Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Ahkieno
Gilgamesh
Bronze III
Level 106
God Stats
1W - 1L
1,718 SR
Queue Stats
95W - 102L
1,439 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Fame vs Reality
Kumbhakarna
Bronze III
Level 146
God Stats
5W - 10L
1,300 SR
Queue Stats
214W - 231L
1,408 MMR
Solo
Da Ji
Da Ji
Bronze III
Prim Gs
Da Ji
Bronze III
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 169L
1,377 MMR
Party 1
Charybdis
Charybdis
Silver III
TeratoidPlate4
Charybdis
Silver III
Level 128
God Stats
15W - 30L
1,500 SR
Queue Stats
438W - 464L
1,414 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,503 SR
1,428 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,543 SR
1,408 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Jormungandr
Jormungandr
Silver IV
Apocalypse112
Jormungandr
Silver IV
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,308 MMR
Party 3
Chernobog
Chernobog
Silver IV
DSlender
Chernobog
Silver IV
Level 159
God Stats
5W - 2L
1,715 SR
Queue Stats
63W - 56L
1,405 MMR
Solo
Bacchus
Bacchus
Bronze III
FnO Natsu
Bacchus
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 MMR
Party 2
Sol
Sol
Bronze III
Mike Too Smooth
Sol
Bronze III
Level 80
God Stats
31W - 33L
1,500 SR
Queue Stats
208W - 271L
1,426 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 2 / 3
6,086
609
3,207
4,020
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Ahkieno
Gilgamesh
12
3 / 1 / 0
7,087
709
4,131
6,707
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
Fame vs Reality
Kumbhakarna
8
1 / 0 / 3
5,503
550
1,822
9,227
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Prim Gs
Da Ji
11
4 / 0 / 2
6,578
658
4,439
7,130
2,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
TeratoidPlate4
Charybdis
8
1 / 1 / 1
5,129
513
4,741
6,913
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AtlasNu WaThanatosGanesha

VS

Bans
MercuryThorShivaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
2
0 / 0 / 0
3,616
362
0
313
173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Apocalypse112
Jormungandr
7
2 / 2 / 0
5,223
522
3,259
5,211
1,663
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
DSlender
Chernobog
10
1 / 1 / 1
5,484
548
6,969
8,360
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
FnO Natsu
Bacchus
8
0 / 2 / 1
5,408
541
2,557
7,008
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 6 / 0
5,424
542
2,170
8,077
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
3
1.25
L
Bellona
 
Bellona
0
0
0
0
W
Gilgamesh
Ahkieno
Gilgamesh
3
1
0
3
L
Jormungandr
Apocalypse112
Jormungandr
2
2
0
1
L
Chernobog
DSlender
Chernobog
1
1
1
1.5
W
Kumbhakarna
Fame vs Reality
Kumbhakarna
1
0
3
2.5
L
Bacchus
FnO Natsu
Bacchus
0
2
1
0.25
L
1
6
0
0.17
W
Da Ji
Prim Gs
Da Ji
4
0
2
5
W
Charybdis
TeratoidPlate4
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
14,955
33,997
Taken
28,969
15,901
Mitigated
11,191
7,394
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,207
192
0
407
4,020
1,571
0
2,115
1,905
39,484
0
L
Bellona
 
Bellona
0
0
0
70
313
173
0
0
313
0
1,584
W
Gilgamesh
Ahkieno
Gilgamesh
4,131
1,146
0
1,015
6,707
3,009
511
2,813
3,894
0
56,673
L
Jormungandr
Apocalypse112
Jormungandr
3,259
919
0
1,800
5,211
1,663
0
112
5,099
21,390
0
L
Chernobog
DSlender
Chernobog
6,969
3,922
0
4,482
8,360
2,669
0
931
7,429
0
46,799
W
Kumbhakarna
Fame vs Reality
Kumbhakarna
1,822
1,020
318
2,528
9,227
6,413
0
1,193
8,034
12,616
0
L
Bacchus
FnO Natsu
Bacchus
2,557
650
0
1,659
7,008
4,591
0
1,280
5,723
14,620
0
L
2,170
675
0
1,466
8,077
2,095
0
2,683
5,376
30,393
0
W
Da Ji
Prim Gs
Da Ji
4,439
1,778
0
241
7,130
2,702
0
783
6,347
0
41,284
W
Charybdis
TeratoidPlate4
Charybdis
4,741
2,086
0
2,885
6,913
2,206
0
1,082
5,831
0
31,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
25,155
303
Minions Killed
197
0
Camps Cleared
0
1,018,060
Distance Traveled
725,352
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,086
609
52
5
0
181,004
0
L
Bellona
3,616
362
5
1
0
21,389
0
W
Gilgamesh
7,087
709
114
11
0
205,687
0
L
Jormungandr
5,223
522
36
4
0
115,941
0
L
Chernobog
5,484
548
77
8
0
191,341
0
W
Kumbhakarna
5,503
550
22
2
0
202,187
1
L
Bacchus
5,408
541
28
3
0
217,195
2
L
Sol
5,424
542
51
5
0
179,486
0
W
Da Ji
6,578
658
62
6
0
243,567
0
W
Charybdis
5,129
513
53
5
0
185,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role