Player Matchup

Guan Yu
Guan Yu
ReggieTheSlow
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 98L
1,226 Elo+
Party 1
Rama
Rama
arayelrey
Rama
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 132L
1,226 Elo+
Solo
Kukulkan
Kukulkan
imadebaser
Kukulkan
Level 14
God Stats
1W - 7L
1,275 SR
Queue Stats
67W - 97L
1,226 Elo+
Party 1
Team Averages
Level 48
1,425 SR
1,226 Elo+

VS

Team Averages
Level 109
1,500 SR
1,308 Elo+
Hercules
Hercules
SrPreaZ
Hercules
Level 112
God Stats
6W - 6L
1,500 SR
Queue Stats
215W - 228L
1,192 Elo+
Party 2
He Bo
He Bo
WatRiht
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,369 Elo+
Solo
Artemis
Artemis
raulvotoa19
Artemis
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 203L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 6 / 0
9,835
757
8,264
20,510
26,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
13
0 / 5 / 1
8,227
633
6,594
13,161
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
imadebaser
Kukulkan
14
0 / 4 / 1
8,348
642
6,043
10,009
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SrPreaZ
Hercules
17
7 / 0 / 5
10,870
836
10,959
15,438
16,222
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

He Bo
WatRiht
He Bo
16
6 / 2 / 7
10,265
790
9,612
10,053
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
raulvotoa19
Artemis
16
2 / 0 / 11
10,171
782
15,588
9,374
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
6
0
0.33
W
Hercules
SrPreaZ
Hercules
7
0
5
9.5
W
He Bo
WatRiht
He Bo
6
2
7
4.75
L
Rama
0
5
1
0.1
L
Kukulkan
imadebaser
Kukulkan
0
4
1
0.13
W
Artemis
raulvotoa19
Artemis
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
36,159
43,680
Taken
34,865
37,464
Mitigated
23,426
8,566
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
8,264
1,356
422
3,820
20,510
26,351
0
5,551
14,959
0
20,316
W
Hercules
SrPreaZ
Hercules
10,959
2,438
0
4,505
15,438
16,222
335
2,206
13,232
98
30,542
W
He Bo
WatRiht
He Bo
9,612
378
0
1,426
10,053
3,103
177
660
9,393
45,897
0
L
Rama
6,594
4,930
0
3,690
13,161
5,974
102
3,780
9,381
0
33,186
L
Kukulkan
imadebaser
Kukulkan
6,043
1,197
0
634
10,009
5,139
0
741
9,268
39,895
1,240
W
Artemis
raulvotoa19
Artemis
15,588
10,723
0
6,371
9,374
4,101
2,271
3,121
6,253
19
58,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
31,306
144
Minions Killed
183
0
Camps Cleared
0
688,936
Distance Traveled
761,852
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,835
757
17
1
0
243,327
0
W
Hercules
10,870
836
35
3
0
272,055
0
W
He Bo
10,265
790
65
5
0
244,633
4
L
Rama
8,227
633
47
4
0
202,393
0
L
Kukulkan
8,348
642
80
6
0
243,216
0
W
Artemis
10,171
782
83
6
0
245,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role