Player Matchup

Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ZiD-BlacKaz
Merlin
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 3
Hercules
Hercules
ZiD-PaPiMedO
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 3
Mercury
Mercury
ZiD-ParZivaL
Mercury
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 3
Surtr
Surtr
bertman034
Surtr
Level 49
God Stats
8W - 8L
1,683 SR
Queue Stats
12W - 8L
1,624 Elo+
Party 1
Team Averages
Level 50
1,537 SR
1,396 Elo+

VS

Team Averages
Level 73
1,462 SR
1,381 Elo+
Tiamat
Tiamat
Imjohnnylol
Tiamat
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 72L
1,287 Elo+
Party 2
Ratatoskr
Ratatoskr
KingKilly21
Ratatoskr
Level 87
God Stats
5W - 4L
1,479 SR
Queue Stats
247W - 256L
1,618 Elo+
Solo
Aphrodite
Aphrodite
QueenHiggy
Aphrodite
Level 56
God Stats
12W - 24L
1,213 SR
Queue Stats
236W - 229L
1,215 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Shai-HuludH20
Tsukuyomi
Level 94
God Stats
29W - 27L
1,612 SR
Queue Stats
347W - 396L
1,480 Elo+
Solo
Xbalanque
Xbalanque
i_collectskullz
Xbalanque
Level 83
God Stats
7W - 6L
1,507 SR
Queue Stats
331W - 362L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
9 / 1 / 5
9,108
536
16,721
10,118
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
13
4 / 4 / 7
8,642
508
8,251
8,862
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
ZiD-PaPiMedO
Hercules
13
3 / 0 / 3
8,483
499
4,187
6,408
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
ZiD-ParZivaL
Mercury
16
5 / 1 / 3
9,596
564
6,469
11,790
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Surtr
12
4 / 2 / 9
8,121
478
6,654
10,218
4,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 11 / 1
7,446
438
8,951
15,769
8,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
KingKilly21
Ratatoskr
14
4 / 3 / 2
8,735
514
4,558
13,709
5,339
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
QueenHiggy
Aphrodite
12
1 / 3 / 2
7,918
466
7,301
13,930
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Shai-HuludH20
Tsukuyomi
13
0 / 3 / 0
7,648
450
1,938
8,916
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
i_collectskullz
Xbalanque
7
1 / 5 / 0
6,008
353
3,302
8,257
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
25
Kills
8
8
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
5
11.5
L
Tiamat
2
11
1
0.23
L
Ratatoskr
KingKilly21
Ratatoskr
4
3
2
1.67
L
Aphrodite
QueenHiggy
Aphrodite
1
3
2
0.67
L
Tsukuyomi
Shai-HuludH20
Tsukuyomi
0
3
0
0
W
Merlin
4
4
7
1.88
W
Hercules
ZiD-PaPiMedO
Hercules
3
0
3
4.5
W
Mercury
ZiD-ParZivaL
Mercury
5
1
3
6.5
W
Surtr
4
2
9
4.25
L
Xbalanque
i_collectskullz
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,282
Damage
26,050
47,396
Taken
60,581
22,080
Mitigated
26,194
4,789
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,721
2,911
0
882
10,118
3,958
0
5,625
4,430
52,897
0
L
Tiamat
8,951
1,769
0
1,276
15,769
8,108
0
8,149
7,591
39,393
0
L
Ratatoskr
KingKilly21
Ratatoskr
4,558
1,212
0
1,247
13,709
5,339
0
4,760
8,818
0
47,208
L
Aphrodite
QueenHiggy
Aphrodite
7,301
802
1,921
8,206
13,930
6,114
156
7,406
6,384
48,036
0
L
Tsukuyomi
Shai-HuludH20
Tsukuyomi
1,938
290
0
3,317
8,916
4,142
438
1,018
7,791
0
67,204
W
Merlin
8,251
273
0
0
8,862
3,507
110
3,896
4,954
49,368
0
W
Hercules
ZiD-PaPiMedO
Hercules
4,187
1,025
0
1,334
6,408
4,928
376
1,088
5,316
0
47,597
W
Mercury
ZiD-ParZivaL
Mercury
6,469
3,174
0
1,437
11,790
4,780
974
1,664
10,114
0
81,666
W
Surtr
6,654
3,693
0
1,136
10,218
4,907
456
3,852
6,330
29
31,550
L
Xbalanque
i_collectskullz
Xbalanque
3,302
1,227
0
1,138
8,257
2,491
350
3,662
4,550
0
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
37,755
395
Minions Killed
341
0
Camps Cleared
0
1,784,777
Distance Traveled
1,452,993
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,108
536
79
5
0
360,468
3
L
Tiamat
7,446
438
67
4
0
261,144
0
L
Ratatoskr
8,735
514
67
4
0
364,976
3
L
Aphrodite
7,918
466
83
5
0
317,170
0
L
Tsukuyomi
7,648
450
86
5
0
344,686
0
W
Merlin
8,642
508
75
4
0
275,434
0
W
Hercules
8,483
499
83
5
0
355,585
0
W
Mercury
9,596
564
113
7
0
442,646
0
W
Surtr
8,121
478
45
3
0
350,644
0
L
Xbalanque
6,008
353
38
2
0
165,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role