Player Matchup

Persephone
Persephone
BomdeBico
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 187L
1,510 Elo+
Party 3
Rama
Rama
Lauta984
Rama
Level 116
God Stats
4W - 3L
1,732 SR
Queue Stats
239W - 223L
1,678 Elo+
Party 2
Da Ji
Da Ji
SexyErva
Da Ji
Level 177
God Stats
1W - 3L
1,500 SR
Queue Stats
363W - 181L
1,527 Elo+
Party 3
Kuzenbo
Kuzenbo
TuGGix
Kuzenbo
Level 144
God Stats
1W - 4L
1,467 SR
Queue Stats
64W - 65L
1,644 Elo+
Solo
Tyr
Tyr
luchi889
Tyr
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 73L
1,714 Elo+
Party 2
Team Averages
Level 138
1,540 SR
1,615 Elo+

VS

Team Averages
Level 115
1,736 SR
1,520 Elo+
Tyr
Tyr
FabriSSB
Tyr
Level 99
God Stats
2W - 1L
1,719 SR
Queue Stats
47W - 51L
1,434 Elo+
Solo
Raijin
Raijin
Fuuuuuuuuuu
Raijin
Level 134
God Stats
8W - 3L
1,715 SR
Queue Stats
182W - 132L
1,529 Elo+
Party 1
Ganesha
Ganesha
LadySaadness
Ganesha
Level 69
God Stats
8W - 3L
1,500 SR
Queue Stats
93W - 77L
1,517 Elo+
Party 1
Pele
Pele
VulgoThPlay
Pele
Level 129
God Stats
36W - 24L
2,038 SR
Queue Stats
275W - 236L
1,627 Elo+
Party 1
Medusa
Medusa
ikillyou1204
Medusa
Level 145
God Stats
9W - 5L
1,705 SR
Queue Stats
55W - 44L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BomdeBico
Persephone
11
1 / 3 / 4
6,746
562
6,249
7,402
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
9
0 / 4 / 0
5,514
460
1,670
8,262
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
SexyErva
Da Ji
12
4 / 1 / 1
7,019
585
6,387
9,230
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
TuGGix
Kuzenbo
10
1 / 1 / 1
6,097
508
3,337
9,642
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
6,589
549
7,558
10,142
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,703
559
5,200
10,725
7,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
12
2 / 3 / 2
7,437
620
5,868
7,699
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
LadySaadness
Ganesha
9
0 / 0 / 5
6,334
528
4,889
8,520
5,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 3 / 2
6,829
569
6,688
10,249
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
13
4 / 0 / 1
7,480
623
4,550
6,034
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
10
10
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
BomdeBico
Persephone
1
3
4
1
W
0
1
0
0
W
Raijin
2
3
2
1
W
Ganesha
LadySaadness
Ganesha
0
0
5
2.5
L
Rama
0
4
0
0
L
Da Ji
SexyErva
Da Ji
4
1
1
4.5
L
Kuzenbo
TuGGix
Kuzenbo
1
1
1
1.5
W
4
3
2
1.67
W
Medusa
4
0
1
4.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,201
Damage
27,195
44,678
Taken
43,227
26,635
Mitigated
21,506
14,550
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BomdeBico
Persephone
6,249
239
0
1,330
7,402
2,626
37
4,821
2,578
47,148
0
W
5,200
626
0
3,243
10,725
7,962
0
354
10,371
78
54,587
W
Raijin
5,868
767
0
1,872
7,699
2,750
0
3,311
4,388
65,232
0
W
Ganesha
LadySaadness
Ganesha
4,889
856
0
2,630
8,520
5,101
0
3,136
5,384
20,059
0
L
Rama
1,670
1,590
0
2,347
8,262
2,299
0
1,079
7,183
0
34,615
L
Da Ji
SexyErva
Da Ji
6,387
1,545
0
4,037
9,230
3,604
0
1,044
8,186
0
52,403
L
Kuzenbo
TuGGix
Kuzenbo
3,337
1,595
0
3,211
9,642
8,688
0
3,778
5,864
23,988
0
W
6,688
1,899
0
1,701
10,249
3,386
0
2,181
8,068
0
51,137
W
Medusa
4,550
1,966
0
3,763
6,034
2,307
427
886
5,148
0
60,185
L
7,558
830
0
3,625
10,142
9,418
0
111
10,031
1,206
50,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
34,783
366
Minions Killed
420
0
Camps Cleared
0
1,266,620
Distance Traveled
1,238,525
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,746
562
92
8
0
255,407
0
W
Tyr
6,703
559
99
8
0
253,978
4
W
Raijin
7,437
620
112
9
0
228,260
1
W
Ganesha
6,334
528
11
1
0
246,050
3
L
Rama
5,514
460
69
6
0
209,647
0
L
Da Ji
7,019
585
86
7
0
283,308
0
L
Kuzenbo
6,097
508
32
3
0
245,267
2
W
Pele
6,829
569
68
6
0
279,514
0
W
Medusa
7,480
623
130
11
0
230,723
2
L
Tyr
6,589
549
87
7
0
272,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role