Player Matchup

Surtr
Surtr
BADBOYJEFFY
Surtr
Level 7
God Stats
2W - 0L
1,324 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NewOrbit0202
Danzaburou
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
22W - 9L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
XXXS3CSHUN8XXX
Sylvanus
Level 123
God Stats
11W - 5L
1,500 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 1
Team Averages
Level 72
1,441 SR
1,500 Elo+

VS

Team Averages
Level 96
1,418 SR
1,481 Elo+
Chang'e
Chang'e
Cbaby Babyyy
Chang'e
Level 87
God Stats
29W - 33L
1,415 SR
Queue Stats
178W - 180L
1,489 Elo+
Solo
Chaac
Chaac
HunwayLo27
Chaac
Level 120
God Stats
2W - 4L
1,285 SR
Queue Stats
36W - 36L
1,500 Elo+
Solo
Skadi
Skadi
MIMI6769
Skadi
Level 81
God Stats
18W - 23L
1,554 SR
Queue Stats
725W - 738L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
10,178
727
18,464
21,693
21,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NewOrbit0202
Danzaburou
16
5 / 0 / 4
10,648
761
14,367
13,431
7,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
16
2 / 0 / 7
11,012
787
7,535
17,348
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cbaby Babyyy
Chang'e
13
0 / 2 / 0
8,507
608
16,243
14,765
8,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
13
0 / 4 / 0
8,283
592
14,608
20,222
17,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
MIMI6769
Skadi
12
0 / 4 / 0
8,447
603
7,088
11,003
4,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
L
Chang'e
Cbaby Babyyy
Chang'e
0
2
0
0
L
Chaac
0
4
0
0
L
Skadi
MIMI6769
Skadi
0
4
0
0
W
Danzaburou
NewOrbit0202
Danzaburou
5
0
4
7
W
Sylvanus
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,366
Damage
37,939
52,472
Taken
45,990
49,103
Mitigated
30,393
27,929
Healing
13,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,464
7,305
485
7,995
21,693
21,638
725
8,244
13,449
6,628
46,958
L
Chang'e
Cbaby Babyyy
Chang'e
16,243
1,136
2,494
5,482
14,765
8,205
0
2,026
12,739
36,023
0
L
Chaac
14,608
1,163
0
3,200
20,222
17,414
0
5,675
14,547
0
36,223
L
Skadi
MIMI6769
Skadi
7,088
2,261
758
1,178
11,003
4,774
0
2,504
8,499
0
38,437
W
Danzaburou
NewOrbit0202
Danzaburou
14,367
6,284
0
4,502
13,431
7,187
1,714
4,422
9,009
0
64,923
W
Sylvanus
7,535
799
6,926
8,021
17,348
20,278
148
3,635
13,713
18,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,838
Gold Earned
25,237
176
Minions Killed
184
0
Camps Cleared
0
795,040
Distance Traveled
740,215
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,178
727
73
5
0
255,427
0
L
Chang'e
8,507
608
50
4
0
253,186
0
L
Chaac
8,283
592
55
4
0
258,288
0
L
Skadi
8,447
603
79
6
0
228,741
1
W
Danzaburou
10,648
761
91
7
0
270,897
0
W
Sylvanus
11,012
787
12
1
0
268,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role