Player Matchup

Atlas
Atlas
Gazziel
Atlas
Level 86
God Stats
4W - 4L
1,684 SR
Queue Stats
168W - 152L
1,348 Elo+
Solo
Scylla
Scylla
OldHomieQuanChi
Scylla
Level 102
God Stats
5W - 6L
1,719 SR
Queue Stats
134W - 115L
1,503 Elo+
Solo
Bellona
Bellona
PoolChelo
Bellona
Level 157
God Stats
1W - 2L
1,283 SR
Queue Stats
33W - 29L
1,704 Elo+
Solo
Hou Yi
Hou Yi
Slatis
Hou Yi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Surtr
Surtr
Talimus
Surtr
Level 64
God Stats
1W - 4L
1,829 SR
Queue Stats
79W - 70L
1,450 Elo+
Solo
Team Averages
Level 95
1,603 SR
1,501 Elo+

VS

Team Averages
Level 113
1,642 SR
1,607 Elo+
Surtr
Surtr
BangBrosXD
Surtr
Level 159
God Stats
17W - 16L
1,542 SR
Queue Stats
26W - 20L
1,559 Elo+
Party 2
Guan Yu
Guan Yu
GangstaVegita
Guan Yu
Level 108
God Stats
35W - 25L
1,738 SR
Queue Stats
339W - 307L
1,836 Elo+
Party 1
Atlas
Atlas
HonestVARdridFan
Atlas
Level 133
God Stats
24W - 7L
1,715 SR
Queue Stats
106W - 85L
1,541 Elo+
Solo
Sol
Sol
SlidCone70
Sol
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 52L
1,782 Elo+
Party 1
Loki
Loki
tumamakalata
Loki
Level 59
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 34L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gazziel
Atlas
8
1 / 1 / 1
4,868
487
3,380
9,110
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 0 / 0
5,542
554
4,588
3,072
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
PoolChelo
Bellona
9
1 / 2 / 2
5,468
547
4,474
9,712
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Slatis
Hou Yi
7
0 / 4 / 2
4,632
463
2,400
6,215
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Surtr
Talimus
Surtr
9
0 / 4 / 0
5,223
522
5,713
11,635
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
2 / 0 / 2
6,171
617
4,201
6,712
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
12
4 / 0 / 1
6,838
684
8,886
9,714
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 1
5,558
556
2,776
5,611
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
5,628
563
6,578
7,163
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 3 / 2
6,372
637
3,316
7,454
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
11
11
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
2
0
2
3
W
Guan Yu
4
0
1
4.5
L
Atlas
Gazziel
Atlas
1
1
1
1.5
W
1
0
1
1.5
L
3
0
0
3
L
Bellona
PoolChelo
Bellona
1
2
2
1
L
Hou Yi
Slatis
Hou Yi
0
4
2
0.25
W
1
2
2
1
L
Surtr
Talimus
Surtr
0
4
0
0
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,555
Damage
25,757
39,744
Taken
36,654
17,149
Mitigated
22,967
9,937
Healing
12,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
4,201
1,257
0
3,466
6,712
3,840
154
3,168
3,544
365
32,548
W
Guan Yu
8,886
362
27
2,525
9,714
9,125
0
293
9,421
0
48,841
L
Atlas
Gazziel
Atlas
3,380
1,125
146
3,341
9,110
5,086
0
4,741
4,325
22,152
0
W
2,776
1,135
0
1,105
5,611
4,693
0
1,276
4,245
17,001
0
L
4,588
872
0
570
3,072
743
0
45
2,738
38,733
0
L
Bellona
PoolChelo
Bellona
4,474
2,447
0
295
9,712
4,756
0
1,894
7,591
0
34,798
L
Hou Yi
Slatis
Hou Yi
2,400
1,329
0
1,229
6,215
1,873
0
2,363
3,816
0
16,542
W
6,578
2,445
0
2,960
7,163
2,678
987
2,145
5,018
35,790
5,429
L
Surtr
Talimus
Surtr
5,713
1,981
0
4,356
11,635
4,691
0
0
11,635
886
37,628
W
3,316
904
0
2,589
7,454
2,631
0
1,837
5,586
0
34,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
30,567
263
Minions Killed
250
0
Camps Cleared
0
1,044,738
Distance Traveled
1,053,162
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,171
617
50
5
0
198,166
0
W
Guan Yu
6,838
684
68
7
0
232,571
0
L
Atlas
4,868
487
34
3
0
199,529
5
W
Atlas
5,558
556
14
1
0
182,470
2
L
Scylla
5,542
554
72
7
0
210,739
0
L
Bellona
5,468
547
51
5
0
277,533
0
L
Hou Yi
4,632
463
39
4
0
185,778
0
W
Sol
5,628
563
62
6
0
191,627
0
L
Surtr
5,223
522
67
7
0
171,159
0
W
Loki
6,372
637
56
6
0
248,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role