Player Matchup

Nu Wa
Nu Wa
Mintman219
Nu Wa
Level 108
God Stats
12W - 4L
1,526 SR
Queue Stats
150W - 168L
1,581 Elo+
Party 3
Ao Kuang
Ao Kuang
ScaryEvilGhost
Ao Kuang
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
226W - 191L
1,539 Elo+
Solo
Surtr
Surtr
Themusician12
Surtr
Level 14
God Stats
2W - 1L
1,505 SR
Queue Stats
4W - 6L
1,290 Elo+
Party 3
Cerberus
Cerberus
aLegator577
Cerberus
Level 23
God Stats
1W - 1L
1,181 SR
Queue Stats
1W - 1L
1,295 Elo+
Party 4
Izanami
Izanami
chalupa1998
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,295 Elo+
Party 4
Team Averages
Level 63
1,442 SR
1,400 Elo+

VS

Team Averages
Level 64
1,483 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
OlDirtySpecter
Surtr
Level 68
God Stats
11W - 6L
1,616 SR
Queue Stats
28W - 25L
1,514 Elo+
Party 2
Ullr
Ullr
RookTF69
Ullr
Level 25
God Stats
1W - 3L
1,298 SR
Queue Stats
12W - 10L
1,514 Elo+
Party 2
Merlin
Merlin
YokaiTF69
Merlin
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
254W - 251L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
4 / 2 / 1
6,452
645
4,178
4,181
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
10
2 / 1 / 5
6,252
625
6,397
8,880
3,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 0
5,605
561
3,995
6,398
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
aLegator577
Cerberus
8
0 / 0 / 2
4,528
453
1,983
6,177
3,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
chalupa1998
Izanami
8
3 / 1 / 0
5,689
569
3,921
5,822
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 0
6,707
671
5,207
6,379
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
9
2 / 4 / 0
5,697
570
2,637
9,068
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 1
6,060
606
2,914
7,268
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
9
0 / 1 / 1
5,175
518
3,734
5,751
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
YokaiTF69
Merlin
9
0 / 2 / 1
5,215
522
4,894
4,777
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
4
4
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
L
Thanatos
 
Thanatos
2
4
0
0.5
W
Nu Wa
4
2
1
2.25
L
0
0
1
0.5
L
Ullr
0
1
1
0.5
W
Ao Kuang
2
1
5
4.5
W
1
0
0
1
L
Merlin
YokaiTF69
Merlin
0
2
1
0.25
W
Cerberus
aLegator577
Cerberus
0
0
2
1
W
Izanami
chalupa1998
Izanami
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,474
Damage
19,386
31,458
Taken
33,243
13,732
Mitigated
12,998
7,198
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,207
501
0
850
6,379
2,396
0
3,686
2,453
56,598
0
L
Thanatos
 
Thanatos
2,637
897
0
5,452
9,068
3,674
0
3,481
5,513
0
32,682
W
Nu Wa
4,178
378
0
625
4,181
1,306
40
2,395
1,786
36,957
0
L
2,914
1,265
0
1,930
7,268
3,563
0
1,521
5,727
410
45,839
L
Ullr
3,734
1,423
0
1,298
5,751
1,933
471
2,441
3,276
0
28,509
W
Ao Kuang
6,397
2,022
0
2,725
8,880
3,194
0
2,034
6,846
40,980
0
W
3,995
1,527
0
2,484
6,398
3,364
0
1,001
5,397
488
38,875
L
Merlin
YokaiTF69
Merlin
4,894
590
0
939
4,777
1,432
205
1,215
3,528
27,328
0
W
Cerberus
aLegator577
Cerberus
1,983
150
0
225
6,177
3,840
0
2,585
3,592
9,592
0
W
Izanami
chalupa1998
Izanami
3,921
2,809
0
1,139
5,822
2,028
0
2,177
3,645
0
34,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
28,854
290
Minions Killed
334
0
Camps Cleared
0
1,093,523
Distance Traveled
1,026,909
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,707
671
105
11
0
204,582
3
L
Thanatos
5,697
570
48
5
0
214,765
4
W
Nu Wa
6,452
645
70
7
0
202,498
5
L
Surtr
6,060
606
77
8
0
184,523
0
L
Ullr
5,175
518
57
6
0
218,696
1
W
Ao Kuang
6,252
625
61
6
0
245,753
3
W
Surtr
5,605
561
76
8
0
224,504
0
L
Merlin
5,215
522
47
5
0
204,343
0
W
Cerberus
4,528
453
11
1
0
219,381
0
W
Izanami
5,689
569
72
7
0
201,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role