Player Matchup

Olorun
Olorun
Cautionzz
Olorun
Level 28
God Stats
3W - 2L
1,692 SR
Queue Stats
153W - 140L
1,560 Elo+
Party 1
Surtr
Surtr
Otaku_Xino03
Surtr
Level 107
God Stats
5W - 1L
1,641 SR
Queue Stats
16W - 13L
1,572 Elo+
Solo
Aphrodite
Aphrodite
chikenWiiing
Aphrodite
Level 147
God Stats
13W - 3L
1,782 SR
Queue Stats
104W - 95L
1,560 Elo+
Party 1
Team Averages
Level 94
1,705 SR
1,564 Elo+

VS

Team Averages
Level 52
1,473 SR
1,468 Elo+
Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SwaggyLau
Neith
Level 23
God Stats
26W - 20L
1,418 SR
Queue Stats
30W - 22L
1,504 Elo+
Party 2
Anubis
Anubis
Xxitachi_senseiX
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cautionzz
Olorun
14
5 / 1 / 0
8,511
774
7,260
8,341
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 0 / 4
7,680
698
6,694
12,713
10,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
chikenWiiing
Aphrodite
13
0 / 0 / 6
7,600
691
7,495
6,173
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 2 / 1
6,568
597
7,324
12,184
12,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
SwaggyLau
Neith
12
0 / 1 / 1
6,561
596
5,337
5,647
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 0
6,747
613
5,706
7,475
3,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
Olorun
Cautionzz
Olorun
5
1
0
5
W
1
0
4
3
L
Neith
SwaggyLau
Neith
0
1
1
0.5
L
1
3
0
0.33
W
Aphrodite
chikenWiiing
Aphrodite
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,449
Damage
18,367
27,227
Taken
25,306
16,615
Mitigated
18,841
17,495
Healing
5,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,324
1,605
0
1,719
12,184
12,435
0
5,439
6,745
0
22,881
W
Olorun
Cautionzz
Olorun
7,260
3,205
1,699
3,816
8,341
3,765
586
2,323
5,774
36,910
2,798
W
6,694
1,092
0
2,664
12,713
10,386
248
2,464
9,997
166
20,464
L
Neith
SwaggyLau
Neith
5,337
1,397
0
817
5,647
2,626
0
3,640
2,007
0
24,116
L
5,706
363
0
2,844
7,475
3,780
0
5,347
2,128
25,297
0
W
Aphrodite
chikenWiiing
Aphrodite
7,495
601
4,654
4,662
6,173
2,464
695
961
4,986
28,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,791
Gold Earned
19,876
141
Minions Killed
115
0
Camps Cleared
0
647,983
Distance Traveled
521,860
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,568
597
30
3
0
189,856
0
W
Olorun
8,511
774
61
6
0
198,657
0
W
Surtr
7,680
698
33
3
0
228,885
2
L
Neith
6,561
596
47
4
0
188,299
0
L
Anubis
6,747
613
38
3
0
143,705
0
W
Aphrodite
7,600
691
47
4
0
220,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role