Player Matchup

Hades
Hades
A-Mega-Sniper_
Hades
Level 105
God Stats
8W - 6L
1,314 SR
Queue Stats
197W - 181L
1,389 Elo+
Party 1
Rama
Rama
MyNameIsJohnny69
Rama
Level 102
God Stats
5W - 6L
1,234 SR
Queue Stats
74W - 70L
1,235 Elo+
Solo
Bacchus
Bacchus
RyujiLoverP5
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 182L
1,180 Elo+
Party 1
Surtr
Surtr
SunknPanda
Surtr
Level 60
God Stats
4W - 8L
1,226 SR
Queue Stats
198W - 261L
1,109 Elo+
Solo
Susano
Susano
leoNycolasdaSilv
Susano
Level 40
God Stats
51W - 34L
1,500 SR
Queue Stats
302W - 308L
1,118 Elo+
Solo
Team Averages
Level 79
1,355 SR
1,206 Elo+

VS

Team Averages
Level 82
1,546 SR
1,541 Elo+
Cernunnos
Cernunnos
ALWAYS KILLZ
Cernunnos
Level 93
God Stats
10W - 11L
1,500 SR
Queue Stats
286W - 284L
1,689 Elo+
Solo
Yu Huang
Yu Huang
BurntToast3387
Yu Huang
Level 107
God Stats
2W - 3L
1,505 SR
Queue Stats
31W - 43L
1,152 Elo+
Solo
Zhong Kui
Zhong Kui
DanTyrr
Zhong Kui
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,725 Elo+
Solo
Thor
Thor
MarlyG9079
Thor
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Surtr
Surtr
st8farmheadass
Surtr
Level 88
God Stats
15W - 4L
1,724 SR
Queue Stats
20W - 5L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 4
12,467
623
25,075
18,258
11,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 3
10,604
530
7,135
14,375
6,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
RyujiLoverP5
Bacchus
12
0 / 2 / 9
8,894
445
5,406
16,644
22,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
18
5 / 3 / 3
11,714
586
14,925
25,188
27,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
6 / 1 / 7
10,184
509
9,788
13,320
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALWAYS KILLZ
Cernunnos
15
1 / 2 / 3
9,061
453
13,212
13,726
6,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
14
2 / 9 / 0
9,009
450
9,685
14,374
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zhong Kui
DanTyrr
Zhong Kui
13
4 / 5 / 2
8,826
441
11,645
12,556
7,217
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 7 / 1
7,438
372
5,526
19,292
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 7 / 4
9,522
476
18,987
24,806
23,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
29
Kills
9
9
Deaths
30
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
14
1
4
16
L
Cernunnos
ALWAYS KILLZ
Cernunnos
1
2
3
1.25
L
Yu Huang
2
9
0
0.22
L
Zhong Kui
DanTyrr
Zhong Kui
4
5
2
1
L
0
7
1
0.07
W
4
2
3
2.75
W
Bacchus
RyujiLoverP5
Bacchus
0
2
9
2.25
W
Surtr
5
3
3
2.17
W
6
1
7
9.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,329
Damage
59,055
87,785
Taken
84,754
73,640
Mitigated
49,823
41,755
Healing
21,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,075
2,485
1,147
10,341
18,258
11,277
1,090
7,264
10,447
99,923
0
L
Cernunnos
ALWAYS KILLZ
Cernunnos
13,212
6,385
0
6,182
13,726
6,045
0
4,479
9,247
0
75,711
L
Yu Huang
9,685
989
0
500
14,374
5,857
0
10,193
4,181
58,934
0
L
Zhong Kui
DanTyrr
Zhong Kui
11,645
2,452
175
2,859
12,556
7,217
0
3,527
8,759
32,666
2,337
L
5,526
1,632
0
5,276
19,292
7,327
0
6,115
13,177
0
50,929
W
7,135
5,741
0
7,017
14,375
6,767
3,130
2,412
11,925
0
93,104
W
Bacchus
RyujiLoverP5
Bacchus
5,406
872
737
4,682
16,644
22,767
548
4,650
11,884
28,028
0
W
Surtr
14,925
7,248
0
13,455
25,188
27,307
1,557
2,080
22,986
1,093
95,722
W
9,788
791
0
4,376
13,320
5,522
948
4,662
8,577
0
52,222
L
18,987
7,784
0
6,576
24,806
23,377
0
6,456
18,350
1,828
67,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
43,856
587
Minions Killed
447
0
Camps Cleared
0
1,881,284
Distance Traveled
1,677,428
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,467
623
174
9
0
369,356
0
L
Cernunnos
9,061
453
109
5
0
368,876
1
L
Yu Huang
9,009
450
104
5
0
274,946
0
L
Zhong Kui
8,826
441
49
2
0
310,658
2
L
Thor
7,438
372
69
3
0
393,881
4
W
Rama
10,604
530
153
8
0
378,508
1
W
Bacchus
8,894
445
25
1
0
372,559
2
W
Surtr
11,714
586
176
9
0
307,685
0
W
Susano
10,184
509
59
3
0
453,176
0
L
Surtr
9,522
476
116
6
0
329,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role