Player Matchup

King Arthur
King Arthur
Bronze III
ChewFiveGum
King Arthur
Bronze III
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
IceBukkets
Atlas
Bronze III
Level 54
God Stats
4W - 5L
1,153 SR
Queue Stats
23W - 41L
1,500 MMR
Solo
Neith
Neith
Bronze III
VeggiiTable
Neith
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Janus
Janus
Bronze III
XxChaosL3G1TxX
Janus
Bronze III
Level 131
God Stats
6W - 4L
1,500 SR
Queue Stats
81W - 82L
1,500 MMR
Solo
Loki
Loki
Bronze III
greenbay2735
Loki
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,431 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,500 MMR
Kukulkan
Kukulkan
Bronze III
Angeljafg
Kukulkan
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 132L
1,500 MMR
Solo
Ares
Ares
Bronze III
CamuSeikeR
Ares
Bronze III
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
DeadstrokeMine
Sun Wukong
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze III
JTlahne
Ishtar
Bronze III
Level 104
God Stats
15W - 14L
1,500 SR
Queue Stats
101W - 100L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Tuffenkins
Awilix
Bronze III
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
49W - 45L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChewFiveGum
King Arthur
7
1 / 0 / 1
4,200
840
2,071
3,485
1,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
5
1 / 0 / 0
3,728
746
1,796
4,253
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
3,184
637
2,455
3,015
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,685
737
824
1,873
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 0 / 1
4,000
800
2,105
2,942
796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
FenrirVamanaMauiDanzaburou

VS

Bans
Ao KuangAmaterasuScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angeljafg
Kukulkan
7
0 / 0 / 0
3,892
778
391
1,005
288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 1
3,435
687
1,845
4,896
2,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
DeadstrokeMine
Sun Wukong
4
0 / 1 / 0
2,839
568
602
1,977
665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
JTlahne
Ishtar
5
1 / 0 / 0
3,386
677
2,851
3,882
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Tuffenkins
Awilix
5
0 / 1 / 1
3,272
654
1,811
4,400
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
1
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angeljafg
Kukulkan
0
0
0
0
L
0
1
1
0.5
W
King Arthur
ChewFiveGum
King Arthur
1
0
1
1.5
L
Sun Wukong
DeadstrokeMine
Sun Wukong
0
1
0
0
W
Atlas
1
0
0
1
L
Ishtar
JTlahne
Ishtar
1
0
0
1
L
Awilix
Tuffenkins
Awilix
0
1
1
0.5
W
0
1
1
0.5
W
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,251
Damage
7,500
15,568
Taken
16,160
5,713
Mitigated
5,972
5,797
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angeljafg
Kukulkan
391
0
0
250
1,005
288
0
99
906
26,729
0
L
1,845
255
0
1,940
4,896
2,520
0
1,170
3,726
7,423
0
W
King Arthur
ChewFiveGum
King Arthur
2,071
393
0
1,346
3,485
1,212
0
0
3,485
0
25,134
L
Sun Wukong
DeadstrokeMine
Sun Wukong
602
0
0
166
1,977
665
0
0
1,977
0
6,652
W
Atlas
1,796
906
154
1,708
4,253
2,140
0
1,238
3,015
7,882
0
L
Ishtar
JTlahne
Ishtar
2,851
1,568
0
2,301
3,882
1,199
0
751
3,131
0
22,044
L
Awilix
Tuffenkins
Awilix
1,811
739
0
500
4,400
1,300
0
600
3,800
0
11,733
W
2,455
1,248
0
1,069
3,015
1,066
0
607
2,408
0
16,731
W
824
156
0
1,020
1,873
499
0
391
1,482
20,851
0
W
2,105
475
0
500
2,942
796
0
0
2,942
0
24,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,797
Gold Earned
16,824
170
Minions Killed
133
0
Camps Cleared
0
565,124
Distance Traveled
498,921
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,892
778
57
11
0
115,416
0
L
Ares
3,435
687
9
2
0
109,031
2
W
King Arthur
4,200
840
55
11
0
117,311
1
L
Sun Wukong
2,839
568
13
3
0
44,889
0
W
Atlas
3,728
746
9
2
0
112,400
2
L
Ishtar
3,386
677
38
8
0
98,160
0
L
Awilix
3,272
654
16
3
0
131,425
0
W
Neith
3,184
637
24
5
0
91,487
0
W
Janus
3,685
737
37
7
0
109,599
0
W
Loki
4,000
800
45
9
0
134,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role