Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Coro505
Sobek
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
DRAGOONFYRE
Zeus
Level 93
God Stats
9W - 3L
1,500 SR
Queue Stats
114W - 106L
1,500 Elo+
Party 2
Hera
Hera
Perma97
Hera
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Artio
Artio
kiltedKRAK3N
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,269 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,454 Elo+

VS

Team Averages
Level 53
1,500 SR
1,474 Elo+
Nike
Nike
Atemosha
Nike
Level 84
God Stats
19W - 20L
1,500 SR
Queue Stats
807W - 797L
1,466 Elo+
Party 1
Anhur
Anhur
Beartoothhunts
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,711 Elo+
Solo
Hou Yi
Hou Yi
CrazYxKiLL
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Pele
Pele
Hitman4347
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,263 Elo+
Party 1
Zeus
Zeus
MichelinGamer
Zeus
Level 106
God Stats
15W - 10L
1,500 SR
Queue Stats
688W - 686L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 5 / 9
9,129
702
6,349
11,830
6,175
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Coro505
Sobek
15
3 / 3 / 16
9,988
768
6,381
15,717
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
10 / 1 / 11
11,107
854
29,144
9,364
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
Perma97
Hera
18
10 / 0 / 7
10,751
827
15,105
7,195
4,517
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 2 / 14
9,532
733
4,327
16,353
19,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
1 / 3 / 6
8,261
635
7,544
20,808
20,696
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 5 / 4
8,917
686
14,022
12,859
6,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
CrazYxKiLL
Hou Yi
14
1 / 7 / 5
8,292
638
6,708
12,710
5,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 7 / 3
7,824
602
5,342
11,446
5,037
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 4 / 5
8,976
690
20,120
10,930
5,176
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
26
Kills
11
11
Deaths
26
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
5
9
1.5
L
Nike
1
3
6
1.33
L
4
5
4
1.2
W
Sobek
Coro505
Sobek
3
3
16
3.67
L
Hou Yi
CrazYxKiLL
Hou Yi
1
7
5
0.5
W
10
1
11
15.5
L
2
7
3
0.5
L
3
4
5
1.38
W
Hera
Perma97
Hera
10
0
7
13.5
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,306
Damage
53,736
60,459
Taken
68,753
53,370
Mitigated
42,595
19,818
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,349
1,868
421
1,597
11,830
6,175
840
5,686
6,144
16,337
0
L
Nike
7,544
217
1,706
8,949
20,808
20,696
0
17,162
3,646
0
18,199
L
14,022
6,605
0
2,863
12,859
6,083
295
12,111
748
0
30,036
W
Sobek
Coro505
Sobek
6,381
1,056
1,939
3,505
15,717
18,216
0
4,482
11,235
8,493
0
L
Hou Yi
CrazYxKiLL
Hou Yi
6,708
1,534
62
924
12,710
5,603
0
12,243
467
0
17,914
W
29,144
1,580
1,052
2,218
9,364
4,934
310
2,259
7,105
55,797
0
L
5,342
422
98
1,080
11,446
5,037
384
9,510
1,936
0
13,407
L
20,120
966
1,069
2,770
10,930
5,176
200
10,280
650
34,139
0
W
Hera
Perma97
Hera
15,105
3,622
1,906
1,596
7,195
4,517
336
2,591
4,604
29,328
0
W
4,327
556
1,174
4,410
16,353
19,528
182
5,102
11,251
9,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,507
Gold Earned
42,270
139
Minions Killed
113
0
Camps Cleared
0
1,209,960
Distance Traveled
1,079,773
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,129
702
23
2
0
198,966
0
L
Nike
8,261
635
8
1
0
274,920
0
L
Anhur
8,917
686
29
2
0
195,315
0
W
Sobek
9,988
768
4
0
0
263,176
3
L
Hou Yi
8,292
638
26
2
0
211,589
0
W
Zeus
11,107
854
65
5
0
218,540
0
L
Pele
7,824
602
17
1
0
173,893
1
L
Zeus
8,976
690
33
3
0
224,056
0
W
Hera
10,751
827
41
3
0
258,039
0
W
Artio
9,532
733
6
0
0
271,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role