Player Matchup

Thoth
Thoth
GrimPhantasma
Thoth
Level 56
God Stats
1W - 2L
1,302 SR
Queue Stats
14W - 14L
1,439 Elo+
Party 2
Pele
Pele
JeeJay1
Pele
Level 153
God Stats
5W - 1L
1,824 SR
Queue Stats
14W - 6L
1,678 Elo+
Party 1
Skadi
Skadi
MegaSeaMonkey
Skadi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 387L
1,743 Elo+
Party 1
Eset
Eset
PoofdaBoof420
Eset
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
177W - 158L
1,743 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chineseninja71
Cu Chulainn
Level 148
God Stats
4W - 3L
1,699 SR
Queue Stats
87W - 87L
1,947 Elo+
Party 2
Team Averages
Level 114
1,565 SR
1,710 Elo+

VS

Team Averages
Level 147
1,501 SR
1,504 Elo+
Bakasura
Bakasura
AchilisKIC
Bakasura
Level 128
God Stats
2W - 2L
1,504 SR
Queue Stats
47W - 58L
1,393 Elo+
Party 3
Ares
Ares
Azolous
Ares
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 131L
1,517 Elo+
Solo
Vamana
Vamana
fulsomemantis54
Vamana
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 275L
1,500 Elo+
Party 3
Hera
Hera
jingwack
Hera
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 50L
1,608 Elo+
Party 3
Heimdallr
Heimdallr
oTHEORYo
Heimdallr
Level 193
God Stats
26W - 16L
1,500 SR
Queue Stats
539W - 487L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,744
482
5,173
8,112
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
JeeJay1
Pele
13
6 / 5 / 3
8,564
612
9,812
15,972
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
2 / 2 / 3
7,866
562
11,416
9,313
3,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 3 / 5
6,845
489
7,141
10,417
7,989
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
chineseninja71
Cu Chulainn
14
5 / 4 / 1
8,483
606
13,555
15,397
12,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AchilisKIC
Bakasura
14
5 / 3 / 3
8,401
600
9,233
17,507
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
Azolous
Ares
12
1 / 2 / 11
7,499
536
7,996
13,988
12,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 7
7,327
523
7,239
12,731
7,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
15
10 / 3 / 2
9,413
672
9,860
7,956
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
oTHEORYo
Heimdallr
13
2 / 2 / 1
7,476
534
7,613
13,452
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
20
20
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AchilisKIC
Bakasura
5
3
3
2.17
W
Ares
Azolous
Ares
1
2
11
3.25
L
0
6
2
0.17
L
Pele
JeeJay1
Pele
6
5
3
1.5
L
2
2
3
1.75
L
0
3
5
0.83
L
Cu Chulainn
chineseninja71
Cu Chulainn
5
4
1
1.38
W
2
3
7
1.83
W
Hera
10
3
2
3.67
W
Heimdallr
oTHEORYo
Heimdallr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,097
Damage
41,941
59,211
Taken
65,634
33,385
Mitigated
37,101
10,100
Healing
23,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AchilisKIC
Bakasura
9,233
6,028
0
4,730
17,507
8,081
0
2,287
15,220
0
55,878
W
Ares
Azolous
Ares
7,996
1,144
2,582
3,269
13,988
12,445
81
4,259
9,729
21,821
0
L
5,173
317
0
810
8,112
2,838
596
4,690
3,372
41,372
0
L
Pele
JeeJay1
Pele
9,812
2,022
0
1,338
15,972
6,301
0
4,105
10,955
0
60,672
L
11,416
5,111
0
1,628
9,313
3,665
636
408
8,570
0
69,179
L
7,141
1,393
843
3,055
10,417
7,989
0
4,725
5,472
33,799
507
L
Cu Chulainn
chineseninja71
Cu Chulainn
13,555
1,738
0
2,426
15,397
12,592
0
3,928
10,454
2,961
59,893
W
7,239
4,607
0
4,068
12,731
7,477
0
1,935
10,796
0
42,505
W
Hera
9,860
2,484
0
1,881
7,956
3,319
447
2,160
5,796
75,824
215
W
Heimdallr
oTHEORYo
Heimdallr
7,613
4,251
0
6,609
13,452
5,779
0
2,237
11,215
0
57,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
40,116
420
Minions Killed
399
0
Camps Cleared
0
1,430,948
Distance Traveled
1,503,927
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,401
600
114
8
0
349,438
2
W
Ares
7,499
536
15
1
0
309,430
1
L
Thoth
6,744
482
75
5
0
268,436
3
L
Pele
8,564
612
94
7
0
345,926
0
L
Skadi
7,866
562
121
9
0
264,568
0
L
Eset
6,845
489
43
3
0
256,033
0
L
Cu Chulainn
8,483
606
87
6
0
295,985
4
W
Vamana
7,327
523
51
4
0
302,920
5
W
Hera
9,413
672
122
9
0
287,895
0
W
Heimdallr
7,476
534
97
7
0
254,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role