Player Matchup

Cthulhu
Cthulhu
Black_Out_Rage_
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Merlin
Merlin
Markb1325
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,251 Elo+
Party 1
Neith
Neith
OG_felt74
Neith
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,251 Elo+

VS

Team Averages
Level 98
1,423 SR
1,297 Elo+
Zhong Kui
Zhong Kui
DarkHeart831
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 65L
1,140 Elo+
Party 2
Izanami
Izanami
SterbenFX5
Izanami
Level 45
God Stats
18W - 11L
1,270 SR
Queue Stats
49W - 52L
1,140 Elo+
Party 2
Ymir
Ymir
nightmarenigh432
Ymir
Level 121
God Stats
8W - 4L
1,500 SR
Queue Stats
187W - 194L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
9,123
608
6,051
19,225
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
Markb1325
Merlin
16
2 / 1 / 1
10,449
697
15,404
7,727
4,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
OG_felt74
Neith
13
1 / 7 / 0
9,094
606
7,195
12,286
4,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DarkHeart831
Zhong Kui
17
8 / 0 / 3
11,651
777
17,779
12,339
9,230
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SterbenFX5
Izanami
15
3 / 2 / 5
10,436
696
11,274
15,103
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 7
9,882
659
4,247
14,454
17,189
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
11
11
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Zhong Kui
DarkHeart831
Zhong Kui
8
0
3
9.5
L
Merlin
Markb1325
Merlin
2
1
1
2.5
L
Neith
OG_felt74
Neith
1
7
0
0.14
W
Izanami
SterbenFX5
Izanami
3
2
5
2.75
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,650
Damage
33,300
39,238
Taken
41,896
22,793
Mitigated
32,565
6,652
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,051
466
0
4,255
19,225
13,836
0
9,521
9,704
17,112
0
W
Zhong Kui
DarkHeart831
Zhong Kui
17,779
1,469
0
8,909
12,339
9,230
357
6,327
6,012
45,308
0
L
Merlin
Markb1325
Merlin
15,404
1,075
0
1,340
7,727
4,298
0
5,093
2,634
63,957
1,762
L
Neith
OG_felt74
Neith
7,195
1,977
65
992
12,286
4,659
0
7,677
4,609
0
27,348
W
Izanami
SterbenFX5
Izanami
11,274
9,272
324
4,363
15,103
6,146
2,981
7,201
7,902
0
71,831
W
4,247
426
873
2,679
14,454
17,189
780
8,170
6,284
21,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,666
Gold Earned
31,969
154
Minions Killed
171
0
Camps Cleared
0
644,832
Distance Traveled
674,798
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,123
608
26
2
0
221,588
0
W
Zhong Kui
11,651
777
63
4
0
269,634
0
L
Merlin
10,449
697
95
6
0
239,874
0
L
Neith
9,094
606
33
2
0
183,370
0
W
Izanami
10,436
696
87
6
0
217,851
0
W
Ymir
9,882
659
21
1
0
187,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role