Player Matchup

Anubis
Anubis
Am DUDE 990
Anubis
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 85L
2,015 Elo+
Party 1
Mercury
Mercury
Imnotplayingrama
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 117L
2,015 Elo+
Party 1
Lancelot
Lancelot
vI SpiralGod Iv
Lancelot
Level 83
God Stats
5W - 5L
1,500 SR
Queue Stats
71W - 63L
1,888 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,973 Elo+

VS

Team Averages
Level 48
1,399 SR
1,370 Elo+
Neith
Neith
BUBATHY
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dreadigon404
Thanatos
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 15L
1,441 Elo+
Solo
Cthulhu
Cthulhu
TORN4DOofSOULS2
Cthulhu
Level 109
God Stats
0W - 3L
1,197 SR
Queue Stats
95W - 99L
1,169 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
7 / 1 / 8
8,666
867
9,026
9,518
4,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 0 / 11
8,541
854
4,018
9,205
9,307
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
13
10 / 1 / 11
9,023
902
13,273
6,998
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BUBATHY
Neith
8
0 / 7 / 1
5,845
585
2,484
8,554
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Dreadigon404
Thanatos
10
1 / 10 / 1
6,820
682
3,879
10,745
2,881
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 1
7,750
775
8,053
12,159
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
22
Kills
2
2
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
8
11
L
Neith
BUBATHY
Neith
0
7
1
0.07
L
Thanatos
Dreadigon404
Thanatos
1
10
1
0.15
W
5
0
11
10.5
L
1
5
1
0.3
W
Lancelot
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
14,416
25,721
Taken
31,458
16,790
Mitigated
15,466
9,579
Healing
3,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,026
1,480
0
6,512
9,518
4,232
1,568
3,240
6,278
33,175
0
L
Neith
BUBATHY
Neith
2,484
261
0
579
8,554
2,012
0
1,328
7,226
0
8,353
L
Thanatos
Dreadigon404
Thanatos
3,879
1,254
0
1,777
10,745
2,881
0
3,468
7,277
0
12,591
W
4,018
2,204
0
2,124
9,205
9,307
0
3,256
5,949
0
14,670
L
8,053
1,011
24
950
12,159
10,573
0
4,278
7,881
22,263
0
W
Lancelot
13,273
3,093
0
943
6,998
3,251
436
1,575
5,423
0
24,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,230
Gold Earned
20,415
97
Minions Killed
55
0
Camps Cleared
0
524,430
Distance Traveled
402,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,666
867
42
4
0
117,509
0
L
Neith
5,845
585
12
1
0
119,860
0
L
Thanatos
6,820
682
19
2
0
127,301
0
W
Mercury
8,541
854
17
2
0
210,952
0
L
Cthulhu
7,750
775
24
2
0
155,824
0
W
Lancelot
9,023
902
38
4
0
195,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role