Player Matchup

Athena
Athena
Azarath7048
Athena
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 83L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Lucid Zane3395
Kukulkan
Level 57
God Stats
12W - 11L
1,500 SR
Queue Stats
50W - 52L
1,500 Elo+
Party 3
Anubis
Anubis
Oasis5074
Anubis
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 106L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
PEOBODY
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 96L
1,482 Elo+
Party 2
Medusa
Medusa
RHMlopes
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,482 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,493 Elo+

VS

Team Averages
Level 90
1,407 SR
1,522 Elo+
Cthulhu
Cthulhu
Feral 3135121
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 1
Janus
Janus
IStealUrAniBae
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,669 Elo+
Party 4
Surtr
Surtr
Riedle06
Surtr
Level 144
God Stats
21W - 16L
1,521 SR
Queue Stats
132W - 121L
1,471 Elo+
Party 4
Fenrir
Fenrir
Uktenas
Fenrir
Level 155
God Stats
17W - 25L
1,168 SR
Queue Stats
508W - 525L
1,471 Elo+
Party 4
Medusa
Medusa
inksvasto
Medusa
Level 81
God Stats
6W - 2L
1,345 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 1 / 1
5,001
500
2,778
7,635
7,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
9
1 / 4 / 1
5,514
551
1,801
6,463
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Oasis5074
Anubis
8
0 / 7 / 0
4,799
480
3,790
9,200
3,511
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
PEOBODY
Gilgamesh
8
0 / 1 / 1
4,823
482
2,241
8,666
4,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
RHMlopes
Medusa
8
2 / 3 / 0
4,694
469
1,729
5,263
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 1 / 2
5,118
512
1,646
4,936
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 0 / 3
6,648
665
4,569
2,875
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Riedle06
Surtr
12
6 / 1 / 2
6,913
691
10,003
12,092
6,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Uktenas
Fenrir
10
6 / 1 / 2
6,385
639
4,718
8,057
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
inksvasto
Medusa
8
1 / 1 / 4
4,940
494
3,946
4,191
1,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
1
1
1
1.5
W
Cthulhu
0
1
2
1
W
2
0
3
3.5
L
Kukulkan
1
4
1
0.38
L
Anubis
Oasis5074
Anubis
0
7
0
0
L
Gilgamesh
PEOBODY
Gilgamesh
0
1
1
0.5
L
Medusa
RHMlopes
Medusa
2
3
0
0.67
W
Surtr
Riedle06
Surtr
6
1
2
7
W
Fenrir
Uktenas
Fenrir
6
1
2
7
W
Medusa
inksvasto
Medusa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,339
Damage
24,882
37,227
Taken
32,151
19,797
Mitigated
15,533
5,481
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,778
1,139
202
1,088
7,635
7,392
0
975
6,660
20,750
0
W
Cthulhu
1,646
266
0
651
4,936
3,690
360
670
4,266
19,226
0
W
4,569
529
0
907
2,875
933
0
794
2,039
53,646
0
L
Kukulkan
1,801
72
0
378
6,463
2,234
0
1,974
4,489
31,120
0
L
Anubis
Oasis5074
Anubis
3,790
259
0
2,259
9,200
3,511
0
264
8,936
33,953
0
L
Gilgamesh
PEOBODY
Gilgamesh
2,241
742
0
552
8,666
4,967
0
2,233
6,433
0
24,249
L
Medusa
RHMlopes
Medusa
1,729
967
0
1,002
5,263
1,693
0
1,166
4,097
0
19,088
W
Surtr
Riedle06
Surtr
10,003
3,308
0
6,490
12,092
6,487
45
4,050
8,042
776
50,999
W
Fenrir
Uktenas
Fenrir
4,718
760
0
1,106
8,057
2,991
0
1,690
6,287
0
37,842
W
Medusa
inksvasto
Medusa
3,946
1,452
0
426
4,191
1,432
702
1,011
3,148
0
20,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,831
Gold Earned
30,004
235
Minions Killed
296
0
Camps Cleared
0
1,004,603
Distance Traveled
1,056,396
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,001
500
34
3
0
225,554
2
W
Cthulhu
5,118
512
34
3
0
176,048
0
W
Janus
6,648
665
91
9
0
221,234
2
L
Kukulkan
5,514
551
67
7
0
177,808
0
L
Anubis
4,799
480
62
6
0
158,981
0
L
Gilgamesh
4,823
482
42
4
0
242,929
0
L
Medusa
4,694
469
30
3
0
199,331
0
W
Surtr
6,913
691
94
9
0
203,660
1
W
Fenrir
6,385
639
51
5
0
246,671
0
W
Medusa
4,940
494
26
3
0
208,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role