Player Matchup

Merlin
Merlin
 
Merlin
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Bac0nB00zer
Mercury
Level 125
God Stats
9W - 10L
1,575 SR
Queue Stats
70W - 63L
1,438 Elo+
Party 1
Sobek
Sobek
Dastryx
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,251 Elo+
Party 1
Skadi
Skadi
SkireBlade
Skadi
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 45L
1,278 Elo+
Party 1
Bellona
Bellona
kelloniscool
Bellona
Level 63
God Stats
2W - 3L
1,280 SR
Queue Stats
30W - 44L
1,278 Elo+
Party 1
Team Averages
Level 106
1,471 SR
1,349 Elo+

VS

Team Averages
Level 111
1,556 SR
1,397 Elo+
Skadi
Skadi
HelpfulRain9380
Skadi
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,154 Elo+
Party 2
Sol
Sol
KillerPanda959
Sol
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,154 Elo+
Party 2
Ao Kuang
Ao Kuang
Two_In1_BodySoap
Ao Kuang
Level 102
God Stats
5W - 6L
1,510 SR
Queue Stats
68W - 64L
1,539 Elo+
Party 3
Serqet
Serqet
Two_In1_Shampoo
Serqet
Level 154
God Stats
2W - 3L
1,510 SR
Queue Stats
36W - 40L
1,544 Elo+
Party 3
Odin
Odin
exo_strangers_OF
Odin
Level 55
God Stats
7W - 1L
1,762 SR
Queue Stats
43W - 30L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 1 / 0
4,728
525
1,283
2,516
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Bac0nB00zer
Mercury
8
0 / 2 / 0
4,869
541
4,002
8,529
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Dastryx
Sobek
8
0 / 3 / 1
4,808
534
1,139
7,322
4,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
8
1 / 1 / 0
4,814
535
3,400
4,012
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
kelloniscool
Bellona
10
0 / 2 / 0
5,591
621
3,292
7,915
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,634
626
5,083
3,216
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
5,864
652
2,308
4,511
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
4 / 0 / 1
5,791
643
5,468
7,649
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 4
5,134
570
3,097
5,593
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
5,482
609
2,309
4,141
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Mercury
Bac0nB00zer
Mercury
0
2
0
0
L
Sobek
Dastryx
Sobek
0
3
1
0.17
W
3
1
1
3.5
W
1
0
0
1
L
Skadi
1
1
0
1
W
4
0
1
4.5
W
1
0
4
3
W
0
0
2
1
L
Bellona
kelloniscool
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,116
Damage
18,265
30,294
Taken
25,110
15,780
Mitigated
10,491
6,023
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,283
0
0
750
2,516
803
0
1,626
890
26,780
0
L
Mercury
Bac0nB00zer
Mercury
4,002
2,584
0
710
8,529
2,851
0
4,074
4,455
0
32,864
L
Sobek
Dastryx
Sobek
1,139
454
0
965
7,322
4,617
0
0
7,220
6,720
0
W
5,083
2,035
0
80
3,216
1,179
630
336
2,880
0
40,358
W
2,308
656
0
3,082
4,511
1,326
294
1,283
3,228
40,986
0
L
Skadi
3,400
1,557
0
330
4,012
983
0
0
3,910
0
33,518
W
5,468
2,185
0
4,958
7,649
3,323
0
0
7,649
24,232
9,427
W
3,097
1,003
0
1,558
5,593
2,856
263
803
4,790
0
27,186
W
2,309
124
0
375
4,141
1,807
0
0
4,141
0
34,882
L
Bellona
kelloniscool
Bellona
3,292
1,938
0
3,268
7,915
6,526
0
1,688
6,227
0
39,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
27,905
248
Minions Killed
303
0
Camps Cleared
0
869,366
Distance Traveled
954,568
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,728
525
46
5
0
146,540
0
L
Mercury
4,869
541
50
6
0
217,638
4
L
Sobek
4,808
534
5
1
0
181,503
1
W
Skadi
5,634
626
64
7
0
170,472
0
W
Sol
5,864
652
77
9
0
181,415
0
L
Skadi
4,814
535
55
6
0
170,964
3
W
Ao Kuang
5,791
643
56
6
0
219,653
0
W
Serqet
5,134
570
46
5
0
179,725
0
W
Odin
5,482
609
60
7
0
203,303
0
L
Bellona
5,591
621
92
10
0
152,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role