Player Matchup

Thanatos
Thanatos
Asiko6474
Thanatos
Level 7
God Stats
16W - 17L
1,803 SR
Queue Stats
59W - 60L
1,327 Elo+
Party 1
Tiamat
Tiamat
Dec0y77
Tiamat
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
339W - 345L
1,406 Elo+
Party 1
Surtr
Surtr
Gordiflon
Surtr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,537 Elo+
Solo
Nu Wa
Nu Wa
JavierT960
Nu Wa
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,542 Elo+
Solo
Guan Yu
Guan Yu
Kyobitz
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,327 Elo+
Party 1
Team Averages
Level 47
1,561 SR
1,428 Elo+

VS

Team Averages
Level 59
1,623 SR
1,572 Elo+
Surtr
Surtr
KeenScorpion276
Surtr
Level 27
God Stats
2W - 1L
1,769 SR
Queue Stats
7W - 6L
1,693 Elo+
Party 2
Vulcan
Vulcan
MC BigWHITE 101
Vulcan
Level 44
God Stats
3W - 2L
1,629 SR
Queue Stats
36W - 38L
1,696 Elo+
Solo
Olorun
Olorun
Mr_Panda_Kills
Olorun
Level 45
God Stats
3W - 6L
1,192 SR
Queue Stats
26W - 23L
1,261 Elo+
Solo
Zeus
Zeus
So Kutt Throat
Zeus
Level 128
God Stats
99W - 82L
1,769 SR
Queue Stats
282W - 286L
1,693 Elo+
Party 2
Sol
Sol
WARMACHINE JR82
Sol
Level 49
God Stats
62W - 64L
1,755 SR
Queue Stats
256W - 264L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asiko6474
Thanatos
12
0 / 2 / 0
6,706
958
3,207
8,942
4,778
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Dec0y77
Tiamat
13
0 / 7 / 1
7,523
1,075
9,532
13,347
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Gordiflon
Surtr
12
0 / 7 / 0
6,991
999
5,821
17,627
14,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
12
1 / 3 / 0
7,222
1,032
4,270
4,621
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Kyobitz
Guan Yu
12
0 / 10 / 0
6,981
997
3,171
18,271
16,380
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

150

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 16
9,061
1,294
10,013
7,965
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 0 / 17
8,718
1,245
8,894
3,785
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 14
8,319
1,188
7,769
6,851
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 16
9,706
1,387
15,879
3,481
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 19
9,063
1,295
15,358
7,233
2,448
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
111
1
Kills
29
29
Deaths
1
1
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Asiko6474
Thanatos
0
2
0
0
L
Tiamat
Dec0y77
Tiamat
0
7
1
0.07
L
Surtr
Gordiflon
Surtr
0
7
0
0
L
Nu Wa
1
3
0
0.33
W
6
0
16
14
L
Guan Yu
Kyobitz
Guan Yu
0
10
0
0
W
7
0
17
15.5
W
3
0
14
10
W
8
1
16
16
W
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,001
Damage
57,913
62,808
Taken
29,315
44,968
Mitigated
14,688
6,114
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Asiko6474
Thanatos
3,207
609
0
1,084
8,942
4,778
0
6,785
2,157
0
6,179
L
Tiamat
Dec0y77
Tiamat
9,532
495
0
1,705
13,347
7,762
0
11,254
2,093
24,902
836
L
Surtr
Gordiflon
Surtr
5,821
2,771
0
2,368
17,627
14,404
0
11,574
6,053
867
20,826
L
Nu Wa
4,270
1,323
0
103
4,621
1,644
0
3,305
1,316
11,287
0
W
10,013
3,166
0
1,452
7,965
5,885
0
3,427
3,657
310
17,579
L
Guan Yu
Kyobitz
Guan Yu
3,171
307
250
604
18,271
16,380
0
14,822
3,449
0
11,373
W
8,894
2,706
0
0
3,785
1,540
0
1,812
1,787
21,632
0
W
7,769
4,547
967
3,180
6,851
3,577
0
2,351
4,284
20,011
1,382
W
15,879
1,920
0
0
3,481
1,238
0
1,762
1,547
31,217
0
W
15,358
7,882
0
2,946
7,233
2,448
0
3,195
3,664
35,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
44,867
133
Minions Killed
176
3
Camps Cleared
5
559,815
Distance Traveled
696,584
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,706
958
6
1
1
136,660
0
L
Tiamat
7,523
1,075
62
9
1
133,718
0
L
Surtr
6,991
999
26
4
0
120,208
1
L
Nu Wa
7,222
1,032
29
4
0
66,032
0
W
Surtr
9,061
1,294
16
2
1
148,686
0
L
Guan Yu
6,981
997
10
1
1
103,197
0
W
Vulcan
8,718
1,245
45
6
0
140,443
0
W
Olorun
8,319
1,188
27
4
2
135,934
0
W
Zeus
9,706
1,387
46
7
1
130,079
0
W
Sol
9,063
1,295
42
6
1
141,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role