Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CaptainVanchu
Surtr
Level 204
God Stats
7W - 5L
1,169 SR
Queue Stats
131W - 126L
1,205 Elo+
Party 1
Hachiman
Hachiman
Veggviszir
Hachiman
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 234L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
X_JeZze_X
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 166L
1,503 Elo+
Party 1
Geb
Geb
byBlazer
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,308 Elo+
Party 1
Team Averages
Level 132
1,434 SR
1,402 Elo+

VS

Team Averages
Level 108
1,542 SR
1,601 Elo+
Ishtar
Ishtar
Blackwatherklein
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,580 Elo+
Solo
Hercules
Hercules
Drágores
Hercules
Level 85
God Stats
2W - 3L
1,708 SR
Queue Stats
271W - 274L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Sr_das_Batata
Kukulkan
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 162L
1,522 Elo+
Solo
Surtr
Surtr
UPM_Madruga
Surtr
Level 108
God Stats
15W - 15L
1,500 SR
Queue Stats
434W - 415L
1,820 Elo+
Solo
Hera
Hera
vehelits
Hera
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
239W - 242L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 2
4,440
740
1,580
2,600
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 0
4,733
789
2,119
4,329
1,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Veggviszir
Hachiman
7
4 / 0 / 4
4,826
804
3,800
2,670
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
X_JeZze_X
Hun Batz
7
1 / 0 / 3
4,194
699
1,897
3,047
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 4
4,182
697
1,427
4,579
2,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,635
606
2,488
5,595
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Drágores
Hercules
6
0 / 2 / 0
3,743
624
1,597
5,100
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Sr_das_Batata
Kukulkan
7
0 / 1 / 0
4,128
688
792
2,943
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

4
0 / 2 / 0
3,314
552
1,118
4,112
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
7
0 / 1 / 0
3,761
627
1,300
3,096
1,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
L
0
3
0
0
W
1
0
0
1
L
Hercules
Drágores
Hercules
0
2
0
0
L
Kukulkan
Sr_das_Batata
Kukulkan
0
1
0
0
L
0
2
0
0
W
Hachiman
Veggviszir
Hachiman
4
0
4
6
W
Hun Batz
X_JeZze_X
Hun Batz
1
0
3
2.5
W
2
0
4
4
L
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,823
Damage
7,295
17,225
Taken
20,846
6,562
Mitigated
8,467
8,186
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,580
285
0
447
2,600
681
0
161
2,439
27,928
0
L
2,488
1,575
0
1,771
5,595
1,639
0
862
4,691
0
22,843
W
2,119
746
0
2,213
4,329
1,929
0
1,300
3,029
285
31,537
L
Hercules
Drágores
Hercules
1,597
792
211
2,314
5,100
2,903
0
1,345
3,643
0
6,492
L
Kukulkan
Sr_das_Batata
Kukulkan
792
170
0
500
2,943
1,013
0
257
2,668
27,668
0
L
1,118
580
0
1,598
4,112
1,624
0
371
3,741
187
11,443
W
Hachiman
Veggviszir
Hachiman
3,800
2,149
0
1,981
2,670
753
0
222
2,448
0
20,351
W
Hun Batz
X_JeZze_X
Hun Batz
1,897
918
0
1,698
3,047
925
0
208
2,839
0
16,115
W
1,427
349
0
1,847
4,579
2,274
0
201
4,378
7,719
0
L
Hera
1,300
443
0
727
3,096
1,288
0
91
3,005
22,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,375
Gold Earned
18,581
213
Minions Killed
161
0
Camps Cleared
0
693,243
Distance Traveled
662,589
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,440
740
60
10
0
145,743
0
L
Ishtar
3,635
606
43
7
0
124,283
0
W
Surtr
4,733
789
69
12
0
114,599
0
L
Hercules
3,743
624
10
2
0
146,553
2
L
Kukulkan
4,128
688
49
8
0
149,753
0
L
Surtr
3,314
552
27
5
0
119,056
0
W
Hachiman
4,826
804
40
7
0
125,340
0
W
Hun Batz
4,194
699
32
5
0
161,955
0
W
Geb
4,182
697
12
2
0
145,606
0
L
Hera
3,761
627
32
5
0
122,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role