Player Matchup

Yu Huang
Yu Huang
Flame0Alchemist
Yu Huang
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 183L
1,604 Elo+
Party 1
Maui
Maui
Grimmgrin
Maui
Level 129
God Stats
1W - 0L
1,536 SR
Queue Stats
9W - 8L
1,228 Elo+
Solo
Cernunnos
Cernunnos
Kuypi
Cernunnos
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 47L
1,263 Elo+
Solo
Nemesis
Nemesis
MalevolentOmen
Nemesis
Level 88
God Stats
2W - 2L
1,308 SR
Queue Stats
104W - 128L
1,497 Elo+
Party 1
Tiamat
Tiamat
pablitomix
Tiamat
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
206W - 189L
1,164 Elo+
Solo
Team Averages
Level 131
1,469 SR
1,351 Elo+

VS

Team Averages
Level 105
1,666 SR
1,652 Elo+
Rama
Rama
GrimPhantasma
Rama
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,347 Elo+
Party 2
Sylvanus
Sylvanus
LewisisBack
Sylvanus
Level 58
God Stats
11W - 5L
1,809 SR
Queue Stats
35W - 39L
1,515 Elo+
Party 3
Loki
Loki
Risemare
Loki
Level 158
God Stats
1W - 4L
1,461 SR
Queue Stats
83W - 91L
1,857 Elo+
Party 3
Zeus
Zeus
cece0926
Zeus
Level 107
God Stats
2W - 1L
1,845 SR
Queue Stats
77W - 56L
1,810 Elo+
Solo
Guan Yu
Guan Yu
chineseninja71
Guan Yu
Level 148
God Stats
3W - 2L
1,715 SR
Queue Stats
87W - 87L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
4 / 1 / 3
9,564
638
12,721
8,071
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
12
1 / 1 / 9
8,081
539
4,890
10,779
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
Kuypi
Cernunnos
15
5 / 1 / 4
9,315
621
12,520
11,521
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 7 / 6
8,829
589
10,353
16,357
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
pablitomix
Tiamat
15
0 / 2 / 1
9,115
608
6,652
7,818
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,991
466
4,720
10,874
3,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
LewisisBack
Sylvanus
11
2 / 4 / 2
7,260
484
5,523
15,736
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
15
4 / 2 / 3
8,521
568
6,683
12,151
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
12
0 / 4 / 6
7,701
513
7,152
10,884
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 1 / 0
9,449
630
7,930
18,094
20,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
15
Kills
11
12
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
1
3
5.5
L
0
4
2
0.25
W
Maui
1
1
9
5.5
W
Cernunnos
Kuypi
Cernunnos
5
1
4
7
L
Sylvanus
LewisisBack
Sylvanus
2
4
2
0.75
W
5
7
6
1.14
L
Loki
4
2
3
2.75
L
Zeus
0
4
6
0.75
L
5
1
0
5
W
Tiamat
pablitomix
Tiamat
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,136
Damage
32,008
54,546
Taken
67,739
29,010
Mitigated
45,009
18,248
Healing
30,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
12,721
1,029
0
1,500
8,071
3,119
245
3,232
4,512
67,966
2,564
L
4,720
3,479
0
2,291
10,874
3,636
0
1,215
9,659
0
52,601
W
Maui
4,890
1,312
451
3,488
10,779
11,226
52
3,888
6,649
26,375
0
W
Cernunnos
Kuypi
Cernunnos
12,520
6,670
0
6,302
11,521
4,525
1,111
1,728
9,605
0
73,577
L
Sylvanus
LewisisBack
Sylvanus
5,523
1,338
2,331
4,470
15,736
12,286
0
4,731
10,757
21,152
0
W
10,353
3,896
0
4,300
16,357
6,133
0
3,220
12,910
0
58,825
L
Loki
6,683
1,545
0
5,367
12,151
3,966
0
4,092
7,876
0
72,668
L
Zeus
7,152
1,006
0
2,456
10,884
4,805
0
5,222
5,662
53,445
0
L
7,930
970
1,111
12,170
18,094
20,316
0
8,216
9,276
0
69,092
W
Tiamat
pablitomix
Tiamat
6,652
1,144
0
2,207
7,818
4,007
268
0
7,260
70,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
39,922
513
Minions Killed
483
0
Camps Cleared
0
1,555,315
Distance Traveled
1,629,909
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,564
638
138
9
0
308,031
0
L
Rama
6,991
466
86
6
0
272,832
3
W
Maui
8,081
539
39
3
0
344,071
9
W
Cernunnos
9,315
621
116
8
0
281,794
2
L
Sylvanus
7,260
484
35
2
0
332,414
7
W
Nemesis
8,829
589
73
5
0
337,108
0
L
Loki
8,521
568
109
7
0
362,470
0
L
Zeus
7,701
513
108
7
0
296,208
2
L
Guan Yu
9,449
630
145
10
0
365,985
0
W
Tiamat
9,115
608
147
10
0
284,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role