Player Matchup

Artio
Artio
Baybig blue
Artio
Level 27
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
ItsTato8112
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,500 Elo+
Party 1
Bakasura
Bakasura
PraiseThis
Bakasura
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
King Arthur
King Arthur
Sploogy99
King Arthur
Level 45
God Stats
0W - 2L
1,757 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
TheGLOMPER6309
Fenrir
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
21W - 22L
1,500 Elo+
Party 1
Team Averages
Level 49
1,590 SR
1,500 Elo+

VS

Team Averages
Level 58
1,482 SR
1,375 Elo+
Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ReeferChiefer13
Tsukuyomi
Level 69
God Stats
3W - 3L
1,399 SR
Queue Stats
187W - 221L
1,314 Elo+
Party 2
Baron Samedi
Baron Samedi
Str8Finessin304
Baron Samedi
Level 56
God Stats
20W - 15L
1,700 SR
Queue Stats
77W - 77L
1,390 Elo+
Party 2
Ah Puch
Ah Puch
TTVCosMac
Ah Puch
Level 88
God Stats
7W - 3L
1,314 SR
Queue Stats
280W - 299L
1,334 Elo+
Party 2
Surtr
Surtr
V Cthulhu
Surtr
Level 29
God Stats
3W - 3L
1,496 SR
Queue Stats
26W - 30L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,820
970
349
2,500
1,923
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
12
1 / 2 / 1
7,162
1,194
5,943
6,741
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
PraiseThis
Bakasura
10
0 / 0 / 1
5,874
979
0
0
0
King Arthur
Sploogy99
King Arthur
11
0 / 5 / 1
6,227
1,038
7,087
12,537
12,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 5 / 0
6,669
1,112
3,140
10,441
4,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

267

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 1 / 7
6,251
1,042
2,189
2,108
941
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
ReeferChiefer13
Tsukuyomi
12
2 / 0 / 10
7,258
1,210
7,631
4,380
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Str8Finessin304
Baron Samedi
12
6 / 0 / 3
7,716
1,286
6,509
2,430
1,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
TTVCosMac
Ah Puch
12
2 / 1 / 11
7,418
1,236
7,616
3,753
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
V Cthulhu
Surtr
13
4 / 1 / 9
7,956
1,326
4,934
7,065
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
14
14
Deaths
3
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
1
7
3.5
L
0
2
1
0.25
L
Vulcan
1
2
1
0.75
L
Bakasura
PraiseThis
Bakasura
0
0
1
0.5
W
Tsukuyomi
ReeferChiefer13
Tsukuyomi
2
0
10
7
L
King Arthur
Sploogy99
King Arthur
0
5
1
0.1
W
Baron Samedi
Str8Finessin304
Baron Samedi
6
0
3
7.5
W
Ah Puch
TTVCosMac
Ah Puch
2
1
11
7.5
L
2
5
0
0.4
W
Surtr
V Cthulhu
Surtr
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,519
Damage
28,879
32,219
Taken
19,736
20,942
Mitigated
11,522
1,896
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
2,189
1,418
0
124
2,108
941
0
812
1,256
0
7,821
L
349
0
120
138
2,500
1,923
0
1,019
1,481
1,527
0
L
Vulcan
5,943
1,481
0
115
6,741
2,738
0
3,568
3,173
30,048
0
L
Bakasura
PraiseThis
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
ReeferChiefer13
Tsukuyomi
7,631
1,752
0
380
4,380
1,847
0
1,092
3,248
0
12,599
L
King Arthur
Sploogy99
King Arthur
7,087
1,255
0
885
12,537
12,142
0
5,560
6,977
0
17,748
W
Baron Samedi
Str8Finessin304
Baron Samedi
6,509
1,114
1,049
580
2,430
1,220
0
443
1,981
21,956
0
W
Ah Puch
TTVCosMac
Ah Puch
7,616
586
0
1,582
3,753
1,687
0
1,691
1,932
22,331
0
L
3,140
324
0
638
10,441
4,139
0
4,048
6,393
0
7,641
W
Surtr
V Cthulhu
Surtr
4,934
1,374
0
1,299
7,065
5,827
0
2,000
5,003
125
16,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
36,599
106
Minions Killed
131
3
Camps Cleared
5
362,788
Distance Traveled
566,625
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,251
1,042
21
4
1
82,250
1
L
Artio
5,820
970
1
0
1
25,368
0
L
Vulcan
7,162
1,194
78
13
0
106,379
0
L
Bakasura
5,874
979
0
0
0
9,639
0
W
Tsukuyomi
7,258
1,210
5
1
0
134,180
0
L
King Arthur
6,227
1,038
22
4
0
108,713
3
W
Baron Samedi
7,716
1,286
34
6
2
108,259
0
W
Ah Puch
7,418
1,236
43
7
0
117,718
0
L
Fenrir
6,669
1,112
5
1
2
112,689
0
W
Surtr
7,956
1,326
28
5
2
124,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role