
2
0
282,414
0
L
Surtr
7,472
575
96
7
0
267,333
0
L
Thoth
6,071
467
58
4
0
237,741
3
W
Bastet
7,638
588
83
6
0
305,018
0
L
Kumbhakarna
6,130
472
34
3
0
290,549
3
W
Hades
8,040
618
135
10
0
224,036
0
L
Bakasura
6,769
521
94
7
0
321,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role